Salk Posted January 24, 2009 Share Posted January 24, 2009 Anyway for the sake of balance I may think about removing the vorpal effect...anyone else agree with Raj? Not me. I like the AD&D PnP version where the Devas carry a vorpal sword. Link to comment
Guest Guest Posted January 24, 2009 Share Posted January 24, 2009 If enemy planetars hitting with a vorpal causes permanent death to an npc, and player controlled planetars are killing dragons, then surely that's the main issue here, and should be fixed. I mean, come on, that ain't right. Link to comment
Jarno Mikkola Posted January 24, 2009 Share Posted January 24, 2009 anyone else agree with Raj?Me I do too, but they really need something other goodies... or even better would be to make them to be controlled by the caster. Link to comment
Demivrgvs Posted January 24, 2009 Author Share Posted January 24, 2009 Anyway for the sake of balance I may think about removing the vorpal effect...anyone else agree with Raj?Not me. I like the AD&D PnP version where the Devas carry a vorpal sword. It's always so easy to please everyone. If enemy planetars hitting with a vorpal causes permanent death to an npc, and player controlled planetars are killing dragons, then surely that's the main issue here, and should be fixed. I mean, come on, that ain't right.I never experienced permanent death, vorpal swords just slay the target as a successful Finger of Death spell would do. anyone else agree with Raj?Me I do too, but they really need something other goodies... or even better would be to make them to be controlled by the caster. What do you mean by that? They do are controlled by the caster! And if you wish to completely remove their AI I've also added that feature in V2: select the creature, keep the cursor over it, press ctrl+D. Do the sama and press ctrl+E to enable it again. Link to comment
Raj Posted January 24, 2009 Share Posted January 24, 2009 If enemy planetars hitting with a vorpal causes permanent death to an npc, and player controlled planetars are killing dragons, then surely that's the main issue here, and should be fixed. I mean, come on, that ain't right.I never experienced permanent death, vorpal swords just slay the target as a successful Finger of Death spell would do. Actually that happens to me sometime, even with the SCS2 component that should prevent permadeath, but it's a erratic behaviour Link to comment
Salk Posted January 25, 2009 Share Posted January 25, 2009 Anyway for the sake of balance I may think about removing the vorpal effect...anyone else agree with Raj?Not me. I like the AD&D PnP version where the Devas carry a vorpal sword. It's always so easy to please everyone. Don't mind me. Most people here seems to like the change better so go with it. I just expressed my preference... Link to comment
Demivrgvs Posted January 27, 2009 Author Share Posted January 27, 2009 This is more or less how they could look... What do you think? Fallen Deva's wings will probably look better with a black color instead of grey... Link to comment
Salk Posted January 27, 2009 Share Posted January 27, 2009 I think they look very nice. The only drawback, as you stated, is the height. But overall, I believe we are in front of an improvement here so I'd give it a go. Keep it up, Demi! Link to comment
Shaitan Posted January 27, 2009 Share Posted January 27, 2009 Definitly an improvement I'd say. More elegant Link to comment
Jarno Mikkola Posted January 27, 2009 Share Posted January 27, 2009 Hmm, very nice... now does the Fallen Divas weapon differentiate itself greatly from the normals one? Remember the hair color alters the wing color. Link to comment
Demivrgvs Posted January 27, 2009 Author Share Posted January 27, 2009 Hmm, very nice... now does the Fallen Divas weapon differentiate itself greatly from the normals one? Remember the hair color alters the wing color. Divas? I didn't thought much about it, I'd say flaming property may replace the disrupting one, and we may replace the stunning effect with a bleeding damage effect or something like that (either with poison or fire damage type). Any suggestion? Link to comment
Shaitan Posted January 27, 2009 Share Posted January 27, 2009 I'd suggets/support bleeding damage, as I feel we got enough fire damage Link to comment
Demivrgvs Posted January 28, 2009 Author Share Posted January 28, 2009 Ok, I've implemented them in the V3 installation. Diva's wings are much better now with a darker black color imo. I've left Planetars unchanged, but it wouldn't take too much if we want to do a similar work for them, perhaps I can have them wear no armor, switch to light armor or try heavy armor. Let me know what you think and I'll do it. Link to comment
Shaitan Posted January 28, 2009 Share Posted January 28, 2009 Would they be too vulnarable without armour? Link to comment
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