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Female PCs & Female NPCs


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Is there anyway for me to get the Female Flirts (Neeshka & Elanee) with my Female PC?

 

P.S. I have to say that I have enjoyed your mods going all the way back to your great work on Baldur's Gate.

You people really know how to make great games even better!

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I am guessing you can switch the gender of your PC, but then you won't get Bishop and Casavir's flirts. We do a gender check.

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It probably does the check at the beginning of the game, I know the BG2 romances do this. You may need to edit a variable somewhere if you want to continue with a saved ame, but I'm not sure which would do it.

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Nah, the way NWN2 stuff is coded, you've got to add gender checks in every single line. You can't just use a Global("XYZmatch","GLOBAL",1) and be done with it. Its probably in the way that gender is set in NWN2. Unfortunatey, I'm not familiar enough with the way NWN2 character files are constructed to offer any advice to the OP.

 

BG2 has it's separate "sex" and "gender" fields, when you examine the characters in NI. AFAICT, the one that controls romance eligibility is the "gender" one, and the "sex" one is mostly just used for spellcasting voices (if you look at many un-Fixpacked female characters, they've got their "gender" listed as "female," which gives them female animations, but their "sex" as "male," which gives them male casting voices. NWN2 might be kind of similar, in the sense that the variable is controlled by two fields, but it looks like the engine checks both.

 

Anyway, that's neither here nor there. Sorry, OP, but I don't know enough about the way NWN2 characters are stored to give you a better answer.

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Sorry for the zombie thread rez, but I figured I'd add to an existing thread rather than starting a new one. I've seen several inquiries about same-sex flirts and that NWN2 does a gender check, making it difficult or impossible to set up same sex wall scenes, and creating complications for dialogue availability.

 

I wondered if it would be possible to use a different variable to trigger the wall scenes and flirt dialogues, by having the player establish "sexuality" via a dialogue prompt when they start the game. For example, when, say, arriving at the Weeping Willow Inn in vanilla, or exiting the starting cave in MotB, a dialogue prompt is triggered, player selects straight or gay, and sets the variable. Then, rather than "if gender = 1", run checks for the flirts and wall scene as "if sexuality = 1" (or whatever the variables are). Just a thought; I'm not sure if the scripting or dialogue options are robust enough; anyone have an idea if this is even possible and how much of a pain it would be?

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Much pain, because we are relying on a very complex Obsidian script to run them, and the less we change it, the better.

 

Yes, I understand that you would like to play a character with a lesbian sexuality, but to be honest with the existing content you cannot. The flirts were written for a male character, and so is Neeshka's romance. The dummy conversion is never going to give you a satisfactory experience. In my view a bisexual, lesbian or gay romance need to be written from inseption as such, making sure it feels right (no, I do not mean the OMG, girl on girlz ACTIONZ!)

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Much pain, because we are relying on a very complex Obsidian script to run them, and the less we change it, the better.

 

Thanks for the input; I have some programming experience and have done some modding for Morrowind and Oblivion, so thought I might take time to learn a bit about NWN2's scripting if it were a feasible proposition. I just figured it was easier/faster to ask, rather than spend a lot of time learning the toolset and script setup only to have wasted the time. :hm:

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Well, the thing is that flipping that switch so it works for your character is only a tip of the iceberg because it can have unintended consequences for other players playing with other characters. For example, we have a problem with Bishop's Romance when you interrupted the romance and Shandra not showing up, or that Casavir and Bishop conflict in the epilogues. And that's after test runs...

 

Anyway, it's something we are not planning to do. Berelinde might work Sand's romance as bisexual, and that's the only plan on real same-sex content. :party:

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Then the only other way is to have a race with identical male and female appearence a bit of an hard work though for the armors to use female set...

 

Well it was not intended as asking you to change anything just a possible answer to his problem.

Just an answer to his posting. They really make it hard to you modders ^^

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