Demivrgvs Posted August 18, 2008 Author Share Posted August 18, 2008 I still need a filename to identify the mod by.Sorry, I was going to tell you. Is it ok if I just put in the override a "dvimhere.spl" which does nothing? Link to comment
Demivrgvs Posted August 18, 2008 Author Share Posted August 18, 2008 Ok, I've updated the first thread. Because of time issues (I'm going away this very evening) I haven't implemented Faerie Fire and Sunscorch yet, but Fire Trap is already there. One more small addition, but one I'm sure it was a must-have is the following: Avenger, Beast Master, and Stalker Abilities These classes additional spells are "updated" to make use of SR's spell changes. Beast Master's Animal Summoning abilities are slightly different than druid's original ones to take into account the different rangers "casting level", which doesn't go up the 9th. Thus they will summon 3 Dire Wolves, 2 Dire Leopards, and 1 Dire Bear, no matter at which level they cast the respective spells (anyway spells descriptions are correctly updated too). EDIT: DavidW, as you requested I've changed the file to make SR detectable into dvimhere.mrk Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.