Echon Posted August 31, 2004 Share Posted August 31, 2004 I have failed to make this one work at all, experimenting with both PCs and NPCs. NI claims this effect has three different modes; Increase/Decrease (0), Set (1) and Set % of (2) but I have had no success with any of these either. I was wondering if somebody else could confirm that it does not work. -Echon Link to comment
Avenger Posted September 1, 2004 Share Posted September 1, 2004 I think it sets the morale, try to check the immunity to fear spell, maybe that one uses it by setting the morale high. Link to comment
igi Posted September 1, 2004 Share Posted September 1, 2004 The current BG2 description is: Set Morale Failure [106],Irrelevant,Morale Break,Sets the targetted creature(s) morale failure possibility, based on the value specified by the 'Morale Break' field. Known values for 'Morale Break' are: 0 Enable morale failure 1 Disable morale failure (immune to failure) Maybe this applies to BG1 as well? Link to comment
Avenger Posted September 1, 2004 Share Posted September 1, 2004 according to iwd2's effect.src this is a numeric stat with flat point/cummulative/percentage modifiers. Link to comment
Kung Fu Man Posted September 2, 2004 Share Posted September 2, 2004 My findings in PST concur with what Avenger is saying: it modifies the Morale Fail stat of the target. Link to comment
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