Ardanis Posted November 2, 2008 Share Posted November 2, 2008 I approve the BS penalty, as it's a good feature. Though I never backstab with anything but short swords anyway. Btw, what about giving daggers a higher BS multiplier, to make them equal with swords in thief's hands? Link to comment
Shaitan Posted November 2, 2008 Share Posted November 2, 2008 I approve the BS penalty, as it's a good feature. Though I never backstab with anything but short swords anyway. Btw, what about giving daggers a higher BS multiplier, to make them equal with swords in thief's hands? Link to comment
Salk Posted November 2, 2008 Share Posted November 2, 2008 I like Ardanis idea and thought about it myself but never suggested it because I thought it was not possible to give an higher BS multiplier but only reduce it. If so, I do recommend it as well. Mike's proposal is fine for me and it is consistent with the two weapons fighting restriction that IR comes with. Link to comment
Salk Posted November 2, 2008 Share Posted November 2, 2008 A revised table: +1 bonus for daggers No penalty for other 'light' one handers (short sword, wakizashi, ninja-to, club) -1 penalty for 'medium' one handers (long sword, axe, scimitar, warhammer, mace, morningstar) -2 penalty for 'heavy' one handers (bastard swords, katanas, flails) -3 penalty for two-handers Link to comment
SixOfSpades Posted November 2, 2008 Share Posted November 2, 2008 Considering how quickly a staff can be used (it's certainly a hell of a lot faster than a halberd), maybe the staff should only have a -2 penalty to the Backstab multiplier, while all other 2-handers have a -3. Link to comment
lac Posted November 2, 2008 Author Share Posted November 2, 2008 I'd prefer an 'absolutely no backstabbing with 2 handed weapons'. I don't believe you can backstab with a flail, either. Then I would like a stiff penalty (or outright forbidding) for longswords, katanas, maces .... I'd be happy for a backstab bonus for daggers, though. just my opinion, Laura Link to comment
Icendoan Posted November 2, 2008 Share Posted November 2, 2008 Maces would not be very good, nor flails as moving stealthily with a flail is really tough. A 2h-sword is a little hard to manoeuvre for proper backstabbing, but Daggers would be good, as long as they aren't ranged daggers. Icen Link to comment
Salk Posted November 2, 2008 Share Posted November 2, 2008 I'd prefer an 'absolutely no backstabbing with 2 handed weapons'. I don't believe you canbackstab with a flail, either. Then I would like a stiff penalty (or outright forbidding) for longswords, katanas, maces .... I'd be happy for a backstab bonus for daggers, though. just my opinion, Laura This is also my preference. Link to comment
Raj Posted November 2, 2008 Share Posted November 2, 2008 A revised table: +1 bonus for daggers No penalty for other 'light' one handers (short sword, wakizashi, ninja-to, club) -1 penalty for 'medium' one handers (long sword, axe, scimitar, warhammer, mace, morningstar) -2 penalty for 'heavy' one handers (bastard swords, katanas, flails) -3 penalty for two-handers This is a nice compromise imo. Then if people ( like me ) think a 2handed weapon shoud never be used to backstab, just don't equip one. Backstabbing in the BG serie has nothing to do with realism btw. Link to comment
lac Posted November 2, 2008 Author Share Posted November 2, 2008 How do you feel about backstabbing with scimitars? I'm against it. Link to comment
Icendoan Posted November 2, 2008 Share Posted November 2, 2008 Hm.... Scimitars are mainly for slashing, and I can't really imagine a thief with a Scimitar stabbing anything to much effect, I don't think it really has a proper point to the blade, making stabbing a tad difficult. Ninja-To ought to get a bonus, as they were also used for very close combat, but probably not as much as a dagger. Icen Link to comment
SixOfSpades Posted November 2, 2008 Share Posted November 2, 2008 Scimitars are mainly for slashing, and I can't really imagine a thief with a Scimitar stabbing anything to much effect . . . I think you're taking "Backstabbing" a little too literally. All it really is is a Sneak Attack, concentrating on landing a powerful hit in a vital/unprotected area before the enemy even knows there's a threat. Theoretically, you could "backstab" someone from the front, with a blunt weapon, all you have to do is take them unawares. Link to comment
Icendoan Posted November 2, 2008 Share Posted November 2, 2008 Well, perhaps slower, heavier weapons ought to take more of a penalty, then. Icen Link to comment
lac Posted November 3, 2008 Author Share Posted November 3, 2008 Scimitars are mainly for slashing, and I can't really imagine a thief with a Scimitar stabbing anything to much effect . . . I think you're taking "Backstabbing" a little too literally. All it really is is a Sneak Attack, concentrating on landing a powerful hit in a vital/unprotected area before the enemy even knows there's a threat. Theoretically, you could "backstab" someone from the front, with a blunt weapon, all you have to do is take them unawares. I think that is only half the story. There are some items which should be restricted from backstabbing because you just cannot sneak around with them. By the way, I would like to add flaming swords to that list. But the other half of the story is 'can I make a precision attack with this weapon?' I don't think its _possible_ to land a powerful hit in a vital/unprotected area with a Flail. No matter how surprised your enemy is, there is just no way you can make a flail do more damage than it would if he weren't surprised. It's just not made for precision at all. Link to comment
Icendoan Posted November 3, 2008 Share Posted November 3, 2008 Same with a warhammer. You can be painfully precise with a Mace, however. Icen Link to comment
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