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Problems installing "Improved Shade Lord" and "Original Tactics Improved Bodhi with SCSII scripting"


White Agnus

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Hi,

we got the following Error, if we install the "Improved Shade Lord" and "Original Tactics Improved Bodhi with SCSII scripting" components:

 

[scsii/misc/dw#proun.spl] loaded, 202 bytes
ERROR: [scsii/misc/dw#proun.spl] -> [override] Patching Failed (COPY) (Invalid_argument("Char.chr"))
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.

ERROR Installing [Improved Shade Lord], rolling back to previous state
[scsII/backup/7000/UNSETSTR.7000] SET_STRING uninstall info not found
Will uninstall   8 files for [SCSII/SETUP-SCSII.TP2] component 7000.



[scsii/misc/dw#proun.spl] loaded, 202 bytes
ERROR: [scsii/misc/dw#proun.spl] -> [override] Patching Failed (COPY) (Invalid_argument("Char.chr"))
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.

ERROR Installing [Original Tactics Improved Bodhi with SCSII scripting], rolling back to previous state
[scsII/backup/7071/UNSETSTR.7071] SET_STRING uninstall info not found
Will uninstall  23 files for [SCSII/SETUP-SCSII.TP2] component 7071.

 

I've watched over the dw#proun.spl but can't find something...

 

Regards

White Agnus

 

€ditH: Here are the weid.log, a changelog of dw#proun.spl (empty) and the dw#proun.spl from the installation

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I don't have the patience for free-but-lots-of-advertising download sites, sorry. Post the weidu.log directly if you want me to have a look.

 

(You're getting very weird errors that I don't get on my install, so I imagine it's either a corrupted install or some odd combination of mods.)

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(You're getting very weird errors that I don't get on my install, so I imagine it's either a corrupted install or some odd combination of mods.)

 

I can only say that i dont get any of those either.

 

I know that you hate me already for bothering ya will all the buggs, but since i'll make another run (for my tactics guide sake) i might aswell write down what i find in v11 too (in another thread if there are 10+)

 

For now, one minor thing that is still here.

 

- Instalation : "Add high level abilities to ToB priests" has a typo in 2nd option "All ToB priests who can cast 9th-level spells get HLAs"

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(You're getting very weird errors that I don't get on my install, so I imagine it's either a corrupted install or some odd combination of mods.)

 

I can only say that i dont get any of those either.

 

I know that you hate me already for bothering ya will all the buggs, but since i'll make another run (for my tactics guide sake) i might aswell write down what i find in v11 too (in another thread if there are 10+)

 

For now, one minor thing that is still here.

 

- Instalation : "Add high level abilities to ToB priests" has a typo in 2nd option "All ToB priests who can cast 9th-level spells get HLAs"

 

Oops. That's like the 10th time I've forgotten to fix that. (& no, I don't mind the bug reports at all; quite the reverse.)

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I don't have the patience for free-but-lots-of-advertising download sites, sorry. Post the weidu.log directly if you want me to have a look.

 

(You're getting very weird errors that I don't get on my install, so I imagine it's either a corrupted install or some odd combination of mods.)

 

It isn't my installatio, I only report that issue... ???

 

The weidu.log is too long...

I've uploaded it at my bplaced site: http://whiteagnus.bplaced.net/filemanager/...Issue/WeiDU.log

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How many entries are in msectype.2da when this happens?

I suspect that there is a "WRITE_BYTE value", where value is outside the normal byte range.

 

/Edit: Or better, upload the msectype.2da to your place -- maybe the WeiDU 2DA functions are returning wrong values.

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OK, looking at that modlist, your best bet is to ask at SHS - I don't know enough about megamod installations to troubleshoot anything that complicated.
Well, White Agnus is actually one of the Megamod regulars in the German boards, so... it's just a warning that something might have been wrong.
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OK, looking at that modlist, your best bet is to ask at SHS - I don't know enough about megamod installations to troubleshoot anything that complicated.
Well, White Agnus is actually one of the Megamod regulars in the German boards, so... it's just a warning that something might have been wrong.

 

Not sure I understand, sorry.

 

As far as megamods are concerned, my position is that it's way too time-consuming for me to find out which of 50+ mods is running into problems with SCSII. If someone says "SCSII fails to install when I have mod X installed", I might have a look.

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A very sensible position.

 

I think the BWP people just wanted to report the issue, not knowing what might causing this.

 

By the way, I received the msectype.2da and I can tell you that it's definitely the huge number of entries in that file that is causing this problem. (It exceeds the byte range, and WRITE_BYTE fails accordingly.)

You just got unlucky that SCSII is the mod that adds entry #257. ???

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Is there any info on which mod does this, fills all fields in msectype? I suspect the reason for doing so was a noble one, much like creating an empty moraleai.ids so that dltcep doesn't grumble on it's absense, but in reality it will prevent mods from introducing custom sectypes, and it is a serious issue that's better be solved asap.

 

Change-log for msectype.2da would be the most appreciated.

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