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SCSII's 'Make the starting dungeon slightly harder' comp. "small cheat"


Guest guest_david

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Next time they try to rest spawn 10 vampires on top of the player along with a vampire mage.
Like above, from where do you pull off those 10 Vampires ? There is a total of 1 in the first dungeon/prison, and I don't see it much wanting to hunt the PC, while near it's grave there's shadow thieves/mercenaries... it could be done if you would put the dungeon to be growling with enemies of that sort, but what's the point... this is not the Tactics.

 

just have the rest button automatically trigger the Death movie. solved!
Has the advantage of being easy to code!
:) & :D

And so the issue can be put to.. rest?

Easy to code & good: is not the same thing, especially considering the general expect-able code from DavidW...
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Hmm, this is interesting. I installed fixpack, SR and then SCS-II (full installs of them all), and I still have goblins in my Irenicus dungeon. Illyich and his merry men are the only dwarves around on the first level. So now I'm wondering what other components of SCS-II I'm missing :thumbsup:

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