Bearwere Posted August 10, 2008 Share Posted August 10, 2008 sorry for offtopic, but how does one use thiefs' Detect Illusion? Is it passive, or should I "Detect Traps"? Link to comment
Guest Guest Posted August 10, 2008 Share Posted August 10, 2008 AFAIK you have to use detect traps and stand still Link to comment
Galactygon Posted August 10, 2008 Share Posted August 10, 2008 The script snippet which I posted works fine for me, i.e. the opponent walks to the nearest closed door and opens it properly. NearestDoor is weirder than I thought, and it's not even totally broken. I have done some testing and posted the results in the IESDP forums. I did myself a favour, wrote this snippet, and added it to WTASIGHT.bcs: IF !See(Lastseenby(Myself)) Global("OpenedDoorToChase","LOCALS",0) !Openstate(Nearestdoor,TRUE) Range(Nearestdoor,5) !StateCheck(Myself,STATE_PANIC) OR(2) Global("Seen","LOCALS",1) Heard([ANYONE],ALERT) THEN RESPONSE #100 Opendoor(Nearestdoor) Setglobaltimer("AttemptedToOpenADoor","LOCALS",3) Setglobal("OpenedDoorToChase","LOCALS",1) END IF Global("OpenedDoorToChase","LOCALS",1) !StateCheck(Myself,STATE_PANIC) THEN RESPONSE #100 Setglobal("OpenedDoorToChase","LOCALS",0) Attackreevaluate(Lastseenby(Myself),15) Randomwalkcontinuous() // If there is no LastSeenBy() set, the script automatically jumps to this action END It's basic stuff, but the results are more than decent. DavidW, if you could include something like this in most of your general scripts, that would be awesome. -Galactygon Link to comment
Razfallow Posted August 10, 2008 Share Posted August 10, 2008 AFAIK you have to use detect traps and stand still No, you don't have to stand still. You can attack an enemy while detecting illusions. Link to comment
Garza Posted August 11, 2008 Share Posted August 11, 2008 AFAIK you have to use detect traps and stand still No, you don't have to stand still. You can attack an enemy while detecting illusions. AFAIK, you don't have to stand still, but you can't attack either. You can run around though Link to comment
Arkain Posted August 11, 2008 Share Posted August 11, 2008 Well, you could attack and start detecting after the attack command. Should work, iirc. Link to comment
Miguel Posted August 18, 2008 Share Posted August 18, 2008 Now that we're on it, does Detect Illusion work like True Sight? I mean, does it dispel the same illusions? Does it detect invisibility? I'm sooo bugged by thieves having tons of invisibility potions* that I'm considering shopping athkathla with True Sight on. * Ironically, invisibility potions are cheap and abundant, so there is no case one can do to avoid a L15 thief having 5 potions for 5 nice backstabs. Link to comment
Arkain Posted August 18, 2008 Share Posted August 18, 2008 Actually yes, detecting illusions should dispel likely all illusions with the possible exception of Simulacrum. Never been in a situation where I faced one with a DI 100% thief in the party, to be honest. Link to comment
Galactygon Posted August 23, 2008 Share Posted August 23, 2008 Bringing this back up for a bit of nitpicking... 3.) Unlimited Melf's Minute Meteors, which are created through a .bcs rather than a .spl. I think this is a bit of cheating. It would be nice if this were in an optional component, or if the wizards would actually have it memorized. I haven't checked the scripts yet, are the meteors dispellable? That is, if I dispel them will they be generated again via script, or is there some sort of global that Dispel sets? -Galactygon Link to comment
DavidW Posted August 23, 2008 Share Posted August 23, 2008 Bringing this back up for a bit of nitpicking... 3.) Unlimited Melf's Minute Meteors, which are created through a .bcs rather than a .spl. I think this is a bit of cheating. It would be nice if this were in an optional component, or if the wizards would actually have it memorized. I haven't checked the scripts yet, are the meteors dispellable? That is, if I dispel them will they be generated again via script, or is there some sort of global that Dispel sets? -Galactygon Pass. If not then in principle there should be, of course; in practice it won't end up being a high priority. Link to comment
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