Beholder Posted November 24, 2010 Share Posted November 24, 2010 Many people asked about reducing minimal resolution in widescreen mod from 800x600 to 642x482. Do you plan do it in next versions? Link to comment
Dakk Posted November 24, 2010 Share Posted November 24, 2010 See the topic that was at the top when you created this one. Link to comment
Beholder Posted November 24, 2010 Author Share Posted November 24, 2010 See the topic that was at the top when you created this one. Sorry, was inattentive. the bigg us not answer in that topic... Link to comment
Jarno Mikkola Posted November 24, 2010 Share Posted November 24, 2010 Sorry, was inattentive. the bigg us not answer in that topic... Was that: But the Bigg didn't answer the question you presented in that topic... so you would still like to have his answer to it. Speaking of questions to the bigg, erhm... Is there any theoretical chance that you could copy the original function, split it in half so you would get a function that would only extend one of the dimensions, so practically the mod components code wouldn't touch the other dimension at all(in any of the files, so you could delete them all ), which would bring the possibility of actually setting the first dimension to what the user likes while leaving the other to the default... so this new sub-components limits would possibly be 642-855x480 , or if you wish to, just make the sub-component have two full screen options, the 800x480 and 854x480. I am sure if you do manage to split the function this way, even on one of the IE games, Beholder and others would definitely volunteer as a beta-testers. Of course I don't understand much of the code you put into mod, so I cannot even have nightmares of the difficulties you are faced with. Link to comment
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