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Cant install majority of mods


Guest Djole

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All are reffering to error about illegal xx byte read from various files.Now, reading forum i saw when people posting their problems they present some list of Weidu mods, i dont know how to do that, but i have only installed easytutu, scs1 and BG2 Fixpack, since it was recomended for scs2.

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All are reffering to error about illegal xx byte read from various files.Now, reading forum i saw when people posting their problems they present some list of Weidu mods, i dont know how to do that, but i have only installed easytutu, scs1 and BG2 Fixpack, since it was recomended for scs2.

 

You find the file "weidu.log" in your BG2 directory, open it in Notepad, and copy-paste the contents into a post.

 

Incidentally, are you using WINE?

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I am not using WINE, although i dont know what it is ???

 

Here is the list

 

 

// Log of Currently Installed WeiDU Mods

// The top of the file is the 'oldest' mod

// ~TP2_File~ #language_number #component_number // [subcomponent Name -> ] Component Name [ : Version]

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Detectable spells (required for most other components): v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #1010 // Allow enemy AI to detect the party's magic items: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #1030 // Bugfix: Fix the Dispel Magic spell so it correctly allows for caster's level: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #3500 // Randomly change the locations of many in-game items: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #3980 // Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #3994 // Increase the price of a license to practise magic in Athkatla -> License costs 50,000 gp: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #4002 // Increase the price asked by Gaylan Baele -> Gaylan wants 80,000 gold pieces: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #4030 // Retrieve Dropped Items from Hell: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #4040 // Improved shapeshifting: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #4060 // Make the bard stronghold available to all classes: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #4061 // Make the cleric stronghold available to all classes: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #4062 // Make the druid stronghold available to all classes: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #4063 // Make the fighter stronghold available to all classes: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #4064 // Make the paladin stronghold available to all classes: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #4065 // Make the ranger stronghold available to all classes: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #4066 // Make the thief stronghold available to all classes: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #4067 // Make the wizard stronghold available to all classes: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6000 // Smarter general AI: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6010 // Better calls for help: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6030 // Improved Spiders: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6035 // Improved golems: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6040 // Give fiends more staying power by increasing their hit points (this component has no effect unless Improved Fiends is installed): v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6050 // Improved fiends -> Fiends have fast, uninterruptable innate magic: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6060 // Smarter genies -> Genies have fast, uninterruptable innate magic: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6070 // Give Celestials slightly more staying power: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6080 // Smarter celestials -> Celestials have fast, uninterruptable innate magic: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6090 // Give dragons more staying power by increasing their hit points: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6095 // Standardise dragon immunities: dragons in Shadows of Amn get the same immunities to vorpal attacks (etc) as their Throne of Bhaal cousins: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6108 // Enemy mages (and Elder Orbs) use Simulacrum and Project Image spells (this component will have no effect unless you install Smarter Mages or Smarter Beholders): v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6123 // Smarter mind flayers -> Illithids have enhanced damage resistance; Illithids can see through invisibility (matches Tactics mod): v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6130 // Improved Vampires: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6135 // Smarter githyanki: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6137 // Add high-level abilities (HLAs) to ToB mages -> All ToB mages who can cast 9th-level spells get HLAs: v15

// Recently Uninstalled: ~SCSII/SETUP-SCSII.TP2~ #0 #6138 // Add high-level abilities (HLAs) to SoA mages -> Only selected SoA mages get HLAs: v15

~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Detectable spells (required for most other components): v15

~SCSII/SETUP-SCSII.TP2~ #0 #1010 // Allow enemy AI to detect the party's magic items: v15

~SCSII/SETUP-SCSII.TP2~ #0 #1030 // Bugfix: Fix the Dispel Magic spell so it correctly allows for caster's level: v15

~SCSII/SETUP-SCSII.TP2~ #0 #3500 // Randomly change the locations of many in-game items: v15

~SCSII/SETUP-SCSII.TP2~ #0 #3980 // Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla: v15

~SCSII/SETUP-SCSII.TP2~ #0 #3994 // Increase the price of a license to practise magic in Athkatla -> License costs 50,000 gp: v15

~SCSII/SETUP-SCSII.TP2~ #0 #4002 // Increase the price asked by Gaylan Baele -> Gaylan wants 80,000 gold pieces: v15

~SCSII/SETUP-SCSII.TP2~ #0 #4030 // Retrieve Dropped Items from Hell: v15

~SCSII/SETUP-SCSII.TP2~ #0 #4040 // Improved shapeshifting: v15

~SCSII/SETUP-SCSII.TP2~ #0 #4060 // Make the bard stronghold available to all classes: v15

~SCSII/SETUP-SCSII.TP2~ #0 #4061 // Make the cleric stronghold available to all classes: v15

~SCSII/SETUP-SCSII.TP2~ #0 #4062 // Make the druid stronghold available to all classes: v15

~SCSII/SETUP-SCSII.TP2~ #0 #4063 // Make the fighter stronghold available to all classes: v15

~SCSII/SETUP-SCSII.TP2~ #0 #4064 // Make the paladin stronghold available to all classes: v15

~SCSII/SETUP-SCSII.TP2~ #0 #4065 // Make the ranger stronghold available to all classes: v15

~SCSII/SETUP-SCSII.TP2~ #0 #4066 // Make the thief stronghold available to all classes: v15

~SCSII/SETUP-SCSII.TP2~ #0 #4067 // Make the wizard stronghold available to all classes: v15

~SCSII/SETUP-SCSII.TP2~ #0 #6000 // Smarter general AI: v15

~SCSII/SETUP-SCSII.TP2~ #0 #6010 // Better calls for help: v15

~SCSII/SETUP-SCSII.TP2~ #0 #6030 // Improved Spiders: v15

~SCSII/SETUP-SCSII.TP2~ #0 #6035 // Improved golems: v15

~SCSII/SETUP-SCSII.TP2~ #0 #6040 // Give fiends more staying power by increasing their hit points (this component has no effect unless Improved Fiends is installed): v15

~SCSII/SETUP-SCSII.TP2~ #0 #6050 // Improved fiends -> Fiends have fast, uninterruptable innate magic: v15

~SCSII/SETUP-SCSII.TP2~ #0 #6060 // Smarter genies -> Genies have fast, uninterruptable innate magic: v15

~SCSII/SETUP-SCSII.TP2~ #0 #6070 // Give Celestials slightly more staying power: v15

~SCSII/SETUP-SCSII.TP2~ #0 #6080 // Smarter celestials -> Celestials have fast, uninterruptable innate magic: v15

~SCSII/SETUP-SCSII.TP2~ #0 #6090 // Give dragons more staying power by increasing their hit points: v15

~SCSII/SETUP-SCSII.TP2~ #0 #6095 // Standardise dragon immunities: dragons in Shadows of Amn get the same immunities to vorpal attacks (etc) as their Throne of Bhaal cousins: v15

~SCSII/SETUP-SCSII.TP2~ #0 #6108 // Enemy mages (and Elder Orbs) use Simulacrum and Project Image spells (this component will have no effect unless you install Smarter Mages or Smarter Beholders): v15

~SCSII/SETUP-SCSII.TP2~ #0 #6123 // Smarter mind flayers -> Illithids have enhanced damage resistance; Illithids can see through invisibility (matches Tactics mod): v15

~SCSII/SETUP-SCSII.TP2~ #0 #6130 // Improved Vampires: v15

~SCSII/SETUP-SCSII.TP2~ #0 #6135 // Smarter githyanki: v15

~SCSII/SETUP-SCSII.TP2~ #0 #6137 // Add high-level abilities (HLAs) to ToB mages -> All ToB mages who can cast 9th-level spells get HLAs: v15

~SCSII/SETUP-SCSII.TP2~ #0 #6138 // Add high-level abilities (HLAs) to SoA mages -> Only selected SoA mages get HLAs: v15

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v9.01

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~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v9.01
The SCSII "requires" this to be installed before it, not after... as it fixes a lot of issues the game has that give a lot of errors in the readings of files that the game makers farted... Uninstall the Fixpack, then uninstall the whole of SCSII, then Install the fixpack again, and then install SCSII.

 

The WinE is Windows under other Operation systems, so it's WINdows Emulator.

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I am using win xp.How do i uninstall mod, just delete their folder in bg2 directory or...?

 

Just run the mod and select ninstall for each option.

 

(There are shortcuts, but for the relatively-short install you've got, it's quicker just to do it that way.)

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