StrixO Posted June 28, 2010 Share Posted June 28, 2010 Quarterstaff created through "Enchanted Weapon" spell has the dubious name of "Bastards! I thought they were my friends", rather than "Quarterstaff +3". I tried a handful of other weapons and they were all titled correctly. On Tutu. // Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [subcomponent Name -> ] Component Name [ : Version] ~SETUP-TUTUFIX.TP2~ #0 #3 // BG2 Ammo Stacks ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements: v9 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v9 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1100 // Reveal City Maps When Entering Area: v9 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1110 // Add Map Notes: v9 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash): v9 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v9 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3012 // Maximum HP for NPCs (the bigg) -> For Party-Joinable NPCs Only: v9 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3030 // Easy Spell Learning -> 100% Learn Spells: v9 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3120 // Happy Patch (Party NPCs do not complain about reputation) -> NPCs are never angry about reputation: v9 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: v9 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: v9 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: v9 ~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: v9 ~SETUP-EASYTUTUSPAWNRANDOMIZER.TP2~ #0 #3 // EasyTutu Spawn Randomizer -> Base Spawn Chance: 60% ~SETUP-EASYTUTUSPAWNRANDOMIZER.TP2~ #0 #11 // Respawn Interval Selection -> Respawn Interval: 4 game days ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v3 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #10 // Deva and Planetar Animations: v3 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v3 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v3 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #40 // Cure Sleep Fix: v3 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #50 // Remove Disabled Spells from Spell Selection Screens: v3 ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v3 ~SETUP-SCS.TP2~ #0 #3001 // Standardise spells: BG1 vs BG2 -> Introduce BG2 spell scrolls into BG1: v14 ~SETUP-SCS.TP2~ #0 #3040 // NPCs go to inns: v14 ~SETUP-SCS.TP2~ #0 #4030 // Move Boo out of quick access and into Minsc's pack: v14 ~SETUP-SCS.TP2~ #0 #2000 // Make elemental arrows more like their BG2 counterparts: v14 ~WIZARD/SETUP-WIZARD.TP2~ #0 #0 // Wizard Kit ~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod -> for the original Infinity Engine (CHOOSE THIS!): Widescreen Mod v2.31 'Wizard kit' is one of my own tweaks, and doesn't introduce anything that would have caused the naming issue. Link to comment
Demivrgvs Posted June 29, 2010 Share Posted June 29, 2010 Mmm...I don't know I use pre-existing string references and if you say other weapons are fine I'd say it's an install-issue which may have messed up the string. On second though, I have a doubt I have to investigate on, because I'm using pre-existing string references of BG2, while a TuTu (BG1-only) install may use different strings (e.g. most +3 weapons didn't existed there). Link to comment
StrixO Posted June 29, 2010 Author Share Posted June 29, 2010 Mmm...I don't know I use pre-existing string references and if you say other weapons are fine I'd say it's an install-issue which may have messed up the string. On second though, I have a doubt I have to investigate on, because I'm using pre-existing string references of BG2, while a TuTu (BG1-only) install may use different strings (e.g. most +3 weapons didn't existed there). I just tried 'enchanted weapon: quarterstaff' on an otherwise clean ToB (patch and SR only) and the stringref:name was empty (no name at all). Tried another weapon (dagger, I think) and it worked fine. Link to comment
Demivrgvs Posted June 29, 2010 Share Posted June 29, 2010 I just tried 'enchanted weapon: quarterstaff' on an otherwise clean ToB (patch and SR only) and the stringref:name was empty (no name at all). Tried another weapon (dagger, I think) and it worked fine.I don't understand...I've just checked it and it uses string 37171 which should be the deafult string in BG2 for 'Quarter staff +3'. I'll look into it a little more. Link to comment
StrixO Posted June 29, 2010 Author Share Posted June 29, 2010 I just tried 'enchanted weapon: quarterstaff' on an otherwise clean ToB (patch and SR only) and the stringref:name was empty (no name at all). Tried another weapon (dagger, I think) and it worked fine.I don't understand...I've just checked it and it uses string 37171 which should be the deafult string in BG2 for 'Quarter staff +3'. I'll look into it a little more. That's odd, then. In Tutu, the misname "Bastards! I thought they were..." is stringref 86609, rather than 37171. 37171 is "Quarterstaff +3" in my Tutu and ToB installations, so I'm not sure why mine should be mixed up. I'll look into the SCS folder and see if I can help locate the problem. EDIT: "DVENSTAF.ITM" for SPWI417 has the identified name stringref as 86609. That seems to be the problem. Link to comment
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