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Exit Strategy

Well, we have a number of responses building for most states, and I want to play with one specific challenge. How do we make an exit available for a player right up front in a dialog, that fulfills the following conditions:

  • Reinforces Aran's characterization
  • Is not always the same "No talking" line
  • Takes little effort to implement so we can concentrate on dialog folks who don't exit want to see.

In many states, we have from 2 to 5 different responses already, which is getting to the point of Wall Of Text™. So I want to do two things - have only one line available that says "this way out", and have it reinforce a character concept. I'm going to toss a RandNum set into the mix, so that Aran swears a little differently each time the line gets run. This I am setting aside, too, as a "Standard Exit Block".

 

The added replies to a state:

+ ~RandNum(9,1)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup1
+ ~RandNum(9,2)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup2
+ ~RandNum(9,3)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup3
+ ~RandNum(9,4)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup4
+ ~RandNum(9,5)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup5
+ ~RandNum(9,6)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup6
+ ~RandNum(9,7)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup7
+ ~RandNum(9,8)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup8
+ ~RandNum(9,9)~ + ~ <<EXIT_TEXT>> ~ + c-aranshutup9

IF ~~ c-aranshutup1
 SAY ~[ARAN] Aye, then. Shuttin' up.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup2
 SAY ~[ARAN] By the Cryin' God's tears, you are in a mood.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup3
 SAY ~[ARAN] Sure.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup4
 SAY ~[ARAN] Fine. I'll be over there.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup5
 SAY ~[ARAN] Sune's Lusty Lips, you can sure kill a conversation.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup6
 SAY ~[ARAN] Corellon's Bowhand, you have an attitude today.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup7
 SAY ~[ARAN] Shar's Arsehole, shut me down, will ya? Fine.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup8
 SAY ~[ARAN] By the Cryin' God's Tears - I was just makin' conversation.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup9
 SAY ~[ARAN] Well, I'll just bugger off, then. This is me, see, mindin' my own business.~
 IF ~~ THEN EXIT
END

 

The advantage here is that I can customize the player response to fit the talk it is attached to, but I have it linked to the same 9 possible responses.

Edited by cmorgan

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I could also do this another way, filtering through even more possibilities:

 

+ ~RandNum(5,1)~ + ~It is not a great time to talk right now, Aran.~ + c-aranshutupA
+ ~RandNum(5,2)~ + ~It is not a great time to talk right now, Aran.~ + c-aranshutupB
+ ~RandNum(5,3)~ + ~It is not a great time to talk right now, Aran.~ + c-aranshutupC
+ ~RandNum(5,4)~ + ~It is not a great time to talk right now, Aran.~ + c-aranshutupD
+ ~RandNum(5,5)~ + ~It is not a great time to talk right now, Aran.~ + c-aranshutupE

IF ~~ c-aranshutupA
 SAY ~[ARAN] Aye, then.~
 IF ~RandNum(5,1)~ THEN GOTO c-aranshutup1
 IF ~RandNum(5,2)~ THEN GOTO c-aranshutup2
 IF ~RandNum(5,3)~ THEN GOTO c-aranshutup3
 IF ~RandNum(5,4)~ THEN GOTO c-aranshutup4
 IF ~RandNum(5,5)~ THEN GOTO c-aranshutup5
END

IF ~~ c-aranshutupB
 SAY ~[ARAN] Bugger all.~
 IF ~RandNum(5,1)~ THEN GOTO c-aranshutup6
 IF ~RandNum(5,2)~ THEN GOTO c-aranshutup7
 IF ~RandNum(5,3)~ THEN GOTO c-aranshutup8
 IF ~RandNum(5,4)~ THEN GOTO c-aranshutup9
 IF ~RandNum(5,5)~ THEN GOTO c-aranshutup10
END

IF ~~ c-aranshutupC
 SAY ~[ARAN] Sweet merciful patience...~
 IF ~RandNum(5,1)~ THEN GOTO c-aranshutup11
 IF ~RandNum(5,2)~ THEN GOTO c-aranshutup12
 IF ~RandNum(5,3)~ THEN GOTO c-aranshutup13
 IF ~RandNum(5,4)~ THEN GOTO c-aranshutup14
 IF ~RandNum(5,5)~ THEN GOTO c-aranshutup15
END

IF ~~ c-aranshutupD
 SAY ~[ARAN] Right then.~
 IF ~RandNum(5,1)~ THEN GOTO c-aranshutup16
 IF ~RandNum(5,2)~ THEN GOTO c-aranshutup17
 IF ~RandNum(5,3)~ THEN GOTO c-aranshutup18
 IF ~RandNum(5,4)~ THEN GOTO c-aranshutup19
 IF ~RandNum(5,5)~ THEN GOTO c-aranshutup20
END

IF ~~ c-aranshutupE
 SAY ~[ARAN] Well, now.~
 IF ~RandNum(5,1)~ THEN GOTO c-aranshutup21
 IF ~RandNum(5,2)~ THEN GOTO c-aranshutup22
 IF ~RandNum(5,3)~ THEN GOTO c-aranshutup23
 IF ~RandNum(5,4)~ THEN GOTO c-aranshutup24
 IF ~RandNum(5,5)~ THEN GOTO c-aranshutup25
END

IF ~~ c-aranshutup1
 SAY ~[ARAN] Aye, then. Shuttin' up.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup2
 SAY ~[ARAN] By the Cryin' God's tears, you are in a mood.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup3
 SAY ~[ARAN]  Sure.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup4
 SAY ~[ARAN] Fine. I'll be over there.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup5
 SAY ~[ARAN] Sune's Lusty Lips, you can sure kill a conversation.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup6
 SAY ~[ARAN] Corellon's Bowhand, you have an attitude today.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup7
 SAY ~[ARAN] Shar's Arsehole, shut me down, will ya? Fine.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup8
 SAY ~[ARAN] By the Cryin' God's Tears - I was just makin' conversation.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup9
 SAY ~[ARAN] Well, I'll just bugger off, then. This is me, see, mindin' my own business.~
 IF ~~ THEN EXIT
END


IF ~~ c-aranshutup10
 SAY ~[ARAN] Cyric's Twisted Tongue. Just wanted to talk, y'know.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup11
 SAY ~[ARAN] Grumbar's Clay Fist. I'm shuttin' up, already.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup12
 SAY ~[ARAN]  Sure. Kossuth's Burning Bones, I thought we were just passin' time conversin'.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup13
 SAY ~[ARAN] Lolth's Cruel Fingernails, you can cut a man down. Sure. Shuttin' up.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup14
 SAY ~[ARAN] Umberlee's Fickle Breath, I'll shut my blighted mouth, then.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup15
 SAY ~[ARAN] Malar's Sharp Teeth. Shuttin' up an' soldierin'.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup16
 SAY ~[ARAN] Tiamat's Grasping Hands. You don't want to talk, fine by me.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup17
 SAY ~[ARAN] Talona's Pestilence - is my breath that bad?~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup18
 SAY ~[ARAN] Jergal's Mouldy Wrappings... this conversation's dead.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup19
 SAY ~[ARAN] Shaundakul's Mighty Breath, I guess I was yammerin' on again.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup20
 SAY ~[ARAN] Well, that was colder than Auril's Tits in th' Ten Towns. Shuttin' up.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup21
 SAY ~[ARAN] Kelemvor's Scythe - you cut me off quick, there, <CHARNAME>.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup22
 SAY ~[ARAN] Bane's Broken Bones, but you are in a mood.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup23
 SAY ~[ARAN] Waukeen's Avarice, you want all th' conversation to yourself?~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup24
 SAY ~[ARAN]Lathander's Shining Buttocks, I'll just shut my mouth an' keep to myself, then.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup25
 SAY ~[ARAN] Talos's Hideous Strength, I wasn't tryin' to butt in. Just wanted to talk, you know.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup26
 SAY ~[ARAN] Shar's Blackened Bodice, all's I wanted was to talk a mite. I know, I know - 'shut up an' soldier, soldier'.~
 IF ~~ THEN EXIT
END

 

There is a problem with coding this way, though. The conversation becomes pointilistic. Remember, each state becomes a full dialog box in-game. So now we have the following screens:

 

[PC] It is not a great time to talk right now, Aran.

[ARAN] Bugger all.

[ARAN] Cyric's Twisted Tongue. Just wanted to talk, y'know.

 

There is no good way in this coding to make this into the ideal two-box thing:

[PC] It is not a great time to talk right now, Aran.

[ARAN] Bugger all. Cyric's Twisted Tongue. Just wanted to talk, y'know.

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So why don't I split the difference. Instead of the same exact exit block like code example 1, or the nested tree of RandNum responses in code example 2, I am going to create a bank of possible responses, and paste them into the dialog when I need to give the player an exit strategy.

 

/* STANDARD EXIT BLOCKS FOR COPY/PASTE */
//////
 + ~RandNum(3,1)~ + ~It is not a great time to talk right now, Aran.~ + c-aranshutup1
 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup2
 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup3
//////
 + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup4
 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup5
 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup6
//////
 + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup7
 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup8
 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup9
//////
 + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup10
 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup11
 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup12
//////
 + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup13
 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup14
 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup15
//////
 + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup16
 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup17
 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup18
//////
 + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup19
 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup20
 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup21
//////
 + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup22
 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup23
 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup24
//////
 + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup25
 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup26
 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup27
//////
 + ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup28
 + ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup29
 + ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup30
/* Shutting Up States, C-ARANJ */

IF ~~ c-aranshutup1
 SAY ~[ARAN] Aye, then. Shuttin' up.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup2
 SAY ~[ARAN] By the Cryin' God's tears, you are in a mood.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup3
 SAY ~[ARAN]  Sure.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup4
 SAY ~[ARAN] Fine. I'll be over there.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup5
 SAY ~[ARAN] Sune's Lusty Lips, you can sure kill a conversation.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup6
 SAY ~[ARAN] Corellon's Bowhand, you have an attitude today.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup7
 SAY ~[ARAN] Shar's Arsehole, shut me down, will ya? Fine.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup8
 SAY ~[ARAN] By the Cryin' God's Tears - I was just makin' conversation.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup9
 SAY ~[ARAN] Well, I'll just bugger off, then. This is me, see, mindin' my own business.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup10
 SAY ~[ARAN] Cyric's Twisted Tongue. Just wanted to talk, y'know.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup11
 SAY ~[ARAN] Grumbar's Clay Fist. I'm shuttin' up, already.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup12
 SAY ~[ARAN]  Sure. Kossuth's Burning Bones, I thought we were just passin' time conversin'.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup13
 SAY ~[ARAN] Lolth's Cruel Fingernails, you can cut a man down. Sure. Shuttin' up.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup14
 SAY ~[ARAN] Umberlee's Fickle Breath, I'll shut my blighted mouth, then.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup15
 SAY ~[ARAN] Malar's Sharp Teeth. Shuttin' up an' soldierin'.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup16
 SAY ~[ARAN] Tiamat's Grasping Hands. You don't want to talk, fine by me.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup17
 SAY ~[ARAN] Talona's Pestilence - is my breath that bad?~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup18
 SAY ~[ARAN] Jergal's Mouldy Wrappings... this conversation's dead.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup19
 SAY ~[ARAN] Shaundakul's Mighty Breath, I guess I was yammerin' on again.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup20
 SAY ~[ARAN] Well, that was colder than Auril's Tits in th' Ten Towns. Shuttin' up.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup21
 SAY ~[ARAN] Kelemvor's Scythe - you cut me off quick, there, <CHARNAME>.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup22
 SAY ~[ARAN] Bane's Broken Bones, but you are in a mood.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup23
 SAY ~[ARAN] Waukeen's Avarice, you want all th' conversation to yourself?~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup24
 SAY ~[ARAN] Lathander's Shining Buttocks, I'll just shut my mouth an' keep to myself, then.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup25
 SAY ~[ARAN] Talos's Hideous Strength, I wasn't tryin' to butt in. Just wanted to talk, you know.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup26
 SAY ~[ARAN] Shar's Blackened Bodice, all's I wanted was to talk a mite. I know, I know - 'shut up an' soldier, soldier'.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup27
 SAY ~[ARAN] Aye, then. Kelemvor's Dry Breath, but conversations get judged quick around here, eh? An' found wantin', apparently.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup28
 SAY ~[ARAN] Bugger all. Bane's Bones, <PRO_MANWOMAN>. Just makin' conversation.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup29
 SAY ~[ARAN] Sweet merciful patience... by Mystra's Pale Cheeks, all I was sayin' was... never mind.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup30
 SAY ~[ARAN] Torm's Mailed Fist, you slammed that conversation shut solid.~
 IF ~~ THEN EXIT
END

 

Why go to all this trouble for a silly single line?

 

Well, in a word, "modularity". I don't want to spend a long time dealing with throwaway exit lines - I want to spend the time on dialog. But I also want to make it new and different for the player who just wants to Get Out Of Dodge fast. So, a roleplaying option that provides a bunch of responses, and now I can copy/paste a standard exit block into place throughout the friendship talks (and perhaps even the lovetalks) and not worry about them. An interchangeable "exit module". Plus, it is fun to play with code.

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Think you could put this into a nice little tutorial for those of us who may wish to use a similar strategy? I can see the merits of doing this at times.

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Well, I am posting the thought-process here, and thinking through specific coding challenges and picking rough dialog that can use the challenge to make the content play - so really all of Aran is one big (long-winded) tutorial. What would you like changed to fit tutorialization? (the Foul Faerunian Language thing?)

 

So far I have taken SoA banters and broken them down, done a traditional-to-chain progression, and hit base frindship talks. Looking at state-filtered variables next.

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Keep in mind that except for PID, these dialogues are only going to play through once per game. Yeah, players do replay NPCs they like, but by then, they might not remember whether Aran said "Cyric's bunghole" or "Oghma's bunion". :)

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Yep :) In the writing set done here, it is overkill. But since it is a bank of exits for all dialogs in-mod, when we hit FT9 or some other one, I still get my "bank" of exits:

 

+ ~RandNum(3,1)~ + ~ <<EXIT RESPONSE 1>> ~ + c-aranshutup28

+ ~RandNum(3,2)~ + ~ <<EXIT RESPONSE 2>> ~ + c-aranshutup29

+ ~RandNum(3,3)~ + ~ <<EXIT RESPONSE 3>> ~ + c-aranshutup30

 

gets to be reused comfortably in an FT or two, a LT or two, even a banter if I want exit points there.

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Well, I am posting the thought-process here, and thinking through specific coding challenges and picking rough dialog that can use the challenge to make the content play - so really all of Aran is one big (long-winded) tutorial. What would you like changed to fit tutorialization? (the Foul Faerunian Language thing?)

 

So far I have taken SoA banters and broken them down, done a traditional-to-chain progression, and hit base frindship talks. Looking at state-filtered variables next.

No drastic changes or anything, just when you get your thoughts lined up and know that the code actually works in a tested game environment, post the final version with a bit of step by step instruction for the newer modders or modders new to dialog files....

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The next-to-last draft of possible exits, to be used cross-project: 75 Faerunian Swearing Ways To Respond To PC Saying "Bugger Off, Aran"...

 

/* Standard Exit Blocks (move to end) */
IF ~~ c-aranshutup1
SAY ~[ARAN] Aye, then. Shuttin' up.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup2
SAY ~[ARAN] By the Cryin' God's tears, you are in a mood.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup3
SAY ~[ARAN] Sure.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup4
SAY ~[ARAN] Fine. I'll be over there.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup5
SAY ~[ARAN] Sune's Lusty Lips, you can sure kill a conversation.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup6
SAY ~[ARAN] Corellon's Bowhand, you have an attitude today.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup7
SAY ~[ARAN] Shar's Arsehole, shut me down, will ya? Fine.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup8
SAY ~[ARAN] By the Cryin' God's Tears - I was just makin' conversation.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup9
SAY ~[ARAN] Well, I'll just bugger off, then. This is me, see, mindin' my own business.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup10
SAY ~[ARAN] Cyric's Twisted Tongue. Just wanted to talk, y'know.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup11
SAY ~[ARAN] Grumbar's Clay Fist. I'm shuttin' up, already.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup12
SAY ~[ARAN] Sure. Kossuth's Burning Bones, I thought we were just passin' time conversin'.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup13
SAY ~[ARAN] Lolth's Cruel Fingernails, you can cut a man down. Sure. Shuttin' up.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup14
SAY ~[ARAN] Umberlee's Fickle Breath, I'll shut my blighted mouth, then.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup15
SAY ~[ARAN] Malar's Sharp Teeth. Shuttin' up an' soldierin'.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup16
SAY ~[ARAN] Tiamat's Grasping Hands. You don't want to talk, fine by me.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup17
SAY ~[ARAN] Talona's Pestilence - is my breath that bad?~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup18
SAY ~[ARAN] Jergal's Mouldy Wrappings... this conversation's dead.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup19
SAY ~[ARAN] Shaundakul's Mighty Breath, I guess I was yammerin' on again.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup20
SAY ~[ARAN] Well, that was colder than Auril's Tits in th' Ten Towns. Shuttin' up.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup21
SAY ~[ARAN] Kelemvor's Scythe - you cut me off quick, there, <CHARNAME>.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup22
SAY ~[ARAN] Bane's Broken Bones, but you are in a mood.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup23
SAY ~[ARAN] Waukeen's Avarice, you want all th' conversation to yourself?~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup24
SAY ~[ARAN] Lathander's Shining Buttocks, I'll just shut my mouth an' keep to myself, then.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup25
SAY ~[ARAN] Talos's Hideous Strength, I wasn't tryin' to butt in. Just wanted to talk, you know.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup26
SAY ~[ARAN] Shar's Blackened Bodice, all's I wanted was to talk a mite. I know, I know - 'shut up an' soldier, soldier'.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup27
SAY ~[ARAN] Aye, then. Kelemvor's Dry Breath, but conversations get judged quick around here, eh? An' found wantin', apparently.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup28
SAY ~[ARAN] Bugger all. Bane's Bones, <PRO_MANWOMAN>. Just makin' conversation.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup29
SAY ~[ARAN] Sweet merciful patience... by Mystra's Pale Cheeks, all I was sayin' was... never mind.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup30
SAY ~[ARAN] Torm's Mailed Fist, you slammed that conversation shut solid.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup31
 SAY ~[ARAN] Sons of the Seldarine, you know how to close up a conversation right quick.~
 IF ~~ THEN EXIT
END

IF ~~ c-aranshutup32
SAY ~[ARAN] Daughters of the Seldarine, I'll just shut my mouth tight, then.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup33
SAY ~[ARAN] Larethian's Sharp Sword, you got a bad case o' attitude, eh?~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup34
SAY ~[ARAN] Larethian's Mighty Bow, you be in a sharp mood. Fine, shuttin' up.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup35
SAY ~[ARAN] Correlon's Bent Bow. Th' next thing you will be sayin' is to stick my conversation where the sun don't shine.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup36
SAY ~[ARAN] Correlon's Silvery Sword, didn't anyone ever tell you conversation unburdens th' soul, an' opens new horizons?~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup37
SAY ~[ARAN] Avoreen's Bowhand, I'll just be a good little boy an' go play wi' myself, then.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup38
SAY ~[ARAN] Avoreen's Sling, you'd think I were interuptin' some deep important thoughts or somethin'. ~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup39
SAY ~[ARAN] Clanggedin's Hammer. Fine. Be that way.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup40
SAY ~[ARAN] Brightaxe's Brilliant Beard, you know how to tell a guy to shut it.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup41
SAY ~[ARAN] Kelemvor's Cold Cathedral, I 'd get better conversation out o' that there pile o' rocks.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup42
SAY ~[ARAN] Kelemvor's Sharp Scythe, you have a keen wit. Make sure you don't cut yourself while tellin' poor little old me to shut up for the twenty-thousandth time. I got feelin's, you know.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup43
SAY ~[ARAN] Lathander's Lively Lusts, I can think o' several things other than talkin' I'd rather be doin', too. But you be th' boss. No more talkin', I guess.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup44
SAY ~[ARAN] Lathander's Leaping Legs, screw you anyways. I was just makin' conversation.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup45
SAY ~[ARAN] Lathander's Luminous Lips, there be better ways o' tellin' a lad he talks too much.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup46
SAY ~[ARAN] Lathander's Golden Poop, are you goin' to lighten up soon, or do I need to get you some kind o' shroud? Sounds like you'd rather just go stick yourself in th' ground than talk to me, eh?~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup47
SAY ~[ARAN] Lathander's Lusty Light, I do believe you just told me to shut my fat ugly mouth. I'd be offended, if I gave a rat's arse.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup48
SAY ~[ARAN] Sune's Sweet Smile, you have such a lovely disposition today. Such refinement an' politeness as you tell me to sod off an' shut my bloody mouth.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup49
SAY ~[ARAN] By th' Black Hand of Tyranny, I done been put in my place. Fine. Conversation done. I'll go find someone else what to talk with.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup50
SAY ~[ARAN] Talos' Storms, you got a short temper.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup51
SAY ~[ARAN] Tempus' Shield. I'll shut my flappin' jaw, then.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup52
SAY ~[ARAN] Torm's Blood, you shut this down cold. I must have touched some nerve there, eh?~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup53
SAY ~[ARAN] Tyr's Torn Tonsure just makin' conversation.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup54
SAY ~[ARAN] Ubtao's Great Beginning, I thought we had a mite to talk about. I guess I be wrong.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup55
SAY ~[ARAN] Auril's Icy Aura, that chilled things right quick, it did.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup56
SAY ~[ARAN] Tymora's Fickle fortune, an' here I thought we had a good conversation goin'.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup57
SAY ~[ARAN] Umberlee's Undulations, you cut me off quick. Fine. I can take a hint.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup58
SAY ~[ARAN] Umberlee's Dark Depths, That were cold. Fine. No more on this talk, I be guessin'.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup59
SAY ~[ARAN] Waukeen's Wanderin' Worshipers, I was just makin' conversation.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup60
SAY ~[ARAN] Azuth's Mysterious Mages. Shuttin' up right quick, I am.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup61
SAY ~[ARAN] Deneir's Sharp Quill, you cut that conversation right short.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup62
SAY ~[ARAN] Deneir's Everlasting Parchment, I do believe you don't want to talk no more, eh? Fine by me.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup63
SAY ~[ARAN] Deneir's Indelible Ink. You would think I'd know not to bother you by now. But I be a slow learner, I guess.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup64
SAY ~[ARAN] Eldath's Sweet Song, I was hopin'... well, never mind.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup65
SAY ~[ARAN] Lliira's Joyful Lips, I can take a hint. Especially when it be no hint, but a bald-faced "Shut your stinkin' mouth, sellsword".~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup66
SAY ~[ARAN] Malar's Beastial Breath, I am shuttin' up.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup67
SAY ~[ARAN] Milil's Robust Voice. You don't have to cut e down that harsh. A mild "shut your stinkin' hole you stupid sellsword" would have got your point across right fine.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup68
SAY ~[ARAN] Shaundakul's Wandering Ways, i didn't mean to... fine. Shuttin' my mouth an' soldierin'.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup69
SAY ~[ARAN] Talona's Mericless Poisons, I be shuttin' up.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup70
SAY ~[ARAN] Garagos' Mighty Halberd, I wasn't tryin' to tick you off.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup71
SAY ~[ARAN] Hoar's Swift Justice, you shot that down right quick.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup72
SAY ~[ARAN] The Red Knight's Rump, I think I be makin' a tactical withdrawal. In layman's terms, that be "run away! run away!"~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup73
SAY ~[ARAN] Savras' Foresight, I should have known you didn't want none o' that talk.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup74
SAY ~[ARAN] Sharess' Sensual Caress, I was not expectin' to be cut off at th' knees like that.~
IF ~~ THEN EXIT
END

IF ~~ c-aranshutup75
SAY ~[ARAN] Velsharoon's Vicious Vampires, you done sucked th' blood out o' that whole talk.~
IF ~~ THEN EXIT
END

Edited by cmorgan

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Heh, he'll never tell you off the same way twice, that's for sure. :)

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It's some good writing you've done here, I'm very much looking forward to the complete mod :p

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