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GemRB Wish list


Guest salomonkane

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Guest salomonkane

Hello Everyone,

 

Among the wishes expressed here:

 

Mod Idea 1) Special Ability : Defence

Mod Idea 2) Special Ability : Soft Knock

Mod Idea 3) Special Ability : Fatality

Mod Idea 4) Weapon Proficiency : Unarmed Attack Style

Mod Idea 5) Multiclass Option : Fighter/Cleric/Thief

Mod Idea 6) Expanded Weapons Slots

Mod Idea 7) Expanded GUI

Mod Idea 8 ) Realms fighting styles

Mod Idea 9 ) Non-Weapons Proficiencies

Mod Idea 10 ) Socketed Items

Mod Idea 11 ) Expanded Sound Set/ Expanded Ambiant Sound

Mod Idea 12 ) Expanded Team

Mod Idea 13 ) Optionnal Feature: Race/Faction

Mod Idea 14 ) Custom Humanoid CRE

Mod Idea 15 ) Throwing Weapon Switch

Mod Idea 16 ) Alignement Compass

Mod Idea 17) Localized Damage

 

What might be workable ideas with GemRB ? ...

 

Thank You .

 

Details :

http://www.shsforums...91&?do=findComment&comment=509391

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Really, you could do a bit of research on your own.

At least know that PST is a supported game in GemRB :)

 

Without actually reading your list: yes, all of it is possible.

 

Alignment change a la PST is possible in every IE game without GemRB.

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Guest salomonkane
Really, you could do a bit of research on your own.

It seemed rather to have been fairly comprehensive (CF the different topics that I have written)

At least know that PST is a supported game in GemRB

I know, but I do not see the connection with my comments ...

 

Without actually reading your list: yes, all of it is possible.

It bore you to substantiate your answers?

 

And to answer at this :

Otherwise what are the limits of code (hardcoded) that can be crossed with GemRB and which are not ... ?

 

Thank You :)

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Really, you could do a bit of research on your own.

It seemed rather to have been fairly comprehensive (CF the different topics that I have written)

At least know that PST is a supported game in GemRB

I know, but I do not see the connection with my comments ...

Now, that's really sad. Two of the items are features of PST.

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Guest salomonkane
Now, that's really sad. Two of the items are features of PST.

Exactly (happy), I wonder if eventually we can implement all theses features in one self made game , or in one of I.E. Game ; with GemRB emulator and tools associated ... ?

(you will see, we will arrive by mutual understanding ... with a little goodwill ...) :) .

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Avenger, pretty much like me, doesn't like idiots and doesn't like seeing a tower of badly-formed questions.

 

Try making a minimalist quest (some items, spells, creatures, scripts and dialogue) and you'll have a passing understanding of the feasibility of each of your requests (hint: almost all of them would require a large overhaul of the engine, to the extent that they wouldn't be feasible outside of a total conversion).

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Now, that's really sad. Two of the items are features of PST.

Exactly (happy), I wonder if eventually we can implement all theses features in one self made game , or in one of I.E. Game ; with GemRB emulator and tools associated ... ?

(you will see, we will arrive by mutual understanding ... with a little goodwill ...) :) .

There was a misunderstanding. What you really want is a game that has the listed features.

GemRB is not a game, it is just an engine. Everything that is vaguely possible in the original IE (any variations), should be possible in a GemRB supported game.

So questions like "will gemrb support X feature" where x feature is known to be possible or even DONE in an official game are totally uninformed.

 

Some other parts of your list were taken from other games, and may be a legitimate wish.

Others (like increased party size) were already written on these forums more than once.

If you are a player, who doesn't know (or rather doesn't have even the vague idea) what is possible already, it is really futile to present a list like this.

 

Obviously, you wanted to express your desire to play a new IE game, that has your wishlist. Me too. But, GemRB is not a game, again.

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