Beholder Posted December 5, 2010 Author Share Posted December 5, 2010 git diff Also I implemented some phone-specific features in source. See diff file. Link to comment
lynx Posted December 5, 2010 Share Posted December 5, 2010 I can't open that, it just keeps loading. Please upload it to some pastebin (the usual place for this stuff). Link to comment
Beholder Posted December 5, 2010 Author Share Posted December 5, 2010 You may click to this link: Link to comment
Beholder Posted December 5, 2010 Author Share Posted December 5, 2010 Please try this Link to comment
lynx Posted December 6, 2010 Share Posted December 6, 2010 Do you really need all the files to be executable? Link to comment
Beholder Posted December 6, 2010 Author Share Posted December 6, 2010 Oh, no. I modify files in windows, attributes is broken. Link to comment
Beholder Posted December 15, 2010 Author Share Posted December 15, 2010 Bugs with level up: 1. Level up image not displays in portrait. 2. Strange health addition: Jaheira level1 health 12/12 I click on level up button, this adds 3-8 health, Jaheira has 18/18 (such as) Then I close record window, now Jaheira has 18/21 savegame Link to comment
Beholder Posted December 21, 2010 Author Share Posted December 21, 2010 Another bug. My party goes from Temple area to Beregost. Beregost area load, but without party. Possible chars have remained on the Temple area? savegame Sprites of some creatures sometimes hides in battle (xvarts, dogs, gibberlings...) Link to comment
lynx Posted December 21, 2010 Share Posted December 21, 2010 the sprite (animation) problem is known. does that beregost move force an autosave? Link to comment
Beholder Posted December 21, 2010 Author Share Posted December 21, 2010 No autosave. I load my save from Temple and go to Beregost again. Bug repeats. And another strange fact, my party is not viewable in savegame area screenshot. I attached savegame, pleaseload it and try to go Beregost. I can't continue testing because my party have become "eternal prisoners of the temple" savegame Link to comment
lynx Posted December 21, 2010 Share Posted December 21, 2010 select everyone, open up the console if you can (ctrl-space) and enter MoveToArea("AR3300"). The fact that there is no autosave suggests it may be a subarea of Beregost, just like most inns and houses are. You can freely enter those while having other characters in the master area, so I hope you didn't just forget to select everyone. Link to comment
Beholder Posted December 22, 2010 Author Share Posted December 22, 2010 Ok, I'll try your solution. But it will be on PC, not on Android phone. Of course I do not forget to select everyone. Link to comment
Avenger Posted December 22, 2010 Share Posted December 22, 2010 There is an area transition bug with exits involving non master areas (like the temple). All party not required exits are behaving funny. Link to comment
Beholder Posted December 22, 2010 Author Share Posted December 22, 2010 Really the characters remain on the Temple. If I click on the edge of Beregost area (without characters ) , I come back to the Temple, party will be there. Do you plan to fix this bug in next version? Now only console hack works Link to comment
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