Avenger Posted August 24, 2010 Share Posted August 24, 2010 This action is missing from action ids (for a good reason). It looks like it has a single int parameter. This int parameter is the internal global ID of a travel region. So, this action is entirely useless for modding. It is tempting to make this one work with the name of the travel region, so it would be useful for modders. (Is there any existing action that makes an npc use a travel region?) Link to comment
devSin Posted August 24, 2010 Share Posted August 24, 2010 (Is there any existing action that makes an npc use a travel region?)Not that I'm aware, no (an NPC can traverse one, generically, if it's nearby, but this is only done in hardcode). Link to comment
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