Guest! Posted October 3, 2010 Share Posted October 3, 2010 While dueling the wizards in the pits of Ust Natha, I noticed that: - mages won't detect my Globe of Invulnerability and keep casting Greater Malison et al. - mages cast Teleport Field, which has the unfortunate side effect of teleporting creatures outside the arena Link to comment
DavidW Posted October 3, 2010 Share Posted October 3, 2010 While dueling the wizards in the pits of Ust Natha, I noticed that:- mages won't detect my Globe of Invulnerability and keep casting Greater Malison et al. - mages cast Teleport Field, which has the unfortunate side effect of teleporting creatures outside the arena Thanks - will fix. Link to comment
Guest! Posted October 13, 2010 Author Share Posted October 13, 2010 Bumping this thread to point out two other possible bugs: - Mages cast several Power Word: Blind on the same character during Time Stop - Odamaron triggers the dispelling traps in his own lair, leaving him buck naked as soon as the battle starts Link to comment
Ardanis Posted October 13, 2010 Share Posted October 13, 2010 - mages won't detect my Globe of Invulnerability and keep casting Greater Malison et al.Can they actually see which kind of Globe is being used? Both MGoI and GoI use identical 155th opcode, and I believe it can't tell them apart. Link to comment
Guest! Posted October 13, 2010 Author Share Posted October 13, 2010 I have no idea. I'm as proficient with coding/modding/etc as I'm familiar with the wedding customs of the Buryat Mongols. Link to comment
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