Jump to content

Planescape Torment


Guest Phil

Recommended Posts

Firstly, much appreciation for all the hard work gone into replicating this game in Linux.

My problem is that no GUI appear in the game to allow me progress further than the first dialogue. FYI I have python 2.5 on a FC8 distro.

Several ERRORS occur in the console such as

[GameControl]: More than one bottom window!

and approx a dozen files are reorted missing, such as

[KEYImporter]: Searching for tracking.2da...[ERROR]

I have the 4cd version of the game patched to v1.1, do I need to do a full install or can I just mount the CD?

Thanks in advance for any light anyone can shed on this

Link to comment

The two problems you wrote about are not real problems.

They wouldn't block the engine,tracking.2da truly doesn't exist in PST, and the bottom window message is a completely fake warning (probably should be removed).

 

If the engine breaks, it is more like about missing python scripts.

Do you have any error messages from [GUIScript] ?

Link to comment

Sorry, it seems I overlooked some other warnings, as follows;

 

Warning: Couldn't assign trigger: 0x40b2 isinguardianmantle

Warning: Couldn't assign trigger: 0x4092 watchme

Warning: Couldn't assign trigger: 0x55 reset

Warning: Couldn't assign trigger: 0x54 detected

Warning: Couldn't assign trigger: 0x4b killed

Warning: Couldn't assign trigger: 0x24 trigger

Warning: Couldn't assign trigger: 0x8 turnedby

Warning: Couldn't assign trigger: 0x7 said

Warning: Couldn't assign trigger: 0x6 receivedorder

Warning: Couldn't assign trigger: 0x5 leaves

Warning: Couldn't assign trigger: 0x4 joins

Warning: Couldn't assign action: 289 setnamelessdeathparty

Warning: Couldn't assign action: 288 setnamelessdeath

Warning: Couldn't assign action: 285 fixengineroom

Warning: Couldn't assign action: 275 playsequenceglobal

[GameScript]: setteam(o:object*,i:value*team) is a synonym of changeteam(o:object*,i:value*team)

[GameScript]: setfaction(o:object*,i:value*faction) is a synonym of changefaction(o:object*,i:value*faction)

Warning: Couldn't assign action: 264 buystuff

Warning: Couldn't assign action: 226 generatemodronmaze

[GameScript]: addexperienceparty(i:xp*) is a synonym of addpartyexperience(i:xp*)

Warning: Couldn't assign action: 146 polymorphex

Warning: Couldn't assign action: 129 ankheghide

Warning: Couldn't assign action: 128 ankhegemerge

Warning: Couldn't assign action: 125 deactivateex

Warning: Couldn't assign action: 181 reallyforcespelllevel

Warning: Couldn't assign action: 94 groupattack

Warning: Couldn't assign action: 88 leader

Warning: Couldn't assign action: 81 nidspecial12

Warning: Couldn't assign action: 80 nidspecial11

Warning: Couldn't assign action: 79 nidspecial10

Warning: Couldn't assign action: 68 calllightning

Warning: Couldn't assign action: 62 sendtrigger

Warning: Couldn't assign action: 37 followpath

[GameScript]: setglobal(s:name*,s:area*,i:value*) is a synonym of globalset(s:name*,s:area*,i:value*)

Warning: Couldn't assign action: 29 runawayfromex

Warning: Couldn't assign action: 28 removetraps

Warning: Couldn't assign action: 22 movetoobjectex

Warning: Couldn't assign action: 20 layhands

Warning: Couldn't assign action: 19 joinpartyex

Warning: Couldn't assign action: 16 giveorder

Link to comment

Sorry, i don't see any missing python script names reported by you.

But if there is anything missing, it is highly likely it is just bad configuration.

If python isn't configured/installed correctly, then you can see something about missing string.py (iirc)

If you see other missing *.py files, like Start.py, or MessageWindow.py, then it is gemrb specific.

Since you can start the game, you have all scripts in the right place and your config points there correctly too.

It could be a case sensitivity problem. (Make sure CaseSensitive=1 is set in the cfg).

 

Full install is needed. There is work done about asking for the right CD and automounting it, etc. But it isn't done yet.

Link to comment

Got it, it seems either the resolution was wrong or the bpp as changing them to 640x480, 32bpp respectively corrected things/

Again, much appreciation for all your hard work. Perhaps it could be worth documenting these paramerters may break the game?

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...