Rastor Posted October 22, 2004 Posted October 22, 2004 Here's the hex offsets for each of the IWD2 alignments, to be added to the IESDP. "0x11" - Lawful Good "0x12" - Lawful Neutral "0x13" - Lawful Evil "0x21" - Neutral Good "0x22" - True Neutral "0x23" - Neutral Evil "0x31" - Chaotic Good "0x32" - Chaotic Neutral "0x33" - Chaotic Evil
Smoketest Posted October 25, 2004 Posted October 25, 2004 Those are identical, though short a few values, to my ALIGN.IDS for BG1. 0x00 NO_ALIGNMENT 0x01 GOOD 0x02 GENEUTRAL 0x03 EVIL 0x10 LAWFUL 0x11 LAWFUL_GOOD 0x12 LAWFUL_NEUTRAL 0x13 LAWFUL_EVIL 0x20 LCNEUTRAL 0x21 NEUTRAL_GOOD 0x22 NEUTRAL 0x23 NEUTRAL_EVIL 0x30 CHAOTIC 0x31 CHAOTIC_GOOD 0x32 CHAOTIC_NEUTRAL 0x33 CHAOTIC_EVIL I suspect all of the IE games use the same values.
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