Zamael Posted November 9, 2008 Share Posted November 9, 2008 So if I made a pure fighter, would I gain anything more than more feats and weapon specialization? Or, to be more accurate, would I gain a massive THAC0 (or whatever replaced it in the 3rd edition) and become an all-mighty killing machine? This because I've got no idea about the hitting chances and how they improve at IWD2, and because I'd still love to have a marksman in my group. Link to comment
Jarno Mikkola Posted November 9, 2008 Share Posted November 9, 2008 You won't get a 'massive' THACO, as you just gain just the same as Barbarian, Paladin and Ranger as a Fighter, but should be good enough. The only real advantage you get from being a pure Fighter is the bonus feats, and the ability to choose two Fighter only feats, at level 4 you can gain Weapon Specialization(+2 damage) and at level 8 you can gain Improved Critical(+1 to weapon critical hit rate). That's not a lot. Link to comment
Zamael Posted November 9, 2008 Author Share Posted November 9, 2008 Well doesn't that just stink. Link to comment
Ardanis Posted November 9, 2008 Share Posted November 9, 2008 Stink or not, but at low levels (what D&D is designed for, mainly) those extra feats provide huge advantage over any other class. IIRC any class gets Imp Crit. I'm certain I had it, and I had no fighter of 8th lvl. Link to comment
Jarno Mikkola Posted November 9, 2008 Share Posted November 9, 2008 Well doesn't that just stink. Yes... that's the reason why it's recommended to use only the 4 Fighter levels with a Barbarian or some other class as the major class, the other benefits from that are the heavy armor etc feats. Ah, I forgot the IwD II has special 3ed rules... well. Link to comment
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