Demivrgvs Posted June 20, 2008 Share Posted June 20, 2008 How does the Monk's "invisible weapon" works? The trick would be to grant (via items) approriate bonuses while disabling the off-hand just like the monk class. Is it possible? For example taking the inspiration from the Duelist's Deflect Arrow ability Gloves of Missile Snaring could be enhanced to grant protection from missile weapons (epic duelist can even deflect projectile-like spells! ). Link to comment
Miloch Posted June 23, 2008 Share Posted June 23, 2008 I think it's hardcoded - not sure. You might be able to mimic it with an unmovable itm without a BAM (invisible) in the offhand slot - could do weird things though. Link to comment
Icendoan Posted June 24, 2008 Share Posted June 24, 2008 Yeah, any weapons in the main hand would still get the 2 weapon style bonuses. Icen Link to comment
Miloch Posted June 24, 2008 Share Posted June 24, 2008 Yeah, any weapons in the main hand would still get the 2 weapon style bonuses.I dunno. In theory, you could put an unmovable shield there (with no shield bonuses) that increments the Single Weapon proficiency (and maybe even decrements the Two Weapon proficiency if you wanted). Link to comment
Demivrgvs Posted June 25, 2008 Author Share Posted June 25, 2008 I dunno. In theory, you could put an unmovable shield there (with no shield bonuses) that increments the Single Weapon proficiency (and maybe even decrements the Two Weapon proficiency if you wanted).I'm quite sure it's not possible to decrement proficiencies, and I suppose a shield in the off-hand automatically removes any bonus from Single Weapon Style proficiency. Link to comment
Icendoan Posted June 25, 2008 Share Posted June 25, 2008 It should do, as a shield would use the S+S prof. Icen Link to comment
Miloch Posted June 25, 2008 Share Posted June 25, 2008 I'm quite sure it's not possible to decrement proficiencies, and I suppose a shield in the off-hand automatically removes any bonus from Single Weapon Style proficiency.Yeah, you can only set BG2-style proficiencies via the opcode. You can probably script them +/- with StatChecks and possibly even force a nonweapon/nonshield into the offhand slot, but I dunno... it all sounds rather dodgy. Just don't put it in baldur.bcs whatever you do. Link to comment
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