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Installation Error for TotSC


Guest Austin

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Guest Austin

SETUP-WIDESCREEN.DEBUG reads as follows:

 

WeiDU v 20400 Log

 

C:\Program Files\Black Isle\Baldur's Gate\setup-widescreen.exe

[./Chitin.key] loaded, 238496 bytes

[./Chitin.key] 159 BIFFs, 16694 resources

[dialog.tlk] loaded, 3407262 bytes

[dialog.tlk] 24124 string entries

[./Baldur.ini] loaded, 1783 bytes

Possible HD/CD Path: [C:\Program Files\Black Isle\Baldur's Gate\]

Possible HD/CD Path: [D:\CD1\]

Possible HD/CD Path: [D:\CD2\]

Possible HD/CD Path: [D:\CD3\]

Possible HD/CD Path: [D:\CD4\]

Possible HD/CD Path: [D:\CD5\]

Possible HD/CD Path: [D:\CD6\]

[./Keymap.ini] loaded, 4258 bytes

[C:\Program Files\Black Isle\Baldur's Gate\setup-widescreen.exe] Using scripting style "BG"

[dialog.tlk] claims to be writeable.

[dialog.tlk] claims to be a regular file.

Using Language [English]

[English] has 1 top-level TRA files

[widescreen/tra/english/setup.tra] has 26 translation strings

 

Would you like to display the readme? [Y]es [N]o

 

Install Component [Widescreen Mod]?

nstall, or [N]ot Install or [Q]uit?

Installing [Widescreen Mod]

Creating 1 directory

BIFF may be in hard-drive CD-path [D:\CD6\/MOVIES/MOVIECD6.BIF]

BIFF may be in hard-drive CD-path [D:\CD5\/MOVIES/MOVIECD6.BIF]

BIFF may be in hard-drive CD-path [D:\CD4\/MOVIES/MOVIECD6.BIF]

BIFF may be in hard-drive CD-path [D:\CD3\/MOVIES/MOVIECD6.BIF]

BIFF may be in hard-drive CD-path [D:\CD2\/MOVIES/MOVIECD6.BIF]

BIFF may be in hard-drive CD-path [D:\CD1\/MOVIES/MOVIECD6.BIF]

BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/MOVIES/MOVIECD6.BIF]

[C:\Program Files\Black Isle\Baldur's Gate\/MOVIES/MOVIECD6.BIF] 18858824 bytes, 2 files, 0 tilesets

 

Enter your X coordinate. It should be a number, >= 640.

 

 

 

Enter your Y coordinate. It should be a number, >= 480.

 

1024 x 768.

 

Are you sure? Y/N

Copying and patching 1 file ...

[bgmain2.exe] loaded, 5009408 bytes

FAILURE:

EXE patching failed.

Stopping installation because of error.

ERROR: [bgmain2.exe] -> [bgmain2.exe] Patching Failed (COPY) (Failure("EXE patching failed."))

Stopping installation because of error.

Stopping installation because of error.

 

ERROR Installing [Widescreen Mod], rolling back to previous state

[widescreen/backup/0/UNSETSTR.0] SET_STRING uninstall info not found

Will uninstall 0 files for [WIDESCREEN/WIDESCREEN.TP2] component 0.

Uninstalled 0 files for [WIDESCREEN/WIDESCREEN.TP2] component 0.

ERROR: Failure("EXE patching failed.")

PLEASE post the contents of the file SETUP-WIDESCREEN.DEBUG to this forum: http://forums.gibberlings3.net/index.php?showforum=136

Using Language [English]

[English] has 1 top-level TRA files

[widescreen/tra/english/setup.tra] has 26 translation strings

 

Install Component [Widescreen Mod]?

nstall, or [N]ot Install or [Q]uit? Saving This Log:

 

NOT INSTALLED DUE TO ERRORS Widescreen Mod

 

WeiDU Timings

MKDIR 0.000

parsing .tp files 0.000

adding translation strings 0.000

unmarshal BIFF 0.000

OUTER_INNER_PATCH 0.000

READ_* 0.000

load TLK 0.000

LAUNCH_ACTION_MACRO 0.000

DEFINE_PATCH_MACRO 0.000

DEFINE_ACTION_MACRO 0.000

parsing .tra files 0.000

OUTER_SET 0.000

parsing .log files 0.000

tp2 uninstall 0.000

OUTER_TEXT_SPRINT 0.000

PATCH_IF 0.000

INCLUDE 0.000

parsing .tpa files 0.000

FAIL 0.016

unmarshal KEY 0.032

unmarshal TLK 0.047

loading files 0.077

COPY 0.125

eval_pe 0.249

process_patch2 7.185

stuff not covered elsewhere 307.178

TOTAL 314.909

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Guest Austin

Ahh, nevermind... I read the stickies and realized that I was trying to patch the cracked .exe. After I swapped my original BGMain2.exe back in the installation went just fine.

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