Kulyok Posted June 19, 2009 Share Posted June 19, 2009 "Come back! The Unseeing Eye has been killed, but not all is lost!" © No, seriously, it'd be good to see IWD-in-BG2 ready and working. I've got IWD NPC prepared, and all that. And we're worried, sort of. DavidW? Come back? Pretty please? Link to comment
grogerson Posted June 22, 2009 Share Posted June 22, 2009 (quietly waits for next hotfix patch) Link to comment
AnnabelleRose Posted June 22, 2009 Share Posted June 22, 2009 <insert appropriate smiley that expresses my desire for this project to be completed here> Link to comment
Luridel Posted June 28, 2009 Share Posted June 28, 2009 -politely expresses continued interest in IWD-in-BG2- Link to comment
Guest Quazi Posted July 1, 2009 Share Posted July 1, 2009 So in this mods current state is it fairly playable? Will I have to have a horde of saves to backtrack after game ending bugs? Link to comment
Kulyok Posted July 1, 2009 Author Share Posted July 1, 2009 Don't download it yet. You won't be able to move between some areas, and, therefore, complete the game. Link to comment
grogerson Posted July 2, 2009 Share Posted July 2, 2009 So in this mods current state is it fairly playable? Will I have to have a horde of saves to backtrack after game ending bugs? Check the "Beta Testing the Latest Version" thread to find some of the problems still needing to be addressed. And since this is still an early BETA, there are others I'm sure we haven't found yet. If you're interested in trying it as is, just make notes of what you find and post it in that thread. Just make sure you read the stickied threads so you know what to do... Link to comment
DavidW Posted July 3, 2009 Share Posted July 3, 2009 Hello - I do still exist, but I've been swamped in RL for the last couple of months (I'm trying to finish a book - I'm an academic for anyone who doesn't know, and I need it done by the end of the summer.) Sorry to abandon people here - hopefully I'll have more time in a week or two. Link to comment
Dakk Posted July 8, 2009 Share Posted July 8, 2009 It's alive!! Good to know that eventually IWD-in-BG2 as well as SCS I/II (and in effect, also SR) will again be bestowed the love and care they so deserve. Link to comment
Konalan Posted August 1, 2009 Share Posted August 1, 2009 I've been cut off from civilization for two months and hardly any progress has been made? Good thing I didn't miss all that much. Link to comment
DavidW Posted August 1, 2009 Share Posted August 1, 2009 Just to touch base: having spent the last couple of months caught up in RL stuff and the previous four months doing IWD-in-BG2, I now feel I ought to sort out SCS/SCSII (and, to be honest, need a break from the rather fiddly modding involved in IWD-in-BG2 to do something a bit easier). I'll come back to IWD-in-BG2 after that. I'll also get around to posting the source code somewhere, just in case anyone wants to help out in the interim. Link to comment
Dakk Posted August 1, 2009 Share Posted August 1, 2009 Sounds like the correct priorities to me. And never forget to manage RL, we need you to stay in for the long haul Mr. W Link to comment
Kulyok Posted September 14, 2009 Author Share Posted September 14, 2009 @bout IWD NPC for BG2: folks, if there's a new version of IWD-in-BG2, please, post at IWD NPC board at PPG, so I wouldn't miss it. I've got an IWD NPC for BG2 ready - well, for a while now, and I'd dearly love to release it at long last. Link to comment
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