Guest Darkshine Posted January 8, 2009 Share Posted January 8, 2009 The ability works for the most part, giving temporary hitpoints and taking them away when it ends. But it only does 12 damage when the enraged state ends instead of the 15 in the description. Link to comment
Guest Guest Posted January 8, 2009 Share Posted January 8, 2009 This is in both fixpack v6 and v7. Link to comment
Wisp Posted January 8, 2009 Share Posted January 8, 2009 To my knowledge the damage is correct and Fixpack does not change it. Your character wouldn't happen to have resistance to Piercing damage, would he/she? (That is the kind of damage you normally take when the berserk state ends.) I don't think there is any good way of fixing this. Link to comment
devSin Posted January 8, 2009 Share Posted January 8, 2009 Could be playing on a difficulty mode that alters damage. Link to comment
Guest Darkshine Posted January 9, 2009 Share Posted January 9, 2009 Yup, that was it! Was playing on normal instead of core rules. Thanks devSin, I probably would have gone nuts trying to figure out why it was doing that. I guess those damage modifiers would apply to spells cast at yourself like fireball? The monster would take max damage and you would take 3/4? Link to comment
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