DrAzTiK Posted September 18, 2009 Share Posted September 18, 2009 Just some sugestions about axes re allocation : I think it could be interessing to give Frostreaver +2 to Mencar Pebblecrusher and Stonefire to Arkanis Gath (instead of Rifthome Axe +3). Rifthome Axe +3 could be sell in underdark. The idea is to let people who don't fight with bodhi be able to got a +3 axe in SoA , with is important Imo. I think it shoud be better to give Frosteaver to Mencar (and not Stonefire) in order to make trolls more difficult at the begining of the game and/or force players to buy yours +1 weapons who deals 1d6 fire damage. Coz even if it's nice to give good weapons to tough opponents, I think it's in general a more easy way for good players to gain good weapons instead of buy them. As I said before, Tazok could be a good canditate for Spider blane or Flame of the north. While I am on it, I also think that the ring of fire in Firgraak lair is not very usefull for a rakshasa (immune to all party spell at this moment) Link to comment
Demivrgvs Posted September 19, 2009 Author Share Posted September 19, 2009 Axes I think it could be interessing to give Frostreaver +2 to Mencar Pebblecrusher and Stonefire to Arkanis Gath (instead of Rifthome Axe +3). Rifthome Axe +3 could be sell in underdark. The idea is to let people who don't fight with bodhi be able to got a +3 axe in SoA , with is important Imo. I think it shoud be better to give Frosteaver to Mencar (and not Stonefire) in order to make trolls more difficult at the begining of the game and/or force players to buy yours +1 weapons who deals 1d6 fire damage. Coz even if it's nice to give good weapons to tough opponents, I think it's in general a more easy way for good players to gain good weapons instead of buy them. Isn't Mencar's encounter already full of magical equipment? Regarding Rifthome, I'd like to move it later for various reasons, but I'm afraid of one thing: does Arkanis Gath's AI use it as a ranged weapon? While I am on it, I also think that the ring of fire in Firgraak lair is not very usefull for a rakshasa (immune to all party spell at this moment)Have you a better place for it in mind? Anyway, I think the ring is there because of the "exploding kobolds" summoned by the rakshasa. P.S Azuredge counts as a +3 weapon, even if it should be only +1 against living creatures (non-undead). Link to comment
DrAzTiK Posted September 20, 2009 Share Posted September 20, 2009 Isn't Mencar's encounter already full of magical equipment Well we have : cloak of non detection and ring of insibility, Mencar has a normal full plate armor, the barabarian wears a Leather Armors+1 and the the +3 cursed two handed weapon but I don't think we are a lot to use it. We have two +1 weapons and a lghtening wand. But It seems Mencar is fighting with a hammer +1 so it's maybe not good to give him an axe. But I don't understand at all, when I look mencar CRE with Shadow keeper, I see that he is not specialised in any weapons at all O_o. He got an "arbitrary" 2.5 APR. I think there is many CRE creatures in this case. Sick isn't it ? (Tazok is in the same situation and he got only 1APR ?) Finnally, we could give Mencar a two handed sword, he will still have 2.5 APR. (another problem is that I suppose revisited grand mastery has no effect on these creatures?) About Arkanis, in vanilla, the axe is in his inventory.... But I think Rogue rebalancing rationalize his proficiencies. (if Avenger can confirm) Link to comment
aVENGER_(RR) Posted September 20, 2009 Share Posted September 20, 2009 Regarding Rifthome, I'd like to move it later for various reasons, but I'm afraid of one thing: does Arkanis Gath's AI use it as a ranged weapon? Not in RR, nor in the unmodded game. I give him a legal number of proficiency points for his level and a second Short Sword +2 (he already has one) so that he can properly dual wield. Link to comment
Demivrgvs Posted October 22, 2009 Author Share Posted October 22, 2009 Isn't Mencar's encounter already full of magical equipmentWell we have : cloak of non detection and ring of insibility, Mencar has a normal full plate armor, the barabarian wears a Leather Armors+1 and the the +3 cursed two handed weapon but I don't think we are a lot to use it. We have two +1 weapons and a lghtening wand.Well, I consider 3 unique items in one encounter a quite great loot, but if we have a +1 or +2 unique weapon for Mencar I may be fine (unless there's a better place for it). But It seems Mencar is fighting with a hammer +1 so it's maybe not good to give him an axe.But I don't understand at all, when I look mencar CRE with Shadow keeper, I see that he is not specialised in any weapons at all O_o. He got an "arbitrary" 2.5 APR. I think there is many CRE creatures in this case. Sick isn't it ? (Tazok is in the same situation and he got only 1APR ?) Finnally, we could give Mencar a two handed sword, he will still have 2.5 APR. (another problem is that I suppose revisited grand mastery has no effect on these creatures?) Actually both Mencar and Tazok are specialized in any weapon using BG1 proficiencies, which still work in BG2. Revised Grand Mastery does affects them. About Arkanis, in vanilla, the axe is in his inventory.... But I think Rogue rebalancing rationalize his proficiencies. (if Avenger can confirm) Regarding Rifthome, I'd like to move it later for various reasons, but I'm afraid of one thing: does Arkanis Gath's AI use it as a ranged weapon? Not in RR, nor in the unmodded game. I give him a legal number of proficiency points for his level and a second Short Sword +2 (he already has one) so that he can properly dual wield. Cool, and good to know! Than I'd say moving the axe to a more appropriate and "available" place would be great. Link to comment
Constantine Posted October 22, 2009 Share Posted October 22, 2009 Just some sugestions about axes re allocation :As I said before, Tazok could be a good canditate for Spider blane or Flame of the north. I suggest you guys not to touch Spiders Bane otherwise it will break one nice quest from the Unfinished Business mod. As for the topic, consider reintroducing Dagger +4, Life-Stealer (Dagg20) to the game by placing it somewhere in the Bodhi's Lair. I know the Cutthroat+4 is there already, but it's just a heavily enchanted short sword without special properties, which limit its usefulness. Edit Oh, I didnt know that the Cutthroat was changed already by IR. Nevertheless, the Life-Stealer should be placed somewhere Link to comment
Demivrgvs Posted October 22, 2009 Author Share Posted October 22, 2009 Just some sugestions about axes re allocation :As I said before, Tazok could be a good canditate for Spider blane or Flame of the north. I suggest you guys not to touch Spiders Bane otherwise it will break one nice quest from the Unfinished Business mod. As for the topic, consider reintroducing Dagger +4, Life-Stealer (Dagg20) to the game by placing it somewhere in the Bodhi's Lair. I know the Cutthroat+4 is there already, but it's just a heavily enchanted short sword without special properties, which limit its usefulness. Edit Oh, I didnt know that the Cutthroat was changed already by IR. Nevertheless, the Life-Stealer should be placed somewhere Yep, vanilla's Cutthroat was lame. I do planned to restore Life-Stealer, I didn't only because I heard some other mod mess with it too. It's Entreri's dagger, and UB has a component for it which restore the dagger if I'm not wrong. Then I heard of an NPC mod who may re-introduce it too, Xan? Link to comment
Constantine Posted October 22, 2009 Share Posted October 22, 2009 I do planned to restore Life-Stealer, I didn't only because I heard some other mod mess with it too. It's Entreri's dagger, and UB has a component for it which restore the dagger if I'm not wrong. Yes, but it is of no concern, because, the truth is, there is no real content behind this UB component. The whole component is rather silly, its just spawns vanilla hostile Artemis during final confrontation with Bodhi, which makes little sense. He is rather weak and obviously is no match for Drizzt, nor the party, in combat, and has no dialogue at all. In other words, do not let this minor "incompatibility" to keep you from reintroducing the dagger in IR Then I heard of an NPC mod who may re-introduce it too, Xan? Dont know, let us find out. I never played the Xan mod though, and not planning to play it ether Link to comment
Demivrgvs Posted December 4, 2009 Author Share Posted December 4, 2009 As I suggest in the dedicated post: "what about having the Cambion in the Planar Prison wield Dak'kon Zerth's Blade instead of Adjatha The Drinker? I cannot think of a better place for it then a quite powerful fighter/mage you encounter on another Plane! " Then I would have to move Adjatha The Drinker somewhere else, and if there's a Wizard Slayer anywhere in this game this weapon would be perfect for him. Link to comment
yarpen Posted December 4, 2009 Share Posted December 4, 2009 There's probably only one who shows up in Mage Stronghold's quest. I dunno if he's a good candidate for blade; especially with the fact that sword would be quite usefull for party's wizard slayer. Link to comment
Ardanis Posted January 9, 2010 Share Posted January 9, 2010 Since there is talk going on about yet more items to be dimension doored to another place, I'll post what I have atm. Some of these changes come from IR v.2. As I can see, Varscona goes to Ribald's stock, and Adjatha/Dakkon's katana swap is in as well. Rifthome, I assume, was decided to be given to Mencar. Anything else I've missed, or any other pearls of wisdom on what to move where? Unique items re-allocation: Bastard Sword +3 vs. Shapeshifters / Lawgiver Copper Coronet reward (from Hendak/Lehtinan) -> Temple of Helm, Temple District Halcyon skeleton in a wall, catacombs, Graveyard district -> Temple of Talos, Temple District Bracers of Defence AC 3 Ribald -> Ribald's special stock Giant Hair Crossbow Ribald -> Ribald's special stock Robe of Good Archmage blacksmith in Trademeet -> Ribald Staff of Rynn Ribald -> drow weaponmaster, Ust Natha Staff of Earth drow weaponmaster, Ust Natha -> Ribald Blade of Roses Bernard's special stock -> Temple of Oghma, Docks Mace of Disruption pool of blood in Bodhi's lair -> Temple of Lathander, Temple District Nymph Cloak Gorch, Mae'var Guils -> Beherant Diir (made a druid), Umar Hills Azuredge Bernard's special stock -> Bolumir the cleric of Tempus, fighter stronghold Staff of Curing tomb in Graveyard District -> Temple of Ilmater, Waukeen Promenade Glasses of Identification Arledrian, Gaelan Bayle's house, Slums -> Temple of Oghma, Docks Dwarven Thrower nobleman merchant in Trademeet -> dwarven armorsmith in Waukeen Promenade Belm derelict tower, Druid Grove -> Trademeet rakshasa Belt of Hill Giant Strength Ribald -> Bolumir the cleric of Tempus, fighter stronghold Gauntlets of Ogre Strength halfling, Planar Sphere -> Ribald Gauntlets of Dexterity cavern in Unseeing Eye catacombs -> halfling, Planar Sphere Belt of Frost Giant Strength death knight, Underdark -> shadow dragon, Temple Ruins Scroll of Crom Fayer shadow dragon, Temple Ruins -> death knight, Underdark These five are exactly the mess I was talking about, to give a good fighter type item to Bolumir. DEX gauntlets are no longer a free (almost) loot, halfling has DEX instead of STR, Ribald still has STR item, party still can get another STR item prior Underdark, shadow dragon finally has a treasure worth it, death knight in UD no longer carries three near-top artifacts. Girdle of Piercing Kalah the gnome -> Bernard's special stock (he already got the ring, and the girdle isn't too expensive either) Fortress shield Ribald -> sister Garlena, Watcher's Keep Silver Ioun Stone Amkethran bartender -> Carras, Amkethran Aeger's Hide Ribald -> Bel Dalemark, Bridge District (he seems to know alot about hides) Greenstone Amulet beholder lair, Underdark -> drow spellmaster, Ust Natha Unique items added to the game: Robe of Neutral Archmage -> Ribald Dagger of Venom -> Arledrian, Gaelan Bayle's house, Slums Longtooth Dagger -> bartender in CHARNAME's guild, thief stronghold Flail of Submission (IR) -> Ribald Sword of Balduran (unused version) -> Ribald Long Bow of Marksmanship -> elf fletcher (restored) in Trademeet Vampire's Revenge -> pool of blood in Bodhi's lair Radiant Plate -> Anvil of the Dawn smithy in Trademeet Albruin -> nobleman merchant in Trademeet Cloak of Balduran -> Ribald's special stock Kiel's Buckler -> dwarven armorsmith, Waukeen Promenade Helm of Darkness -> Raamilat, Suldanessellar (a drow on the surface would really appreciate it) Unique items with multiple instances of themselves and semi-unique items: Girdle of Bluntness removed from Temple of Talos, Temple District removed from Temple of Umberlee, Brynnlaw added to Ribald Cleric's Staff removed from Temple of Talos, Temple District removed from Temple of Umberlee, Brynnlaw added to Temple of Waukeen, Government District Martial Staff removed from Jayes, fence in Waukeen Promenade removed from Black Market Thief, fence in Slums still available - nobleman merchant, Trademeet Heartseeker Bow removed from Ribald's special stock still available - Firkraag's Dungeon, Windspear Ring of Animal Friendship removed from Temples of Waukeen - Government District, Trademeet, Saradush, Amkethran removed from Temple of Oghma, Docks added to Beherant Diir (made a druid), Umar Hills still available - Ribald Scroll of Protection from Magic removed from Ribald added 1 to Ribald's special stock added 1 to Deidre (made an official magic dealer in Athkatla) Staff of Striking removed from Bolumir the cleric of Tempus, fighter stronghold removed from Temple of Lathander, Temple District removed from nobleman merchant, Trademeet added to Temple of Talos, Temple District (destruction domain) Boots of Grounding removed from Bolumir the cleric of Tempus, fighter stronghold removed from Temple of Lathander, Temple District added to Temple of Talos, Temple District Helm of Charm Protection removed from Bolumir the cleric of Tempus, fighter stronghold removed from Temple of Lathander, Temple District added to Temple of Helm, Temple District still available - Harper stronghold, Docks Sword of Flame removed from Bernard removed from Bernard's special stock removed from Ribald added to elf-type merchant Light Crossbow of Speed removed from Bernard still available - Bernard's special stock Ring of Invisibility added to svirfneblin storekeep, Underdark Items from bonus merchants: Dak'kon's Blade -> Ribald Plate of Balduran -> Ribald Shield of Balduran -> Ribald Vhalior's Helm -> Ribald Robe of Vecna -> Ribald's special stock Defender of Eastheaven -> drow weaponmaster, Ust Natha Link to comment
yarpen Posted January 9, 2010 Share Posted January 9, 2010 Blade of RosesBernard's special stock -> Temple of Oghma, Docks I know that Oghma has charm as his sphere, but Shar does it too so it's a bad argument. This one doesn't fit. Because long sword is Oghma's favourite weapon, maybe you can find any other blade. Staff of Strikingremoved from Bolumir the cleric of Tempus, fighter stronghold removed from Temple of Lathander, Temple District removed from nobleman merchant, Trademeet added to Temple of Talos, Temple District (destruction domain) Destruction by lightnings, storms - not combat. I'd put it in Bolumir's stock again only. Link to comment
Ardanis Posted January 9, 2010 Share Posted January 9, 2010 I know that Oghma has charm as his sphere, but Shar does it too so it's a bad argument. This one doesn't fit. Because long sword is Oghma's favourite weapon, maybe you can find any other blade. Are you sure Shar does? Besides, there really isn't any other long sword in BG sharing something with Oghma. The Ras sword can be associated with bards (who are in Oghma's portfolio), but so does BoR, in addition to the charm domain (CHA bonus). Destruction by lightnings, storms - not combat. I'd put it in Bolumir's stock again only.You might be right, and Talos already has two other items. Although I think Bolumir shouldn't be the seller either, as not everyone can access him and after some trouble he too is sufficiently supplied.With that in mind, there's an elven merchant, whom I gave the Sword of Flame (forgetting that it was changed by IR into scimitar ) Guess that'd be the place, as staff's description reveals elven craftsmanship. Periart of Life Protection What was the consensus on it? Lathander's temple has only MoD as a unique magic item, but it's well powerful and there's another Periart obtainable. Ring of Regeneration Ribald -> Ilmater? Link to comment
Demivrgvs Posted January 9, 2010 Author Share Posted January 9, 2010 Anything else I've missed, or any other pearls of wisdom on what to move where? For me it will be easier to tell you this when posting the changes, as I'm scrolling and refining each and every item. For example I can tell you that Bala's Axe could be added somewhere, and that Flame of the North should really be moved from Spellhold's Mind Flayer inventory to a pre-Spellhold warrior who can effectively use it against the party! Most of this is great, but you've actually done a lot of things we never discussed. One thing I cannot look so quickly is the global allocation of specific types of items, which is something that must be taken into account. Make sure players can access relatively easy to all types of items as in vanilla some were too difficult (e.g. scimitars could only be found in Trademeet). Let's see... As I can see, Varscona goes to Ribald's stock, and Adjatha/Dakkon's katana swap is in as well. Rifthome, I assume, was decided to be given to Mencar.Varscona moved to store is correct, but don't swap Adjatha for now (where were you placing it?) because I haven't finished working on Dakkon's Zerth Blade (I don't think I'll manage to work on it today). Rifthome is too heavily enchanted to be given to Mencar... Bastard Sword +3 vs. Shapeshifters / Lawgiver Copper Coronet reward (from Hendak/Lehtinan) -> Temple of Helm, Temple DistrictWhat are you placing as Copper Coronet reward instead? Robe of Good Archmage blacksmith in Trademeet -> RibaldAnd the evil one? Staff of Earth drow weaponmaster, Ust Natha -> RibaldIf you need a druid weapon for your druid-like store you may put the martial staff here instead. Blade of Roses Bernard's special stock -> Temple of Oghma, DocksOghma? It doesn't suit at all imo, your elf-like store or the inn of the bard's stronghold are both more appropriate places. Belt of Hill Giant Strength Ribald -> Bolumir the cleric of Tempus, fighter stronghold Gauntlets of Ogre Strength halfling, Planar Sphere -> Ribald Gauntlets of Dexterity cavern in Unseeing Eye catacombs -> halfling, Planar Sphere Belt of Frost Giant Strength death knight, Underdark -> shadow dragon, Temple Ruins Scroll of Crom Fayer shadow dragon, Temple Ruins -> death knight, Underdark These five are exactly the mess I was talking about, to give a good fighter type item to Bolumir. DEX gauntlets are no longer a free (almost) loot, halfling has DEX instead of STR, Ribald still has STR item, party still can get another STR item prior Underdark, shadow dragon finally has a treasure worth it, death knight in UD no longer carries three near-top artifacts. What a mess! Anyway:- I've replaced Gauntlets of Ogre Power's lore with its NWN version tonight, thus they're not unique anymore as it should and they can remain where they were imo. Don't swap them with the Gauntlets of Dexterity because Entu is a "tank" with 18 DEX and with GoOP is much more threatening. If you want to move the GoD find them an archer-like creature or some creature which would at least get +2 AC by wearing them. - A belt of Giant Strength suit Bolumir much more than Azuredge imo, thus feel free to move there the Girdle of Hill Giant Stregth. - I actually prefer to simply remove the Girdle of Frost Giant Strength form the Demon Knight and move it elsewhere. The girdle in't even equipped, and good-aligned parties should really avoid this "quest" as it involves a living sacrifice! That's why I've kept only evil-aligned rewards here. Speaking of which, can you make the DK effectively equip both Soul Reaver and Death Armor instead of keeping them in the inventory? That would be nasty. P.S If you want the girdle to be part of Shadow Dragon's loot fine with me, but remember either Crom's scroll or the girdle must be available only post-Spellhold. Aeger's Hide Ribald -> Bel Dalemark, Bridge District (he seems to know alot about hides) Girdle of Bluntness removed from Temple of Talos, Temple District removed from Temple of Umberlee, Brynnlaw added to Ribald Isn't this belt easily available in the starting dungeon? Cleric's Staff & Martial Staff It's not a problem if there are a couple of them around as they are not unique, but fine with me. Scroll of Protection from Magic removed from Ribald added 1 to Ribald's special stock added 1 to Deidre (made an official magic dealer in Athkatla) As long as we make it rather expensive you can add one to drow spellmaster too. Staff of Striking removed from Bolumir the cleric of Tempus, fighter stronghold removed from Temple of Lathander, Temple District removed from nobleman merchant, Trademeet added to Temple of Talos, Temple District (destruction domain) If you ask me, one or two powerful unique items per temple are more than enough, as they're not stores. Having Halcyon and Boots of Grounding here is really enough, and I also agree with yarpen that this staff doesn't suit a Stormlord at all. Sword of Flame removed from Bernard removed from Bernard's special stock removed from Ribald added to elf-type merchant Just so you know this sword is a scimitar now. Where's this store? Light Crossbow of Speed removed from Bernard still available - Bernard's special stock Really nice "fix". Ring of Invisibility added to svirfneblin storekeep, UnderdarkBut it's already available from Mencar's encounter...should I work on its lore to make it non-unique? Items from bonus merchants: Dak'kon's Blade -> Ribald Plate of Balduran -> Ribald Shield of Balduran -> Ribald Vhalior's Helm -> Ribald Robe of Vecna -> Ribald's special stock Defender of Eastheaven -> drow weaponmaster, Ust Natha Regarding Vhailor's Helm and Robe of Larloch I have one big doubt, is the re-allocation compatible with SCS respective components? Link to comment
Jarno Mikkola Posted January 9, 2010 Share Posted January 9, 2010 Periart of Life ProtectionWhat was the consensus on it? Lathander's temple has only MoD as a unique magic item, but it's well powerful and there's another Periart obtainable. All the temples should have one, a costly one. Besides the sellers should only sell to certain reputation groups(at least their special stock), and have their costs be acquainted to the reputation... so Lathanders a healing spell might cost 100gps for a group that has reputation of 18 , ands the same would be for Talos and a group that has reputation of 3... Of course the RP explanation can be that the people will be afraid of a group that has it's reputation on the gutter, unlike it now is. Or would you dare to tell to the mob that you'll be selling the hamburgers 1 000 000$/a piece cause their reputation is not the acquainted? But then again, the IR removes the reputation effect from the cost... Link to comment
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