Miloch Posted August 19, 2009 Share Posted August 19, 2009 There is an "unknown" flag in the ARE actors section at 0x38 that DLTCEP says should be set to -1 to make the CRE visible, and indeed, it always appears to be set to this in area files. Maybe you need to share more of your notes with igi, Avenger? Link to comment
devSin Posted August 19, 2009 Share Posted August 19, 2009 It's an expiry timer, but pretty worthless. It is being worked on, though. Link to comment
Avenger Posted August 19, 2009 Share Posted August 19, 2009 I try to keep up with Taimon, and will update it as soon as it is clear Link to comment
igi Posted August 30, 2009 Share Posted August 30, 2009 It's an expiry timer, but pretty worthless. Any more info? Hopefully it's not like the crappy expiry timer for items. Link to comment
Avenger Posted August 30, 2009 Share Posted August 30, 2009 I dont know much about it, but it looks like that. GemRB fills this field by 0, and any saved games from gemrb are devoid of actors Completely useless field, probably used for corpse removal. Link to comment
Taimon Posted August 31, 2009 Share Posted August 31, 2009 The engine uses it internally to determine when to remove a creature from an area. The value is in absolute ingame timer ticks. Link to comment
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