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Thunder Hammer Items: A question


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Hello, noob here, and I had question:

 

I recently installed Tutu (and some mods). I got to Beregost and found some wonderful new items. Only problem is that some of them have old BG1 proficiencies (Large Sword, etc). For some (Dagger of Defiance +1, and Halberd +1 (w/ +2 damage)) its obvious what category they should be in. But for the Red Fist Sabre Large Sword thing are a bit murkier, from the description it and class restrictions, it seems to be a Long Sword. Can this issue be Shadowkeepered?

 

The mods I have that added items were: Song and Silence, Rogue Rebalancing, and BG2 Tweaks (and maybe BG1 UB?). I can't be more specific than that, just curious is there was a fix to the BG2 proficiency system.

 

Thanks.

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The mods I have that added items were: Song and Silence, Rogue Rebalancing, and BG2 Tweaks (and maybe BG1 UB?). I can't be more specific than that, just curious is there was a fix to the BG2 proficiency system.
You can't be more specific than that? Don't you have a WeiDU.log file or is it a secret? :) (Or do you *shudder* have non-WeiDU mods too?)

 

It's fixable but depending on what all you've got, isn't necessarily that straightforward. A good enough patch could do it, I guess.

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The mods I have that added items were: Song and Silence, Rogue Rebalancing, and BG2 Tweaks (and maybe BG1 UB?). I can't be more specific than that, just curious is there was a fix to the BG2 proficiency system.
You can't be more specific than that? Don't you have a WeiDU.log file or is it a secret? :) (Or do you *shudder* have non-WeiDU mods too?)

 

It's fixable but depending on what all you've got, isn't necessarily that straightforward. A good enough patch could do it, I guess.

 

I guess I meant I couldn't be sure (at least at my noob level) from which mods the specific items came.

 

Item/Kit logs were: Herbs and Potions (BWL), Song and Silence (G3); plus may be some in BG2Tweaks and BGUB (I cna't remember). I'll look into the log to see if I can ID from whence they came....

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Miloch is requesting your WeiDU.log's actual content... so he can be sure to find it with his install... if he does one. :)
Hmm? Well yes, I was asking for the log's content, but not because I was planning to write a fix actually... I've never heard of those items though; I don't think they're from the mods you mentioned (perhaps some are though). My fear is that they could be from some non-WeiDU mod, in which case they won't show up in the log and can't be uninstalled (not easily anyway).

 

Also, I assume you got the Tutu version of BG1UB not the BG1 version (not sure if the latter would even install on Tutu).

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Well, now that I think of it, I do indeed have the items in one of my games, they are all in the _Taerum.sto and their official names are SOAITM10, -14,... there is items from SOAITM01 to SOAITM40.

And so, the Red Fist Sabre Large Sword is has longsword category, but it's Weapon Proficiency is 0-Unknown ...

And if it helps, my WeiDU.log is this with EasyTutu:

~SETUP-TUTUFIX.TP2~ #0 #2 // Restored BG1 Loadscreens

~SETUP-TUTUFIX.TP2~ #0 #3 // BG2 Ammo Stacks

~SETUP-TUTUFIX.TP2~ #0 #4 // Totemic Druid Spirit Summons are Balanced

~SETUP-TUTUFIX.TP2~ #0 #5 // BG1 Summoning Spells

~SETUP-TUTUFIX.TP2~ #0 #8 // Hooded unarmoured avatars and hooded bards

~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BG1TUTU edition v1.10 -> Normal edition

~SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call

~SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar Version 1.2

~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration

~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial

~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter

~BG1UB/SETUP-BG1UB.TP2~ #0 #3 // Angelo Notices Shar-teel

~BG1UB/SETUP-BG1UB.TP2~ #0 #4 // Finishable Kagain Caravan Quest

~BG1UB/SETUP-BG1UB.TP2~ #0 #5 // Coran and the Wyverns

~BG1UB/SETUP-BG1UB.TP2~ #0 #6 // Kivan and Tazok

~BG1UB/SETUP-BG1UB.TP2~ #0 #7 // Branwen and Tranzig

~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt

~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward

~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home

~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter

~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric

~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi

~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant

~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements

~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections

~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses

~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elven Charm and Sleep Racial Resistance

~BG1UB/SETUP-BG1UB.TP2~ #0 #26 // The Original Saga Music Playlist Corrections

~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections

~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v16

~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v16

~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v16

~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v16

~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v16

~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v16

~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v16

~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v16

~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v16

~BG1NPC.TP2~ #0 #16 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v16

~BG1NPC.TP2~ #0 #18 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in Gullykin.: v16

~BG1NPC.TP2~ #0 #20 // The BG1 NPC Project: Eldoth's Starting Location -> Eldoth Starts on the Coast Way.: v16

~BG1NPC.TP2~ #0 #22 // The BG1 NPC Project: Quayle's Starting Location -> Quayle Starts at the Nashkel Carnival.: v16

~BG1NPC.TP2~ #0 #24 // The BG1 NPC Project: Tiax's Starting Location -> Tiax Starts in Beregost.: v16

~BG1NPC.TP2~ #0 #25 // Jason Compton's Accelerated Banter Script.: v16

~BG1NPC.TP2~ #0 #26 // The BG1 NPC Project: Make Shar-Teel Unkillable until In Party: v16

~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v16

~BG1NPC.TP2~ #0 #29 // The BG1 NPC Project: Cloakwood areas availability in Chapter One -> Open four Cloakwood areas (everything but the Mines): v16

~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v16

~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v16

~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1, v4

~SETUP-FINCHNPCV3.TP2~ #0 #0 // Finch NPC for Tutu v3.0

~SETUP-INDINPC.TP2~ #0 #0 // Indira NPC for BG1Tutu

~MUR'NETH.TP2~ #0 #0 // The Mur'Neth NPC mod for Baldur's Gate Tutu or Baldur's Gate Trilogy-WeiDU

~MUR'NETH.TP2~ #0 #1 // Remove Rare selection sounds

~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu and BGT, 14April2008: v3.1

~GAVIN/GAVIN.TP2~ #0 #1 // Gavin: Romance (mature content): v3.1

~GAVIN/GAVIN.TP2~ #0 #2 // Gavin: Flirts (adult content): v3.1

~GAVIN/GAVIN.TP2~ #0 #9 // Gavin: Alternate Portraits -> Original alternate, by Kaeloree: v3.1

~GAVIN/GAVIN.TP2~ #0 #10 // Gavin: Player Initiated Dialogue: v3.1

~1PP/1PP.TP2~ #0 #0 // 1PP: Everything but Potions

~1PP/1PP.TP2~ #0 #1 // New Potion Graphics

~1PP_FLAMINGSWORDS/1PP_FLAMINGSWORDS.TP2~ #0 #0 // One Pixel Productions: Flaming Swords v1

~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v3.91

~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v3.91

~RR/SETUP-RR.TP2~ #0 #2 // Bard kit revisions: v3.91

~RR/SETUP-RR.TP2~ #0 #5 // Additional equipment for Thieves and Bards: v3.91

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #0 // Nythrun's Level One NPCs, Version 1, Nov 28, 2007: List party-joinable NPCs (required to install any other components)

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1 // Tweak weapon proficiencies for some classes (a la Ashes of Embers and aVENGER's Rogue Rebalancing?

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #3 // Joinable NPCs more closely match the player character's experience?

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1222 // Dynaheir

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1206 // Imoen

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1207 // Jaheira

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1227 // Khalid

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1212 // Minsc

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #50 // Avatar Morphing Script

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #90 // Disable Portrait Icons Added by Equipped Items

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1060 // Breakable Iron Nonmagical Shields, Helms, and Armor

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1110 // Add Map Notes

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1150 // Shapeshifter Rebalancing

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2050 // Description Updates for Universal Clubs Component

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2060 // Weapon Styles for All

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2100 // Allow Thieving and Stealth in Heavy Armor

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2120 // Allow Arcane Spellcasting in Heavy Armor

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2260 // Alter Mage Spell Progression Table -> Un-Nerfed Table (Blucher)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2270 // Alter Bard Spell Progression Table -> Un-Nerfed Table (Blucher)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2280 // Alter Cleric Spell Progression Table -> Un-Nerfed Table (Blucher)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2290 // Alter Druid Spell and Level Progression Tables -> No Level Progression Changes, Un-Nerfed Druid Spell Table Only (Blucher)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3010 // Maximum HP for NPCs (the bigg) -> For All Creatures in Game

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3020 // Identify All Items

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3071 // Change Effect of Reputation on Store Prices -> Reputation Has No Effect, Stores Price Fixed at 100% (Luiz)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3080 // Unlimited Ammo Stacking

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3090 // Unlimited Gem and Jewelry Stacking

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3100 // Unlimited Potion Stacking

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3110 // Unlimited Scroll Stacking

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not fight or complain about reputation) -> NPCs can be angry about reputation but never leave (Salk)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3190 // Rest Anywhere (Japheth)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4090 // Make Montaron an Assassin (Andyr)

~SETUP-SCS.TP2~ #0 #10 // Correct various errors on race, class etc

~SETUP-SCS.TP2~ #0 #20 // Make elemental arrows more like their BG2 counterparts

~SETUP-SCS.TP2~ #0 #30 // Make Protection from Normal Missiles block magical missiles

~SETUP-SCS.TP2~ #0 #50 // Re-introduce potions of extra-healing

~SETUP-SCS.TP2~ #0 #55 // Remove spells not in BG1

~SETUP-SCS.TP2~ #0 #60 // Faster Bears

~SETUP-SCS.TP2~ #0 #70 // Allow player to choose NPC proficiencies and skills

~SETUP-SCS.TP2~ #0 #80 // Allow NPC pairs to separate

~SETUP-SCS.TP2~ #0 #100 // Allow Yeslick to use axes

~SETUP-SCS.TP2~ #0 #110 // Move NPCs to more convenient locations

~SETUP-SCS.TP2~ #0 #120 // Smarter general AI

~SETUP-SCS.TP2~ #0 #130 // Better calls for help

~SETUP-SCS.TP2~ #0 #140 // Potions for NPCs

~SETUP-SCS.TP2~ #0 #150 // Improved deployment for parties of assassins

~SETUP-SCS.TP2~ #0 #160 // Smarter mages

~SETUP-SCS.TP2~ #0 #170 // Mages pre-cast defensive spells

~SETUP-SCS.TP2~ #0 #180 // Smarter priests

~SETUP-SCS.TP2~ #0 #190 // Priests pre-cast defensive spells

~SETUP-SCS.TP2~ #0 #200 // Smarter deployment

~SETUP-SCS.TP2~ #0 #210 // Harder giant and phase spiders

~SETUP-SCS.TP2~ #0 #220 // Dark Side-based kobold upgrade

~SETUP-SCS.TP2~ #0 #230 // Smarter sirines and dryads

~SETUP-SCS.TP2~ #0 #240 // Slightly harder carrion crawlers

~SETUP-SCS.TP2~ #0 #250 // Smarter basilisks

~SETUP-SCS.TP2~ #0 #260 // Improved doppelgangers

~SETUP-SCS.TP2~ #0 #270 // Tougher Black Talons and Iron Throne guards

~SETUP-SCS.TP2~ #0 #280 // Relocated bounty hunters

~SETUP-SCS.TP2~ #0 #290 // Improved Ulcaster

~SETUP-SCS.TP2~ #0 #300 // Improved Balduran's Isle

~SETUP-SCS.TP2~ #0 #310 // Improved Durlag's Tower

~SETUP-SCS.TP2~ #0 #320 // Improved Demon Cultists

~SETUP-SCS.TP2~ #0 #330 // Improved miscellaneous encounters

~SETUP-SCS.TP2~ #0 #340 // Tougher chapter-two end battle

~SETUP-SCS.TP2~ #0 #350 // Tougher chapter-three end battle

~SETUP-SCS.TP2~ #0 #360 // Tougher chapter-four end battle

~SETUP-SCS.TP2~ #0 #370 // Tougher chapter-five end battle

~SETUP-SCS.TP2~ #0 #380 // Tougher chapter-six end battle

~SETUP-SCS.TP2~ #0 #390 // Improved final battle

~SETUP-SCS.TP2~ #0 #420 // Stackable ankheg shells and winterwolf pelts

~SETUP-SCS.TP2~ #0 #440 // Ease-of-use player AI

~SETUP-SCS.TP2~ #0 #450 // Ensure Shar-Teel doesn't die in the original challenge

~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod: Widescreen Mod v1

~BGQE/SETUP-BGQE.TP2~ #0 #0 // Baldur's Gate Mini-Quests and Encounters Mod: 3

 

So we can probably assume that the items are from The Stone of Askavar -mod.

Link to comment
Well, now that I think of it, I do indeed have the items in one of my games, they are all in the _Taerum.sto and their official names are SOAITM10, -14,... there is items from SOAITM01 to SOAITM40.

And so, the Red Fist Sabre Large Sword is has longsword category, but it's Weapon Proficiency is 0-Unknown ...

And if it helps, my WeiDU.log is this with EasyTutu:

~SETUP-TUTUFIX.TP2~ #0 #2 // Restored BG1 Loadscreens

~SETUP-TUTUFIX.TP2~ #0 #3 // BG2 Ammo Stacks

~SETUP-TUTUFIX.TP2~ #0 #4 // Totemic Druid Spirit Summons are Balanced

~SETUP-TUTUFIX.TP2~ #0 #5 // BG1 Summoning Spells

~SETUP-TUTUFIX.TP2~ #0 #8 // Hooded unarmoured avatars and hooded bards

~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BG1TUTU edition v1.10 -> Normal edition

~SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call

~SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar Version 1.2

~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration

~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial

~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter

~BG1UB/SETUP-BG1UB.TP2~ #0 #3 // Angelo Notices Shar-teel

~BG1UB/SETUP-BG1UB.TP2~ #0 #4 // Finishable Kagain Caravan Quest

~BG1UB/SETUP-BG1UB.TP2~ #0 #5 // Coran and the Wyverns

~BG1UB/SETUP-BG1UB.TP2~ #0 #6 // Kivan and Tazok

~BG1UB/SETUP-BG1UB.TP2~ #0 #7 // Branwen and Tranzig

~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt

~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward

~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home

~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter

~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric

~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi

~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant

~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements

~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections

~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations

~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses

~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elven Charm and Sleep Racial Resistance

~BG1UB/SETUP-BG1UB.TP2~ #0 #26 // The Original Saga Music Playlist Corrections

~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections

~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v16

~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v16

~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v16

~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v16

~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v16

~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v16

~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v16

~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v16

~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v16

~BG1NPC.TP2~ #0 #16 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v16

~BG1NPC.TP2~ #0 #18 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in Gullykin.: v16

~BG1NPC.TP2~ #0 #20 // The BG1 NPC Project: Eldoth's Starting Location -> Eldoth Starts on the Coast Way.: v16

~BG1NPC.TP2~ #0 #22 // The BG1 NPC Project: Quayle's Starting Location -> Quayle Starts at the Nashkel Carnival.: v16

~BG1NPC.TP2~ #0 #24 // The BG1 NPC Project: Tiax's Starting Location -> Tiax Starts in Beregost.: v16

~BG1NPC.TP2~ #0 #25 // Jason Compton's Accelerated Banter Script.: v16

~BG1NPC.TP2~ #0 #26 // The BG1 NPC Project: Make Shar-Teel Unkillable until In Party: v16

~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v16

~BG1NPC.TP2~ #0 #29 // The BG1 NPC Project: Cloakwood areas availability in Chapter One -> Open four Cloakwood areas (everything but the Mines): v16

~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v16

~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v16

~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1, v4

~SETUP-FINCHNPCV3.TP2~ #0 #0 // Finch NPC for Tutu v3.0

~SETUP-INDINPC.TP2~ #0 #0 // Indira NPC for BG1Tutu

~MUR'NETH.TP2~ #0 #0 // The Mur'Neth NPC mod for Baldur's Gate Tutu or Baldur's Gate Trilogy-WeiDU

~MUR'NETH.TP2~ #0 #1 // Remove Rare selection sounds

~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu and BGT, 14April2008: v3.1

~GAVIN/GAVIN.TP2~ #0 #1 // Gavin: Romance (mature content): v3.1

~GAVIN/GAVIN.TP2~ #0 #2 // Gavin: Flirts (adult content): v3.1

~GAVIN/GAVIN.TP2~ #0 #9 // Gavin: Alternate Portraits -> Original alternate, by Kaeloree: v3.1

~GAVIN/GAVIN.TP2~ #0 #10 // Gavin: Player Initiated Dialogue: v3.1

~1PP/1PP.TP2~ #0 #0 // 1PP: Everything but Potions

~1PP/1PP.TP2~ #0 #1 // New Potion Graphics

~1PP_FLAMINGSWORDS/1PP_FLAMINGSWORDS.TP2~ #0 #0 // One Pixel Productions: Flaming Swords v1

~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v3.91

~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v3.91

~RR/SETUP-RR.TP2~ #0 #2 // Bard kit revisions: v3.91

~RR/SETUP-RR.TP2~ #0 #5 // Additional equipment for Thieves and Bards: v3.91

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #0 // Nythrun's Level One NPCs, Version 1, Nov 28, 2007: List party-joinable NPCs (required to install any other components)

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1 // Tweak weapon proficiencies for some classes (a la Ashes of Embers and aVENGER's Rogue Rebalancing?

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #3 // Joinable NPCs more closely match the player character's experience?

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1222 // Dynaheir

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1206 // Imoen

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1207 // Jaheira

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1227 // Khalid

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1212 // Minsc

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #50 // Avatar Morphing Script

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #90 // Disable Portrait Icons Added by Equipped Items

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1060 // Breakable Iron Nonmagical Shields, Helms, and Armor

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1110 // Add Map Notes

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1150 // Shapeshifter Rebalancing

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2050 // Description Updates for Universal Clubs Component

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2060 // Weapon Styles for All

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2100 // Allow Thieving and Stealth in Heavy Armor

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2120 // Allow Arcane Spellcasting in Heavy Armor

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2260 // Alter Mage Spell Progression Table -> Un-Nerfed Table (Blucher)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2270 // Alter Bard Spell Progression Table -> Un-Nerfed Table (Blucher)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2280 // Alter Cleric Spell Progression Table -> Un-Nerfed Table (Blucher)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2290 // Alter Druid Spell and Level Progression Tables -> No Level Progression Changes, Un-Nerfed Druid Spell Table Only (Blucher)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3010 // Maximum HP for NPCs (the bigg) -> For All Creatures in Game

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3020 // Identify All Items

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3071 // Change Effect of Reputation on Store Prices -> Reputation Has No Effect, Stores Price Fixed at 100% (Luiz)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3080 // Unlimited Ammo Stacking

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3090 // Unlimited Gem and Jewelry Stacking

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3100 // Unlimited Potion Stacking

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3110 // Unlimited Scroll Stacking

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not fight or complain about reputation) -> NPCs can be angry about reputation but never leave (Salk)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3190 // Rest Anywhere (Japheth)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus)

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4090 // Make Montaron an Assassin (Andyr)

~SETUP-SCS.TP2~ #0 #10 // Correct various errors on race, class etc

~SETUP-SCS.TP2~ #0 #20 // Make elemental arrows more like their BG2 counterparts

~SETUP-SCS.TP2~ #0 #30 // Make Protection from Normal Missiles block magical missiles

~SETUP-SCS.TP2~ #0 #50 // Re-introduce potions of extra-healing

~SETUP-SCS.TP2~ #0 #55 // Remove spells not in BG1

~SETUP-SCS.TP2~ #0 #60 // Faster Bears

~SETUP-SCS.TP2~ #0 #70 // Allow player to choose NPC proficiencies and skills

~SETUP-SCS.TP2~ #0 #80 // Allow NPC pairs to separate

~SETUP-SCS.TP2~ #0 #100 // Allow Yeslick to use axes

~SETUP-SCS.TP2~ #0 #110 // Move NPCs to more convenient locations

~SETUP-SCS.TP2~ #0 #120 // Smarter general AI

~SETUP-SCS.TP2~ #0 #130 // Better calls for help

~SETUP-SCS.TP2~ #0 #140 // Potions for NPCs

~SETUP-SCS.TP2~ #0 #150 // Improved deployment for parties of assassins

~SETUP-SCS.TP2~ #0 #160 // Smarter mages

~SETUP-SCS.TP2~ #0 #170 // Mages pre-cast defensive spells

~SETUP-SCS.TP2~ #0 #180 // Smarter priests

~SETUP-SCS.TP2~ #0 #190 // Priests pre-cast defensive spells

~SETUP-SCS.TP2~ #0 #200 // Smarter deployment

~SETUP-SCS.TP2~ #0 #210 // Harder giant and phase spiders

~SETUP-SCS.TP2~ #0 #220 // Dark Side-based kobold upgrade

~SETUP-SCS.TP2~ #0 #230 // Smarter sirines and dryads

~SETUP-SCS.TP2~ #0 #240 // Slightly harder carrion crawlers

~SETUP-SCS.TP2~ #0 #250 // Smarter basilisks

~SETUP-SCS.TP2~ #0 #260 // Improved doppelgangers

~SETUP-SCS.TP2~ #0 #270 // Tougher Black Talons and Iron Throne guards

~SETUP-SCS.TP2~ #0 #280 // Relocated bounty hunters

~SETUP-SCS.TP2~ #0 #290 // Improved Ulcaster

~SETUP-SCS.TP2~ #0 #300 // Improved Balduran's Isle

~SETUP-SCS.TP2~ #0 #310 // Improved Durlag's Tower

~SETUP-SCS.TP2~ #0 #320 // Improved Demon Cultists

~SETUP-SCS.TP2~ #0 #330 // Improved miscellaneous encounters

~SETUP-SCS.TP2~ #0 #340 // Tougher chapter-two end battle

~SETUP-SCS.TP2~ #0 #350 // Tougher chapter-three end battle

~SETUP-SCS.TP2~ #0 #360 // Tougher chapter-four end battle

~SETUP-SCS.TP2~ #0 #370 // Tougher chapter-five end battle

~SETUP-SCS.TP2~ #0 #380 // Tougher chapter-six end battle

~SETUP-SCS.TP2~ #0 #390 // Improved final battle

~SETUP-SCS.TP2~ #0 #420 // Stackable ankheg shells and winterwolf pelts

~SETUP-SCS.TP2~ #0 #440 // Ease-of-use player AI

~SETUP-SCS.TP2~ #0 #450 // Ensure Shar-Teel doesn't die in the original challenge

~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod: Widescreen Mod v1

~BGQE/SETUP-BGQE.TP2~ #0 #0 // Baldur's Gate Mini-Quests and Encounters Mod: 3

 

So we can probably assume that the items are from The Stone of Askavar -mod.

 

Thanks, I was trying to comply, but being a noob, I was still working out how to access my weiDU.log and post it here.

 

Yep, I had a little trepidation about that mod, but I did it anyway. Damn, tasty items too. I'll just pretend they aren't there. :)

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Thanks, I was trying to comply, but being a noob, I was still working out how to access my weiDU.log and post it here.
Just open it with a text editor(notepad or wordpad), and copy paste... not needed anymore.

Plus, you could have edited my post content so the whole WeiDU.log wouldn't be there... as it's just a waste of space. :)

 

Yep, I had a little trepidation about that mod, but I did it anyway. Damn, tasty items too. I'll just pretend they aren't there. :devil:
Why, as some of them are needed, well presumably. Still you could report it as a bug on the TSoA forum. ???
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Yes, there's already a post on this and I'm sure he'll fix for the next release if he hasn't already (and as I've agreed to proof the text, I guess I'll be double-checking it at some point :)).

 

The BG1 item format did not use proficiencies (or rather, in BG1 it is determined by item type rather than the Proficiency field), so it's likely your BG2-style proficiencies in Tutu will not have any effect when using the items.

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