JosephAnthony Posted December 13, 2009 Share Posted December 13, 2009 Hey everyone, I hope I'm posting this in an acceptable spot. I recently stumbled upon your great modding community while trying to accomplish a couple things regarding Icewind Dale. I've spent a couple of hours trying to track down a program for unpacking .bif files used by IWD. I found a couple made by the NWN community, but the file format appears to be different, as it doesn't work properly upon creating a file folder to hold the unpacked files. Anyways, I was hoping someone here might point me in the right direction. As for my interest in this, I'm actually thinking of heavily editing Dragon Age: Origins to play more like the original Black Isle IE games. I'm starting with editing the UI, and would like to access the IWD textures so I can update them (won't take much since they are already beautiful, even 10 years later) and implement them in some fashion into the Dragon Age UI. But yeah, a big thanks in advance for any responses! Link to comment
Jarno Mikkola Posted December 13, 2009 Share Posted December 13, 2009 I hope I'm posting this in an acceptable spot. I recently stumbled upon your great modding community while trying to accomplish a couple things regarding Icewind Dale. I've spent a couple of hours trying to track down a program for unpacking .bif files used by IWD. I found a couple made by the NWN community, but the file format appears to be different, as it doesn't work properly upon creating a file folder to hold the unpacked files. Anyways, I was hoping someone here might point me in the right direction. Well, the .bif files can't really be 'extracted', what you can do is get an Infinity Engine edition tool like the Near Infinity, and use that to look and export the game files there. There is a v1.33b20 here, but you'll have to build it from the resources, so I recommend you to download the v1.33b19 from here(the Taimon's post, the .jar file usable with Java 1.6...), and use that. Link to comment
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