Guest JaseFromOz Posted November 5, 2008 Share Posted November 5, 2008 Been trying this for a while, still no luck with getting it to work on BG1 (Ps:T works fine though) Fresh install of BG1 5cd version and TOTSC with bgintl114315 patch applied. Im sure im overlooking something obvious, any help appreciated if you need more info just ask. WeiDU v 20400 Log C:\Program Files\Black Isle\Baldur's Gate\setup-widescreen.exe [./Chitin.key] loaded, 238496 bytes [./Chitin.key] 159 BIFFs, 16694 resources [dialog.tlk] loaded, 3100553 bytes [dialog.tlk] 22186 string entries [./Baldur.ini] loaded, 747 bytes Possible HD/CD Path: [C:\Program Files\Black Isle\Baldur's Gate\] Possible HD/CD Path: [E:\CD1\] Possible HD/CD Path: [D:\bgtotsc\Cd2] Possible HD/CD Path: [D:\bgtotsc\Cd3] Possible HD/CD Path: [D:\bgtotsc\Cd4] Possible HD/CD Path: [D:\bgtotsc\Cd5] Possible HD/CD Path: [D:\CD6\] [./Keymap.ini] loaded, 4277 bytes [C:\Program Files\Black Isle\Baldur's Gate\setup-widescreen.exe] Using scripting style "BG" [dialog.tlk] claims to be writeable. [dialog.tlk] claims to be a regular file. WARNING: parsing log [WeiDU.log]: Sys_error("WeiDU.log: No such file or directory") Using Language [English] [English] has 1 top-level TRA files [widescreen/tra/english/setup.tra] has 26 translation strings Would you like to display the readme? [Y]es [N]o Install Component [Widescreen Mod]? nstall, or [N]ot Install or [Q]uit? Installing [Widescreen Mod] Creating 1 directory BIFF may be in hard-drive CD-path [D:\CD6\/MOVIES/MOVIECD6.BIF] BIFF may be in hard-drive CD-path [D:\bgtotsc\Cd5/MOVIES/MOVIECD6.BIF] BIFF may be in hard-drive CD-path [D:\bgtotsc\Cd4/MOVIES/MOVIECD6.BIF] BIFF may be in hard-drive CD-path [D:\bgtotsc\Cd3/MOVIES/MOVIECD6.BIF] BIFF may be in hard-drive CD-path [D:\bgtotsc\Cd2/MOVIES/MOVIECD6.BIF] BIFF may be in hard-drive CD-path [E:\CD1\/MOVIES/MOVIECD6.BIF] BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/MOVIES/MOVIECD6.BIF] [C:\Program Files\Black Isle\Baldur's Gate\/MOVIES/MOVIECD6.BIF] 18858824 bytes, 2 files, 0 tilesets Enter your X coordinate. It should be a number, >= 640. Enter your Y coordinate. It should be a number, >= 480. 1152 x 864. Are you sure? Y/N Copying and patching 1 file ... [bgmain2.exe] loaded, 5046319 bytes FAILURE: EXE patching failed. Stopping installation because of error. ERROR: [bgmain2.exe] -> [bgmain2.exe] Patching Failed (COPY) (Failure("EXE patching failed.")) Stopping installation because of error. Stopping installation because of error. ERROR Installing [Widescreen Mod], rolling back to previous state [widescreen/backup/0/UNSETSTR.0] SET_STRING uninstall info not found Will uninstall 0 files for [WIDESCREEN/WIDESCREEN.TP2] component 0. Uninstalled 0 files for [WIDESCREEN/WIDESCREEN.TP2] component 0. ERROR: Failure("EXE patching failed.") PLEASE post the contents of the file SETUP-WIDESCREEN.DEBUG to this forum: http://forums.gibberlings3.net/index.php?showforum=136 Using Language [English] [English] has 1 top-level TRA files [widescreen/tra/english/setup.tra] has 26 translation strings Install Component [Widescreen Mod]? nstall, or [N]ot Install or [Q]uit? Saving This Log: NOT INSTALLED DUE TO ERRORS Widescreen Mod WeiDU Timings MKDIR 0.000 parsing .tp files 0.000 adding translation strings 0.000 unmarshal BIFF 0.000 FAIL 0.000 READ_* 0.000 load TLK 0.000 LAUNCH_ACTION_MACRO 0.000 DEFINE_PATCH_MACRO 0.000 DEFINE_ACTION_MACRO 0.000 parsing .tra files 0.000 OUTER_SET 0.000 tp2 uninstall 0.000 OUTER_TEXT_SPRINT 0.000 PATCH_IF 0.000 OUTER_INNER_PATCH 0.000 INCLUDE 0.000 parsing .tpa files 0.016 unmarshal KEY 0.047 loading files 0.093 unmarshal TLK 0.094 COPY 0.172 eval_pe 2.578 process_patch2 9.688 stuff not covered elsewhere 26.703 TOTAL 39.391 Link to comment
Jarno Mikkola Posted November 5, 2008 Share Posted November 5, 2008 ... Is the install a custom install with all blocks checked? When not, it's the reason for your error! And from the lines- "Possible HD/CD Path: [D:\bgtotsc\Cd2]"&"Possible HD/CD Path: [D:\bgtotsc\Cd3]" I really doubt that. Also, if you are using Vista, never install any games to C:\Program Files\- sub folders, if you intent to modify them. And the Widescreen Mod does not work with any cracked .exe's or No CD-patches. Those all should be here. Link to comment
the bigg Posted November 5, 2008 Share Posted November 5, 2008 People, don't answer if you don't have a clue what you're talking about PLZKTXBAI. EXE Patching Failed = wrong patch and/or version of the game. Link to comment
Guest jase again! Posted November 5, 2008 Share Posted November 5, 2008 My mistake, had a regular BG patch instead of TOTSC patch. Patch completed successfully after i downloaded and applied the right BG:Totsc patch lol. Cheers for the help and thanks for the mod the bigg, much appreciated. Link to comment
Avenger Posted November 7, 2008 Share Posted November 7, 2008 People, don't answer if you don't have a clue what you're talking about PLZKTXBAI. EXE Patching Failed = wrong patch and/or version of the game. He almost hit it with his generic answer. He wrote: it won't work with any cracked exe or no-cd patches. Maybe a list could be compiled (or if it exists, published) for the supported file versions+sizes. I'm not telling MD5 sums would come handy too... Link to comment
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