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new BG2_Creature_Inventory_Checker.tp2


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It's OK by me. Actually, it needs to updated with what animations are available for each creature. As I found out in the Megamod forum, saying skeletons can wield a shield and throw daggers is wrong. The one true check is the files associated with a creature's Animation ID. You wouldn't happen to know where I could find some tutorial on this stuff, would you?

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