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Guest Cecil

Can't Kill Sarevok

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Guest Cecil

I am at the final battle with Sarevok and his buddies, I have found it impossible to kill him he is near death for ever and i can knock him unconsious and he gets back up again, I am doing lots of damage to him so that is not the problem is this a glich or what, I can beat him down for 5 minutes knock him unconscous a bunch of times and he never dies. HELP

 

here is my weidu

 

// Log of Currently Installed WeiDU Mods

// The top of the file is the 'oldest' mod

// ~TP2_File~ #language_number #component_number // [subcomponent Name -> ] Component Name [ : Version]

~SETUP-A6XPPATCH.TP2~ #0 #0 // Correct reporting of experience (EXE patch)

~SETUP-A6XPPATCH.TP2~ #0 #1 // Remove 110% scaling of some experience (EXE patch)

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v7

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update: v7

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v7

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v7

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v7

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day: v7

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes: v7

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes: v7

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes: v7

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers: v7

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial: v7

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v7

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v7

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v7

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v7

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v7

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun: v7

~SETUP-BDTOBV166.TP2~ #0 #3 // IMPROVED COPPER CORONET: BWP v6 Fix

~SETUP-BDTOBV166.TP2~ #0 #4 // RESTORED DAK'KON'S BLADE: BWP v6 Fix

~SETUP-BDTOBV166.TP2~ #0 #5 // Improved Nymph (Woodland Being) Script by Goeran Rimen: BWP v6 Fix

~SETUP-BDTOBV166.TP2~ #0 #7 // Baldurdash Fix Pack for ToB, v1.66 WeiDU - BG2Fixpack adjustment: BWP v6 Fix

~1PP.TP2~ #0 #0 // One Pixel Productions: v2 Everything but Potions (1): v2.6

~1PP.TP2~ #0 #1 // One Pixel Productions: v2 New Potion Graphics (2): v2.6

~1PP.TP2~ #0 #2 // One Pixel Productions: v3 Flaming Swords (3): v2.6

~1PP.TP2~ #0 #3 // One Pixel Productions: v3 Flame Short Swords (4): v2.6

~1PP.TP2~ #0 #4 // One Pixel Productions: v3 Flame Short Swords item patches (5): v2.6

~1PP.TP2~ #0 #5 // One Pixel Productions: v3 Flame Short Swords mod item patches (6): v2.6

~1PP.TP2~ #0 #6 // One Pixel Productions: v3 Paperdolls (human, half-orc, elven, halfling, dwarves (partially)) (7): v2.6

~1PP.TP2~ #0 #7 // One Pixel Productions: v3 Legacy Shields - Bucklers (D1) (8): v2.6

~1PP.TP2~ #0 #8 // One Pixel Productions: v3 Legacy Shields - Small Shields (D2) (9): v2.6

~1PP.TP2~ #0 #9 // One Pixel Productions: v3 Legacy Shields - Medium Shields (D3) (10): v2.6

~1PP.TP2~ #0 #10 // One Pixel Productions: v3 Colourable Quarterstaves core (11): v2.6

~1PP.TP2~ #0 #11 // One Pixel Productions: v3 Colourable Quarterstaves mod patches [caution advised.] (12): v2.6

~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #0 // 1PP: Avatar fixes * female elves w. leather armour [EFB2]

~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #1 // 1PP: Avatar fixes * female elves w. chain mail [EFB3]

~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #2 // 1PP: Avatar fixes * female elven cleric w. plate armour [EFC4]

~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #3 // 1PP: Avatar fixes * female elven fighter w. plate armour [EFF4]

~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #4 // 1PP: Avatar fixes * female human unarmoured [HFB1]

~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #5 // 1PP: Avatar fixes * female human w. leather armour [HFB2]

~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #6 // 1PP: Avatar fixes * female human w. chain mail [HFB3]

~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #7 // 1PP: Avatar fixes * female human cleric w. plate mail [HFC4]

~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #8 // 1PP: Avatar fixes * female human fighter w. plate mail [HFF4]

~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #9 // 1PP: Avatar fixes * female human unarmoured mage [HFW1]

~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #10 // 1PP: Avatar fixes * female human mage w. light robe [HFW2]

~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #11 // 1PP: Avatar fixes * fixed halfling progression [iFB1, IFB2, IFB3]

~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #12 // 1PP: Avatar fixes * dwarves w. chain mail [DMB3]

~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #13 // 1PP: Avatar fixes * male elves w. chain mail [EMB3]

~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #14 // 1PP: Avatar fixes * male human w. leather armour [HMB2]

~1PP_AVATARS/SETUP-1PP_AVATARS.TP2~ #0 #15 // 1PP: Avatar fixes * male human w. chain mail [HMB3]

~ITEM_REV/ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: v2

~ITEM_REV/ITEM_REV.TP2~ #0 #1 // Masterwork Weapons: v2

~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.03

~SETUP-DARKRITUAL.TP2~ #0 #3 // CoM Store 1

~SETUP-TDD.TP2~ #0 #0 // The Darkest Day, v1.12

~SETUP-SOS.TP2~ #0 #0 // Shadows Over Soubar: 1.13

~SETUP-CTB.TP2~ #0 #0 // Check The Bodies: 1.11

~SETUP-CTB-CHORES.TP2~ #0 #0 // Candlekeep Chores: 2.2

~SETUP-CTB_FF.TP2~ #0 #0 // Check the Bodies Fast Forward, v1.1 (for CtB v1.8 or later)

~SETUP-ROT.TP2~ #0 #0 // Region Of Terror, v2.1

~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: 1.07

~TXTMUSIC/TXTMUSIC.TP2~ #0 #0 // Restored Textscreen Music for BG1TuTu, EasyTutu, and BGT-WeiDU

~SETUP-DSOTSC.TP2~ #0 #0 // DSotSC for BGT-Weidu: v215

~SETUP-DSOTSC.TP2~ #0 #100 // Dark Side Interparty Banter: v215

~SETUP-DSOTSC.TP2~ #0 #200 // Extended NPC Soundsets -> Additions only: v215

~SETUP-DSOTSC.TP2~ #0 #400 // Alternate Bardo Portrait: v215

~SETUP-DSOTSC.TP2~ #0 #410 // Alternate Bub Snikt Portrait: v215

~SETUP-DSOTSC.TP2~ #0 #420 // Alternate Conchobhair Portrait: v215

~SETUP-DSOTSC.TP2~ #0 #430 // Alternate CuChoinneach Portrait: v215

~SETUP-DSOTSC.TP2~ #0 #440 // Alternate Ferthgil Portrait: v215

~SETUP-DSOTSC.TP2~ #0 #450 // Alternate Jet'laya Portrait: v215

~SETUP-DSOTSC.TP2~ #0 #460 // Alternate Keiria Portrait: v215

~SETUP-DSOTSC.TP2~ #0 #470 // Alternate Skeezer Portrait: v215

~SETUP-DSOTSC.TP2~ #0 #480 // Alternate Thorfinn Portrait: v215

~SETUP-NTOTSC.TP2~ #0 #0 // NTotSC for BGT-Weidu: v1.70a

~SETUP-NTOTSCV171.TP2~ #0 #0 // Fix NTotSC Issues: v1.71

~SETUP-BONEHILL.TP2~ #0 #0 // Bone Hill Mod (Requires BGT-Weidu or Tutu): v2.40

~SETUP-BONEHILLV245.TP2~ #0 #0 // Bone Hill Mod Upgrade (Requires Bonehill Core Package): v2.45

~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #0 // The Drizzt Saga for Tutu/BGT v1.0

~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #1 // Install Worldmap v6 Support

~SETUP-VAULT.TP2~ #0 #0 // The Vault (erebusant's rework for BGT compatibility): v7

~BGQE/SETUP-BGQE.TP2~ #0 #0 // Baldur's Gate Mini-Quests and Encounters Mod: 4.1

~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU edition v1.8 -> Normal edition

~SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v9 pre2

~SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar Version 1.3 BETA: v1.3 BETA

~BW_HERBS/SETUP-BW_HERBS.TP2~ #0 #0 // Herbs and Potions Add-in (BG1 / BG1Tutu / BGT) v1.0.1 by Baronius

~SETUP-THALAN.TP2~ #2 #0 // Thalantyr - ItemUpgrade

~SETUP-LOSTITEMS.TP2~ #0 #0 // Lost Items

~SETUP-LOSTITEMS.TP2~ #0 #1 // Xan has Sorcerer class

~SETUP-LOSTITEMS.TP2~ #0 #2 // Monk +3 AC and +1 THAC0 Bonus

~SETUP-LOSTITEMS.TP2~ #0 #4 // Viconia has 18 WIS

~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v16

~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v16

~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait.: v16

~BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait.: v16

~BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait.: v16

~BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait.: v16

~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait.: v16

~BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait: v16

~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v16

~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v16

~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v16

~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v16

~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v16

~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v16

~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v16

~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v16

~BG1NPC.TP2~ #0 #17 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in the Hall of Wonders.: v16

~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v16

~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v16

~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v16

~BG1NPCMUSIC/BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v5

~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations: 7

~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses: 7

~SETUP-GMINION.TP2~ #0 #0 // gMinion v1.8: v1.8 BGT-expansion

~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Shared files (required): v2

~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #1 // Divine spells: v2

~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements: BWP Fix 6.0.6

~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: BWP Fix 6.0.6

~SETUP-SCS.TP2~ #0 #10 // Detectable Spells: v10

~SETUP-SCS.TP2~ #0 #20 // Allow enemy AI to detect the party's magic items: v10

~SETUP-SCS.TP2~ #0 #30 // Correct various errors on race, class etc: v10

~SETUP-SCS.TP2~ #0 #1001 // Make Protection from Normal Missiles block magical missiles -> Only +1 and better missiles penetrate Protection from Normal Missiles, and +1 missiles are replaced by nonmagical Masterwork versions: v10

~SETUP-SCS.TP2~ #0 #2000 // Make elemental arrows more like their BG2 counterparts: v10

~SETUP-SCS.TP2~ #0 #2020 // Re-introduce potions of extra-healing: v10

~SETUP-SCS.TP2~ #0 #3001 // Standardise spells: BG1 vs BG2 -> Introduce BG2 spell scrolls into BG1: v10

~SETUP-SCS.TP2~ #0 #3050 // Better NPC management: v10

~SETUP-SCS.TP2~ #0 #3070 // Move NPCs to more convenient locations: v10

~SETUP-SCS.TP2~ #0 #4010 // Remove blur effect from displacer cloak: v10

~SETUP-SCS.TP2~ #0 #4020 // Stackable ankheg shells and winterwolf pelts: v10

~SETUP-SCS.TP2~ #0 #4030 // Move Boo out of quick access and into Minsc's pack: v10

~SETUP-SCS.TP2~ #0 #4050 // Ease-of-use player AI: v10

~SETUP-SCS.TP2~ #0 #5000 // Smarter general AI: v10

~SETUP-SCS.TP2~ #0 #5010 // Better calls for help: v10

~SETUP-SCS.TP2~ #0 #5024 // Potions for NPCs -> Three quarters of the potions dropped by slain enemies break and are lost: v10

~SETUP-SCS.TP2~ #0 #5033 // Smarter mages -> Mages use spells from BG1 and BG2; mages pre-buff: v10

~SETUP-SCS.TP2~ #0 #5043 // Smarter priests -> Priests use spells from BG1 and BG2; priests pre-buff: v10

~SETUP-SCS.TP2~ #0 #5050 // Smarter deployment: v10

~SETUP-SCS.TP2~ #0 #5060 // Harder giant and phase spiders: v10

~SETUP-SCS.TP2~ #0 #5070 // Smarter sirines and dryads: v10

~SETUP-SCS.TP2~ #0 #5080 // Slightly harder carrion crawlers: v10

~SETUP-SCS.TP2~ #0 #5090 // Smarter basilisks: v10

~SETUP-SCS.TP2~ #0 #4000 // Skip Candlekeep: v10

~SETUP-SCS.TP2~ #0 #6000 // Improved doppelgangers: v10

~SETUP-SCS.TP2~ #0 #6010 // Tougher Black Talons and Iron Throne guards: v10

~SETUP-SCS.TP2~ #0 #6020 // Improved deployment for parties of assassins: v10

~SETUP-SCS.TP2~ #0 #6030 // Dark Side-based kobold upgrade: v10

~SETUP-SCS.TP2~ #0 #6040 // Relocated bounty hunters: v10

~SETUP-SCS.TP2~ #0 #6050 // Improved Ulcaster: v10

~SETUP-SCS.TP2~ #0 #6060 // Improved Balduran's Isle: v10

~SETUP-SCS.TP2~ #0 #6070 // Improved Durlag's Tower: v10

~SETUP-SCS.TP2~ #0 #6080 // Improved Demon Cultists: v10

~SETUP-SCS.TP2~ #0 #6090 // Improved Cloakwood Druids: v10

~SETUP-SCS.TP2~ #0 #6100 // Improved Bassilus: v10

~SETUP-SCS.TP2~ #0 #6110 // Improved Drasus party: v10

~SETUP-SCS.TP2~ #0 #6120 // Improved Red Wizards: v10

~SETUP-SCS.TP2~ #0 #6130 // Improved Undercity party: v10

~SETUP-SCS.TP2~ #0 #6140 // Improved minor encounters: v10

~SETUP-SCS.TP2~ #0 #6150 // Tougher chapter-two end battle: v10

~SETUP-SCS.TP2~ #0 #6160 // Tougher chapter-three end battle: v10

~SETUP-SCS.TP2~ #0 #6170 // Tougher chapter-four end battle: v10

~SETUP-SCS.TP2~ #0 #6180 // Tougher chapter-five end battle: v10

~SETUP-SCS.TP2~ #0 #6190 // Tougher chapter-six end battle: v10

~SETUP-SCS.TP2~ #0 #6200 // Improved final battle: v10

~GBTHFKP/GBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold: BWP v6.04 Fixes

~SETUP-AJOCMOD.TP2~ #0 #0 // AjocMod Weidu v1.5

~EMAD/SETUP-EMAD.TP2~ #0 #0 // A Z-rated Adventure - an IM4 Non-Entry

~EMAD/SETUP-EMAD.TP2~ #0 #1 // The Promise of a Troll

~EMAD/SETUP-EMAD.TP2~ #0 #2 // A Bhaalspawn's Best Friend

~EMAD/SETUP-EMAD.TP2~ #0 #3 // Under Her Spell

~EMAD/SETUP-EMAD.TP2~ #0 #4 // Forgery

~EMAD/SETUP-EMAD.TP2~ #0 #5 // Character Medley

~SETUP-PLANARSPHEREMOD.TP2~ #0 #0 // PlanarSphereMod v2.6c: v2.6c

~SETUP-PLANARSPHEREMOD.TP2~ #0 #1 // Planar Sphere Store: v2.6c

~SETUP-PLANARSPHEREMOD.TP2~ #0 #2 // Waukeen's Promenade Store: v2.6c

~SETUP-PLANARSPHEREMOD.TP2~ #0 #3 // Planar Sphere Return v2: v2.6c

~TB#QUEST/TB#QUEST.TP2~ #0 #0 // The curse of Mprolla the spammer

~TB#QUEST/TB#QUEST.TP2~ #0 #1 // The curse of Mprolla the cheater

~TB#QUEST/TB#QUEST.TP2~ #0 #3 // Underdark Mage Duel

~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 4 pre2

~SETUP-SPGAUNT.TP2~ #0 #0 // Spellhold Gauntlet

~SETUP-SPGAUNT.TP2~ #0 #1 // Irenicus Waiting in Spellhold

~SETUP-SPGAUNT.TP2~ #0 #3 // Interjections for Spellhold Gauntlet (dialogue by Liam)

~DC/SETUP-DC.TP2~ #0 #0 // Dungeon Crawl, v4

~FADINGPROMISES/SETUP-FADINGPROMISES.TP2~ #0 #0 // Fading Promises version 1 - 23Dec2007

~1SYLM-SETUP.TP2~ #0 #0 // Sylmar - Elves vs Orcs

~SETUP-DARKRITUAL.TP2~ #0 #0 // Dark Ritual

~SETUP-DARKRITUAL.TP2~ #0 #1 // Improved Cult of the Unseeing Eye

~SETUP-DARKRITUAL.TP2~ #0 #2 // Improved Harper Fight

~BW_HERBS_BG2/SETUP-BW_HERBS_BG2.TP2~ #0 #0 // Herbs and Potions Add-in for BG2 by Baronius, v1.0.3: BWP v6 Fix

~SETUP-ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades

~SETUP-ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades

~SETUP-FOODMOD.TP2~ #0 #0 // Chosen of Mystra's Food and Herbal Mod (Requires Throne of Bhaal)

~SETUP-SAERILETH.TP2~ #0 #0 // Saerileth Romance Mod v12 (BG2:SoA & TOB NPC) created by nethrin and Sillara

~ANGELO/SETUP-ANGELO.TP2~ #0 #0 // Angelo NPC MOD for Baldur's Gate II, v3

~SETUP-TURNIPGOLEM.TP2~ #0 #0 // Turnip Golem Encounter

~SETUP-FIXQUALLO.TP2~ #0 #0 // Let the cadaver crawler live

~NPC_TWEAK.TP2~ #0 #0 // Anomen

~NPC_TWEAK.TP2~ #0 #1 // Cernd

~NPC_TWEAK.TP2~ #0 #2 // Nalia

~SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v18

~SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v18

~SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v18

~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v18

~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v18

~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v18

~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v18

~SETUP-UB.TP2~ #0 #7 // Restored Encounters: v18

~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v18

~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v18

~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v18

~SETUP-UB.TP2~ #0 #12 // Item Restorations: v18

~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v18

~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v18

~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v18

~SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v18

~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v18

~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v18

~SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v18

~SETUP-RES_FIXER.TP2~ #0 #0 // Resource Fixer: v1

~SETUP-BPV177.TP2~ #0 #0 // Big Picture AI/Enhancement Mod, version 177 weidu (beta): BWP v6 Fix

~SETUP-BPV177.TP2~ #0 #1 // Improved Suldanessallar: BWP v6 Fix

~SETUP-BPV177.TP2~ #0 #2 // Improved Spellhold: BWP v6 Fix

~SETUP-BPV177.TP2~ #0 #3 // Wand of Orcus Add-In: BWP v6 Fix

~SETUP-BPV177.TP2~ #0 #4 // Improved Small Teeth Pass, by Kensai Ryu: BWP v6 Fix

~SETUP-BPV177.TP2~ #0 #5 // Improved Kangaxx Encounter, by Kensai Ryu: BWP v6 Fix

~SETUP-BPV177.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King: BWP v6 Fix

~SETUP-BPV177.TP2~ #0 #7 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks: BWP v6 Fix

~SETUP-BPV177.TP2~ #0 #8 // Improved Random Encounters, by Gebhard Blucher and Kensai Ryu: BWP v6 Fix

~SETUP-BPV177.TP2~ #0 #9 // Gebhard Blucher's Lich in the Docks: BWP v6 Fix

~SETUP-BPV177.TP2~ #0 #10 // Red Badge, Poison-Based Encounter, by Westley Weimer: BWP v6 Fix

~SETUP-BPV177.TP2~ #0 #11 // Kuroisan the Acid Kensai, by Westley Weimer: BWP v6 Fix

~SETUP-BPV177.TP2~ #0 #12 // The Ritual, by Westley Weimer: BWP v6 Fix

~SETUP-BPV177.TP2~ #0 #13 // Improved Xvart Village, for BGT-weidu: BWP v6 Fix

~SETUP-BPV177-TOBFIX.TP2~ #0 #0 // BPv177 TOB Trigger Fix

~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: BWP Fix 6.0.6

~SETUP-REVISEDBATTLES.TP2~ #0 #0 // Improved Battles - "erebusant's Patching Version" v6

~SETUP-REVISEDBATTLES.TP2~ #0 #1 // Improved Drizzt

~SETUP-REVISEDBATTLES.TP2~ #0 #2 // Improved Mencar Pebblecrusher

~SETUP-REVISEDBATTLES.TP2~ #0 #3 // Improved Mad Cleric

~SETUP-REVISEDBATTLES.TP2~ #0 #4 // Improved House Jae'llat

~SETUP-REVISEDBATTLES.TP2~ #0 #5 // Improved Lord Roenall

~SETUP-REVISEDBATTLES.TP2~ #0 #6 // Improved Master Brain

~SETUP-REVISEDBATTLES.TP2~ #0 #7 // Improved Wraith Sarevok

~SETUP-REVISEDBATTLES.TP2~ #0 #8 // Improved Cohrvale, Bregg & Alamas

~SETUP-REVISEDBATTLES.TP2~ #0 #13 // Improved Fire Giants (requires ToB)

~SETUP-REVISEDBATTLES.TP2~ #0 #14 // Improved Shade Lord

~SETUP-REVISEDBATTLES.TP2~ #0 #15 // Improved Trademeet Crypt

~SETUP-REVISEDBATTLES.TP2~ #0 #16 // Improved Dungeon

~SETUP-REVISEDBATTLES.TP2~ #0 #17 // Much Improved Temple Sewers Party

~SETUP-REVISEDBATTLES.TP2~ #0 #18 // Improved Kiser Jhaeri (requires ToB)

~SETUP-REVISEDBATTLES.TP2~ #0 #19 // Improved Falahar

~SETUP-REVISEDBATTLES.TP2~ #0 #20 // Improved Drow Pit Fights

~SETUP-REVISEDBATTLES.TP2~ #0 #21 // Improved Chromatic Demon

~SETUP-REVISEDBATTLES.TP2~ #0 #22 // Knights of Dark Renown

~SETUP-REVISEDBATTLES.TP2~ #0 #27 // Modify .CRE Proficiencies, Abilities & Effects. This component MUST be installed.

~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements: BWP Fix 6.0.6

~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: BWP Fix 6.0.6

~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: BWP Fix 6.0.6

~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: BWP Fix 6.0.6

~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: BWP Fix 6.0.6

~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: BWP Fix 6.0.6

~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: BWP Fix 6.0.6

~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: BWP Fix 6.0.6

~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: BWP Fix 6.0.6

~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: BWP Fix 6.0.6

~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: BWP Fix 6.0.6

~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: BWP Fix 6.0.6

~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: BWP Fix 6.0.6

~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: BWP Fix 6.0.6

~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: BWP Fix 6.0.6

~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: BWP Fix 6.0.6

~G3ANNIVERSARY/SETUP-G3ANNIVERSARY.TP2~ #0 #0 // The Gibberlings Three Anniversary Mod

~SETUP-MTS_CRAPPACKV2.TP2~ #0 #6 // Paladin Patch by Falkentyne

~SETUP-MTS_CRAPPACKV2.TP2~ #0 #8 // Extended Mage/Cleric Spell Tables by Kevin Dorner

~SETUP-MTS_CRAPPACKV2.TP2~ #0 #9 // All-Blunt Dwarven Thrower by Kevin Dorner

~SETUP-MTS_CRAPPACKV2.TP2~ #0 #25 // Install All Items Identified in Selence's Shop

~SETUP-MTS_CRAPPACKV2.TP2~ #0 #30 // Install Quest Pack Compatability patch by Moongaze

~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #0 // Divine Remix Core Components (Required for Everything)

~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix

~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #200 // Druid Remix

~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal)

~TOD/SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian

~TOD/SETUP-TOD.TP2~ #0 #2 // Encounter with Ustrain

~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.03

~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.03

~RR/SETUP-RR.TP2~ #0 #4 // Bard kit revisions: v4.03

~RR/SETUP-RR.TP2~ #0 #6 // Proper spell progression for Bards: v4.03

~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.03

~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.03

~RR/SETUP-RR.TP2~ #0 #9 // Revised Thievery -> Use PnP thievery potions and prevent their effects from stacking: v4.03

~RR/SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.03

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #120 // Change Avatar When Wearing Robes or Armor (Galactygon): v7 BWP fix

~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #100 // Nature's Beauty Tweak. (v2.10)

~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #150 // Imprisonment Fix. (v2.10)

~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #300 // Drop Weapons in Panic Effect Removal. (v2.10)

~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #1250 // More cheating Wishes: -> Cheesy Limited Wish & Wish. (v2.10)

~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Detectable spells and effects (required for most other components): v8

~SCSII/SETUP-SCSII.TP2~ #0 #2000 // Allow Spellstrike to take down a Protection from Magic scroll: v8

~SCSII/SETUP-SCSII.TP2~ #0 #2010 // More consistent Breach spell (always affects liches and rakshasas; doesn't penetrate Spell Turning): v8

~SCSII/SETUP-SCSII.TP2~ #0 #2020 // Antimagic attacks penetrate improved invisibility: v8

~SCSII/SETUP-SCSII.TP2~ #0 #2030 // Iron Skins behaves like Stoneskin (can be brought down by Breach): v8

~SCSII/SETUP-SCSII.TP2~ #0 #2041 // Modify the Harm spell so it does damage rather than reducing target to 1 hp -> Enemy and player Harm spells both do 150 hp of damage: v8

~SCSII/SETUP-SCSII.TP2~ #0 #2050 // Make individual versions of Spell Immunity available, so that players can use them in Contingencies etc.: v8

~SCSII/SETUP-SCSII.TP2~ #0 #2060 // Revert Greater Restoration back to only affecting one creature: v8

~SCSII/SETUP-SCSII.TP2~ #0 #2070 // Blade Barrier and Globe of Blades only affect hostile creatures: v8

~SCSII/SETUP-SCSII.TP2~ #0 #2080 // Cap damage done by Skull Trap at 12d6: v8

~SCSII/SETUP-SCSII.TP2~ #0 #2090 // Make Power-Word: Blind single-target: v8

~SCSII/SETUP-SCSII.TP2~ #0 #2100 // Make Minute Meteors into +2 weapons: v8

~SCSII/SETUP-SCSII.TP2~ #0 #2110 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at 1.5 x their level (not twice their level): v8

~SCSII/SETUP-SCSII.TP2~ #0 #3000 // Remove the Shield of Balduran from the game: v8

~SCSII/SETUP-SCSII.TP2~ #0 #3010 // Remove the invisibility power of the Staff of the Magi: v8

~SCSII/SETUP-SCSII.TP2~ #0 #3020 // Move Vhailor's Helm into Throne of Bhaal: v8

~SCSII/SETUP-SCSII.TP2~ #0 #3030 // Move the Cloak of Mirroring: v8

~SCSII/SETUP-SCSII.TP2~ #0 #3040 // Move the Robe of Vecna into Throne of Bhaal: v8

~SCSII/SETUP-SCSII.TP2~ #0 #3050 // Replace +1 magical weapons with Fine ones: v8

~SCSII/SETUP-SCSII.TP2~ #0 #3080 // Faster Bears: v8

~SCSII/SETUP-SCSII.TP2~ #0 #4000 // Increase the price asked by Gaylan Baele -> Gaylan wants 40,000 gold pieces: v8

~SCSII/SETUP-SCSII.TP2~ #0 #4010 // Make Freedom scrolls available earlier: v8

~SCSII/SETUP-SCSII.TP2~ #0 #4030 // Retrieve Dropped Items from Hell: v8

~SCSII/SETUP-SCSII.TP2~ #0 #4040 // Prevent party members from dying irreversibly: v8

~SCSII/SETUP-SCSII.TP2~ #0 #5000 // Ease-of-use party AI: v8

~SCSII/SETUP-SCSII.TP2~ #0 #5010 // Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic): v8

~SCSII/SETUP-SCSII.TP2~ #0 #6000 // Smarter general AI: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6010 // Better calls for help: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6021 // Potions for NPCs -> About half of all unused potions on dead enemies are retrievable by the party (the rest are assumed to break): v8

~SCSII/SETUP-SCSII.TP2~ #0 #6030 // Improved Spiders: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6040 // Give fiends more staying power by increasing their hit points (this component has no effect unless Improved Fiends is installed): v8

~SCSII/SETUP-SCSII.TP2~ #0 #6050 // Improved fiends -> Fiends have fast, uninterruptable innate magic: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6060 // Smarter genies -> Genies have fast, uninterruptable innate magic: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6070 // Give Celestials slightly more staying power: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6080 // Smarter celestials -> Celestials have fast, uninterruptable innate magic: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6090 // Give dragons more staying power by increasing their hit points: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6100 // Smarter dragons -> Dragons have fast, uninterruptable innate magic: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6110 // Smarter beholders -> Give beholder rays some chance to "burn through" spell protections: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6123 // Smarter mind flayers -> Illithids have enhanced damage resistance; Illithids can see through invisibility (matches Tactics mod): v8

~SCSII/SETUP-SCSII.TP2~ #0 #6130 // Improved Vampires: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6135 // Smarter githyanki: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6140 // Enemy mages use Simulacrum and Project Image spells (this component will have no effect unless you install Smarter Mages): v8

~SCSII/SETUP-SCSII.TP2~ #0 #6150 // Smarter Mages -> Mages cast some short-duration spells instantly at start of combat, to simulate pre-battle casting: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6160 // Smarter Priests -> Priests cast some short-duration spells instantly at start of combat, to simulate pre-battle casting: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6171 // Add high-level abilities (HLAs) to ToB mages -> All ToB mages who can cast 9th-level spells get HLAs: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6181 // Add high-level abilities (HLAs) to ToB priests -> All ToB priests who can cast 9th-level spells get HLAs: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6191 // Add high-level abilities (HLAs) to SoA mages -> All SoA mages who can cast 9th-level spells get HLAs: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6201 // Add high-level abilities (HLAs) to SoA priests -> All SoA priests who can cast 9th-level spells get HLAs: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6230 // Smarter Abazigal: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6250 // Smarter Melissan: v8

~SCSII/SETUP-SCSII.TP2~ #0 #6260 // Give Ascension demons SCSII scripts and abilities: v8

~SCSII/SETUP-SCSII.TP2~ #0 #7000 // Improved Shade Lord: v8

~SCSII/SETUP-SCSII.TP2~ #0 #7010 // Spellcasting Demiliches: v8

~SCSII/SETUP-SCSII.TP2~ #0 #7020 // More resilient trolls: v8

~SCSII/SETUP-SCSII.TP2~ #0 #7030 // Increase difficulty of level-dependent monster groupings -> Mildly increased difficulty: v8

~SCSII/SETUP-SCSII.TP2~ #0 #7040 // Improved Random Encounters: v8

~SCSII/SETUP-SCSII.TP2~ #0 #7051 // Improved d'Arnise Keep ("Tactics Remix") -> Enhanced spirit trolls (as in Tactics): v8

~SCSII/SETUP-SCSII.TP2~ #0 #7060 // Slightly improved Faldorn: v8

~SCSII/SETUP-SCSII.TP2~ #0 #7071 // Improved Bodhi (Tactics Remix) -> Original Tactics Improved Bodhi with SCSII scripting: v8

~SCSII/SETUP-SCSII.TP2~ #0 #7075 // Party's items are taken from them in Spellhold: v8

~SCSII/SETUP-SCSII.TP2~ #0 #7080 // Improved Sahuagin: v8

~SCSII/SETUP-SCSII.TP2~ #0 #7090 // Improved Beholder hive (adapted from Quest Pack): v8

~SCSII/SETUP-SCSII.TP2~ #0 #7100 // Prevent resting in the Illithid city: v8

~SCSII/SETUP-SCSII.TP2~ #0 #7110 // Slightly Improved Drow -> Upgrade Ust Natha's defences: v8

~SCSII/SETUP-SCSII.TP2~ #0 #7120 // Slightly Improved Watcher's Keep: v8

~SCSII/SETUP-SCSII.TP2~ #0 #7130 // Improved Fire Giant temple: v8

~SCSII/SETUP-SCSII.TP2~ #0 #7140 // Enhanced Sendai's Enclave: v8

~SCSII/SETUP-SCSII.TP2~ #0 #7150 // Improved Abazigal's Lair: v8

~SCSII/SETUP-SCSII.TP2~ #0 #7160 // Improved Minor Encounters: v8

~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #2 // Arcane spells: v2

~SETUP-BGTTWEAK.TP2~ #0 #100 // Eldoth reminds of Skie's ransom: 8

~SETUP-BGTTWEAK.TP2~ #0 #400 // Add Semaj's Cloak and Upgraded Koveras' Ring of Protection: 8

~SETUP-BGTTWEAK.TP2~ #0 #800 // Import more items into Shadows of Amn (WARNING: This can be considered a cheat): 8

~SETUP-BGTTWEAK.TP2~ #0 #901 // Random activated traps in the pirate cave -> Install-time randomisation: 8

~SETUP-BGTTWEAK.TP2~ #0 #1000 // Bags of the Sword Coast: 8

~SETUP-BGTTWEAK.TP2~ #0 #1104 // Altered spawns -> Deactivate BGT-WeiDU spawns: spawns appear once: 8

~SETUP-BGTTWEAK.TP2~ #0 #1200 // Arkion reacts to player's reputation: 8

~SETUP-BGTTWEAK.TP2~ #0 #1400 // More bandit scalps: 8

~SETUP-BGTTWEAK.TP2~ #0 #1502 // Altered item shattering -> Make armor and shields shatter: 8

~SETUP-BGTTWEAK.TP2~ #0 #1802 // Import more NPCs into Shadow of Amn: Eldoth: 8

~SETUP-BGTTWEAK.TP2~ #0 #1806 // Import more NPCs into Shadow of Amn: Skie: 8

~SETUP-BGTTWEAK.TP2~ #0 #1800 // Import more NPCs into Shadow of Amn: Alora: 8

~SETUP-BGTTWEAK.TP2~ #0 #1801 // Import more NPCs into Shadow of Amn: Branwen: 8

~SETUP-BGTTWEAK.TP2~ #0 #1807 // Import more NPCs into Shadow of Amn: Xan: 8

~SETUP-BGTTWEAK.TP2~ #0 #1809 // Import more NPCs into Shadow of Amn: Bub Snikt: 8

~SETUP-BGTTWEAK.TP2~ #0 #1810 // Import more NPCs into Shadow of Amn: Conchobhair Strongblade: 8

~SETUP-BGTTWEAK.TP2~ #0 #1811 // Import more NPCs into Shadow of Amn: Ferthgil Trollslayer: 8

~SETUP-BGTTWEAK.TP2~ #0 #1812 // Import more NPCs into Shadow of Amn: Jet'laya: 8

~SETUP-BGTTWEAK.TP2~ #0 #1813 // Import more NPCs into Shadow of Amn: Keiria Silverstring: 8

~SETUP-BGTTWEAK.TP2~ #0 #1814 // Import more NPCs into Shadow of Amn: Skeezer Lumpkin VI: 8

~SETUP-BGTTWEAK.TP2~ #0 #1815 // Import more NPCs into Shadow of Amn: Will Scarlet O'Hara: 8

~SETUP-BGTTWEAK.TP2~ #0 #1900 // Restore BG2 XP bonus for traps, locks, and scrolls: 8

~SETUP-BGTTWEAK.TP2~ #0 #2001 // Protagonist's biography modifications -> Do not set BG1 biography for imported characters: 8

~SETUP-BGTTWEAK.TP2~ #0 #2100 // Exotic Weapons For Taerom: 8

~SETUP-BGTTWEAK.TP2~ #0 #2300 // Disable hostile reaction after charm: 8

~SETUP-BGTTWEAK.TP2~ #0 #2400 // Enemy items shatter: 8

~SETUP-BGTTWEAK.TP2~ #0 #2500 // Access Ulgoth's Beard west of Wyrm's Crossing only: 8

~SETUP-BGTTWEAK.TP2~ #0 #2600 // Prevent access to Durlag's Tower from adjacent areas: 8

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only): v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1161 // Multiple Strongholds (Baldurdash) -> Keep Class Restrictions: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1180 // Female Edwina: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer): v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% Learn Spells and No Maximum Cap: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not fight or complain about reputation) -> NPCs can be angry about reputation but never leave (Salk): v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3190 // Rest Anywhere (Japheth): v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4010 // Improved Fate Spirit Summoning: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4110 // Give Kagain A Legal Constitution Score of 19: v7 BWP fix

~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: v7 BWP fix

~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.03

~RR/SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.03

~SETUP-D0TWEAK.TP2~ #0 #0 // Enhanced Goodberries

~SETUP-D0TWEAK.TP2~ #0 #4 // Tweaked Weapon Enchantments

~SETUP-D0TWEAK.TP2~ #0 #5 // Additional Racial Enemies

~SETUP-MTS_CRAPPACKV2.TP2~ #0 #31 // Install Ding0 Tweak Compatability patch by Moongaze

~ITEM_REV/ITEM_REV.TP2~ #0 #3 // Spellcasting in Armor -> Allow Spellcasting in Armor with Casting Speed Penalties for Arcane Casters: v2

~ITEM_REV/ITEM_REV.TP2~ #0 #7 // Heavy Armor Encumbrance -> Movement Speed Penalties in Heavy Armor: v2

~ITEM_REV/ITEM_REV.TP2~ #0 #9 // Allow Thieving Skills in Armor: v2

~ITEM_REV/ITEM_REV.TP2~ #0 #10 // Revised Shield Bonuses: v2

~ITEM_REV/ITEM_REV.TP2~ #0 #11 // Dual Wielding Changes for Light and Heavy Weapons: v2

~ITEM_REV/ITEM_REV.TP2~ #0 #12 // Items of Protection Can Be Worn with Magical Armor: v2

~ITEM_REV/ITEM_REV.TP2~ #0 #13 // Halberds Can Slash, Too: v2

~ITEM_REV/ITEM_REV.TP2~ #0 #14 // Remove Cleric Weapon Restrictions from Multi-classed Clerics: v2

~ITEM_REV/ITEM_REV.TP2~ #0 #15 // Prevent Druids from Wearing Helmets: v2

~ITEM_REV/ITEM_REV.TP2~ #0 #16 // Restrict Fighter/Druids to Armor that Druids Can Wear: v2

~ITEM_REV/ITEM_REV.TP2~ #0 #17 // Weapon Changes: v2

~ITEM_REV/ITEM_REV.TP2~ #0 #18 // Backstabbing Penalties for Inappropriate Weapons -> Backstabbing Penalties Only: v2

~CURSED_ITEMS/CURSED_ITEMS.TP2~ #0 #0 // Salk's cursed items revisions: v1

~MIXMOD/MIXMOD.TP2~ #0 #5 // Increased Ammo Stacks -> Increase Ammo by 300%

~MIXMOD/MIXMOD.TP2~ #0 #12 // Increased Gem and Jewelry Stacking -> Increase Gem and Jewelry by 300%

~MIXMOD/MIXMOD.TP2~ #0 #19 // Increased Potion Stacking -> Increase Potion by 300%

~MIXMOD/MIXMOD.TP2~ #0 #26 // Increased Scroll Stacking -> Increase Scroll by 300%

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal undead from being affected by Illithids' Devour Brain attack: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #102 // Change Spiritual Hammer into a ranged force weapon: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #103 // Allow Dispel/Remove Magic to take down Globes of Invulnerability: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #200 // Allow Breach to take down Stoneskin effects applied by items: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #202 // Consistently spell-like Bhaalpowers: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #203 // Make druidic shapeshifting uninterruptable: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #204 // Prevent Mislead clones from singing Bard songs: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #205 // Prevent Project Image and Simulacrum clones from using quickslot items: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #216 // Bard songs break invisibility -> Only the Jester song breaks invisibility: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #220 // Simple Thief script: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #230 // Simple Bard script: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #300 // Use Icewind Dale's Dimension Door animation: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #301 // Change the appearance of Valygar's armor: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #303 // Give Shambling Mounds their proper soundset: v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #500 // Slightly expanded storage capacity for containers -> Use the recommended storage capacity value (999): v2.01

~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #600 // Expanded temple services: v2.01

~SETUP-BPSERIES.TP2~ #0 #0 // BPSeries v3

~P5TWEAKS/SETUP-P5TWEAKS.TP2~ #0 #10 // Drop Items on Frozen Death: v2

~P5TWEAKS/SETUP-P5TWEAKS.TP2~ #0 #20 // Drop Items on Disintegration: v2

~P5TWEAKS/SETUP-P5TWEAKS.TP2~ #0 #30 // Drop Items on Imprisonment: v2

~P5TWEAKS/SETUP-P5TWEAKS.TP2~ #0 #40 // Drop Items on Petrification: v2

~P5TWEAKS/SETUP-P5TWEAKS.TP2~ #0 #50 // Restore SoA Background Music for Promenade Cutscene: v2

~SETUP-XPMOD.TP2~ #0 #1 // Creature XP Reduction -> Reduce to 50%

~SETUP-XPMOD.TP2~ #0 #12 // Quest XP Reduction -> Reduce to 50%

~SETUP-BP-BALANCER.TP2~ #0 #3 // XP for Spell Learning -> At 4% from your current configuration

~SETUP-BP-BALANCER.TP2~ #0 #8 // XP for Disarming Traps -> At 4% from your current configuration

~SETUP-BP-BALANCER.TP2~ #0 #13 // XP for Pick Pocket -> At 4% from your current configuration

~SETUP-BP-BALANCER.TP2~ #0 #16 // Installing files needed for the components of the group "Balancing XP and items of several mods"

~SETUP-BP-BALANCER.TP2~ #0 #18 // Restore original BG1 creatures' XP and items -> Also remove SOME (partly random) overpowered custom items from other Mods

~SETUP-BP-BALANCER.TP2~ #0 #21 // Item and XP Balancing for 'Dark Side of the Sword Coast (v2.15)' -> Also randomly remove SOME overpowered custom items (will not affect quest relevanted items)

~SETUP-BP-BALANCER.TP2~ #0 #24 // Item and XP Balancing for 'Northern Tales of the Sword Coast (v1.70a)' -> Also randomly remove SOME overpowered custom items (will not affect quest relevanted items)

~SETUP-BP-BALANCER.TP2~ #0 #27 // Item and XP Balancing for 'Secret of Bone Hill (v2.40)' -> Also randomly remove SOME overpowered custom items (will not affect quest relevanted items)

~SETUP-BP-BALANCER.TP2~ #0 #30 // Item and XP Balancing for 'DrizztSaga (v1.0)' -> Also randomly remove SOME overpowered custom items (will not affect quest relevanted items)

~CONTAIN/SETUP-CONTAIN.TP2~ #0 #10 // Unique Containers -> Unique icons and names: Beta 2

~SETUP-NSCPORTRAITS.TP2~ #0 #0 // NPC Portraits: v1.5

~SETUP-END_BIFF.TP2~ #0 #1 // Override Biffing -> This method biffs all files in the override folder and it's not possible to uninstall it.

~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate v7.1 - including colored Baldur's Gate map icons -> New Worldmap for use with Mega Modification...: v7.1

~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #2 // Worldmap for Throne of Bhall -> Use new Worldmap for Throne of Bhaal as well: v7.1

~SCSII/SETUP-SCSII.TP2~ #0 #4020 // Make Watchers' Keep accessible between SoA and ToB: v8

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #0 // Nythrun's Level 1 NPCs: List party-joinable NPCs (required to install any other components): v1.2eib6

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1 // Tweak weapon proficiencies for some classes (a la Ashes of Embers and aVENGER's Rogue Rebalancing?: v1.2eib6

~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #3 // Joinable NPCs more closely match the player character's experience?: v1.2eib6

~SETUP-BGTMUSIC.TP2~ #0 #0 // Baldur's Gate Trilogy - Music -> Full Baldur's Gate and Tales of the Sword Coast Music

~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod: Widescreen Mod v2

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Probably a stupid question, but - have you killed all his allies already? Improved final battle component from SCS makes it impossible to kill him unless all of the others are dead.

If yes, did you try to reload a previous save (outside the temple would suffice, I'd say) and do the battle again? Maybe the script misfired for a bunch of reasons.

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i had the same problem on a previous run through of SCS and I just don't install make final battle tougher (I DID kill everyone first).

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Are you sure that no one escaped through the temple door outside? Diarmid sometimes does that, and it's extremely annoying since you cannot go outside to kill him and cannot kill Sarevok as well. Did you actually see all of the four lackeys of Sarevok die?

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Are you sure that no one escaped through the temple door outside? Diarmid sometimes does that, and it's extremely annoying since you cannot go outside to kill him and cannot kill Sarevok as well. Did you actually see all of the four lackeys of Sarevok die?

 

I have just had the same problem.

When I use Cloudkill on Semaj, he dies and then Saverok talks to me but does not teleport Diarmid or Angelo in.

 

That makes Saverok unkillable.

 

If I talk to Saverok first everything goes OK.

 

It is a minor bug, but a bit annoying.

Edited by Grimwald

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Are you sure that no one escaped through the temple door outside? Diarmid sometimes does that, and it's extremely annoying since you cannot go outside to kill him and cannot kill Sarevok as well. Did you actually see all of the four lackeys of Sarevok die?

 

I have ran into the same problem. Diarmid moves outside, its check mate - you cannot kill Sarevok. His other lackeys are dead, there are three dead skeletal warriors on the ground to prove it.

 

I am intrigued as to how blocking the temple exit works in the engine, because it does not affect NPCs obviously.

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....so just Sarevok & I left in the Temple of Bhaal......he is chasing me around, I cannot kill him...I somehow position myself behind a pillar and he cannot find me! Rejoice I can save the game. Checking the SPRITEISDEAD global variables, for any avoidance of doubt:

 

All these have value 1:

 

GALDOR

SEMAJ

TAZOK

 

There is no entry for DIARMI, looks like a bug to me for sure.

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Just double confirming, I used the CLUAConsole to move outside the temple and Diarmid was there.

Edited by Drelnza

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