Guest Nivel Posted November 30, 2010 Share Posted November 30, 2010 Hello! Tried to play Icewind Dale through GemRB and found such bug: trolls in Dragon's Eye, at first, looks like Sarevok from BG1, and in second, can't be killed, because they can't be knocked out In fact, they can be knocked out, but only for a half of second, no time to finish them by fire In original IwD there is no such problem... Can it be fixed? PS: sorry for my poor English, not my native language Link to comment
lynx Posted November 30, 2010 Share Posted November 30, 2010 More like an orog. I can reproduce the problem and it really appears to be a troll. We have the correct entry in the avatars table though ... investigating. The death issue is script related. With careful timing you can kill them (eg. with flaming oil), but we'll need to fix it properly. Could be just a script problem though, my weidu decompile of eftrolg has plenty of syntax errors (!Dead("YSELF)") // YSELF)). edit: Ok, fixed the animation. Link to comment
Beholder Posted November 30, 2010 Share Posted November 30, 2010 Yes, it's orog. link to download savegame from Nivel Link to comment
lynx Posted November 30, 2010 Share Posted November 30, 2010 The script part is also fixed now. You'll have to compile a fresh version or get the rpm from http://gemrb.sourceforge.net/wiki/doku.php?id=download once they finish rebuilding. Link to comment
Avenger Posted December 1, 2010 Share Posted December 1, 2010 The script part is also fixed now. You'll have to compile a fresh version or get the rpm from http://gemrb.sourceforge.net/wiki/doku.php?id=download once they finish rebuilding. Nice! I knew the troll script problem for some time, but always forgot to investigate and fix it Link to comment
Guest Nivel Posted December 2, 2010 Share Posted December 2, 2010 Now it can be killed like a troll, but still looks like an orog Link to comment
Guest Nivel Posted December 2, 2010 Share Posted December 2, 2010 Excuse me, a little correction: trolls still cannot be killed, they only can be knocked out, after this they stay on the ground, totally ignoring fire... Link to comment
lynx Posted December 2, 2010 Share Posted December 2, 2010 It works for me. Are you sure you're running the bleeding edge gemrb? Link to comment
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