Salk Posted July 19, 2008 Author Share Posted July 19, 2008 Yes, I was also thinking that solution II (to revert SI to be stackable again - although your tweak made it more elegant) is the only way. Please consider this for version 2 of SR. Better to lose a bit on improvements rather than allow cheating. Link to comment
Bursk Posted July 19, 2008 Share Posted July 19, 2008 Demivrgvs, do you (or anyone else) know if the changes made by Divine Remix mean that certain kits cannot cast Invisibility Purge? Imagine having one of those and an Invoker in your party. Link to comment
Demivrgvs Posted July 19, 2008 Share Posted July 19, 2008 Yes, I was also thinking that solution II (to revert SI to be stackable again - although your tweak made it more elegant) is the only way. Please consider this for version 2 of SR. Actually I'm considering it for SR v1 official release (which is sooner than you might think). Demivrgvs, do you (or anyone else) know if the changes made by Divine Remix mean that certain kits cannot cast Invisibility Purge? Imagine having one of those and an Invoker in your party. Being it a lvl 2 spell I don't think any kit is restricted from using it. That being said, at the moment Divine Remix is the only mod I'm aware of that may have compatibility issues with SR. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.