Salk Posted September 18, 2009 Share Posted September 18, 2009 Hello! My own revised weapon proficiency table will at certain conditions make the weapon speed go below zero (ex. a normal dagger and grandmastery with that weapon provides a weapon speed of -4). Can this cause issues or is it handled by the engine as a zero? Thanks! Link to comment
Miloch Posted September 19, 2009 Share Posted September 19, 2009 I think the minimum is zero, which pretty much attacks instantaneously anyhow, but I'm not sure. Link to comment
Ardanis Posted September 19, 2009 Share Posted September 19, 2009 It's already possible to have negative values, take kensai with grandmastery and a zero-SF weapon in hand. Still, nothing happens, so it'd be silly to assume they forgot to cap it at 0. Link to comment
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