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The passing of time...


Sorrow

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One thing that annoys me in IE games that the time is accelerated 10 times.

It was done to make rounds last a minute like in the original AD&D. I think it would be more sensible to shorten the round to 6 seconds and to have a normal passage of time.

 

Could such an option get implemented in GemRB?

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It is definitely possible, but only after we figured out time in the original games.

Most likely they have different times, so we will need a way of customisation anyway.

 

Even if such an option exists, you will have to modify projectiles and effect timings yourself.

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