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Revised Fiends


Demivrgvs

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I do not like that the only chance of a fiend to revolt is at the summoning time.

The original had the "feature" that if your PfE was dispelled the fiend could attack you, and that the fiend attacked innocents (which i didn't know, and summoned one to deal with the zerth party in the city .... opss, reputation in the shitter)

An allied fiend (green circled) can still revolt against your party if you harm it even accidentaly (unlike pretty much all other SR summons who are fully allied even under unfriendly AoE spells). Furthermore, pay attention summoning fiends in an area with friendly NPCs or innocents because they really cannot care less about them when summoning their AoE spells such as Fireballs or Meteror Storms.
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