Ascension64 Posted January 30, 2011 Share Posted January 30, 2011 param2 = 1 does NOT change current HP as stated. ? bug Also, for non-permanent timings, param2 = 2 or 5 trumps the other param2 modifiers because m_BaseStats.maxHP is used as the base for the modification. This has implications for stacking behaviour. For example, X.CRE has 100 max HP. A.ITM gives +5 maxHP, B.ITM gives +20% maxHP. 1. If the % modifier uses the modified maxHP If I equip A, then B -> (100 + 5) * 1.2 = 126 If I equip B, then A -> (100 * 1.2) + 5 = 125 2. If the % modifier uses the base maxHP If I equip A, then B -> (100 + 5) -> 100 * 1.2 = 120 If I equip B, then A -> (100 * 1.2) + 5 = 125 Link to comment
igi Posted December 18, 2011 Share Posted December 18, 2011 Added to local copy, thanks. Link to comment
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