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dual class levels


lynx

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Posted

During gemrb development, we found out that iesdp isn't completely correct about which bits store which levels for dual classed characters.

0x0234 1 (byte) Highest attained level in primary class (0-100). If dual-classed, this value is put in the next field, and this field is set to 1.

0x0235 1 (byte) Highest attained level in secondary class (0-100)

0x0236 1 (byte) Highest attained level in tertiary class (0-100)

0 is Dual Classed cre (if 0x0235 is non-zero, >0 is multi-classed)

 

Which bit is set to the new level depends on the combination. Thief/Mage will store the new level info into 0x0234, while a fighter/thief will into 0x0235. That is due to the fact that t/m is known as MAGE_THIEF to the game, while the other is FIGHTER_THIEF. The order is crucial here - the first class of the internal name has the level stored in 0x0234, the second in 0x0235.

 

The multi/dual class combinations:

FIGHTER_THIEF

FIGHTER_CLERIC

FIGHTER_MAGE

MAGE_THIEF

CLERIC_MAGE

CLERIC_THIEF

FIGHTER_DRUID

CLERIC_RANGER

FIGHTER_MAGE_THIEF

FIGHTER_MAGE_CLERIC

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