Jump to content

The passing of time...


Recommended Posts

One thing that annoys me in IE games that the time is accelerated 10 times.

It was done to make rounds last a minute like in the original AD&D. I think it would be more sensible to shorten the round to 6 seconds and to have a normal passage of time.


Could such an option get implemented in GemRB?

Link to comment

It is definitely possible, but only after we figured out time in the original games.

Most likely they have different times, so we will need a way of customisation anyway.


Even if such an option exists, you will have to modify projectiles and effect timings yourself.

Link to comment


This topic is now archived and is closed to further replies.

  • Create New...