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Possible incompatibility with D0Questpack Hell Trials


Guest N-ghost

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Guest N-ghost

Heya.

 

When trying to install Questpack's Revised Hell Trials after SCS (to be more precisely, after Initialise component of v.17-18, I think), it will generate fixpack-related warning on d6_a1.baf even with workaround (http://forums.gibberlings3.net/index.php?showtopic=8676) at work.

 

And if you try to install SCS after the Questpack, you get this:

 

1.jpg

 

Hope I'm not too hasty to lay blame.

Keep up the good work and thanks.

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Guest N-ghost

WeiDU.log so far (though there's nothing much to look at):

 

// Log of Currently Installed WeiDU Mods

// The top of the file is the 'oldest' mod

// ~TP2_File~ #language_number #component_number // [subcomponent Name -> ] Component Name [ : Version]

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v9.01

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1001 // BG2 Fixpack - Game Text Update -> GTU Classic (from Baldurdash, by Kevin Dorner): v9.01

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #2 // Super Happy Fun Lucky Modder Pack: v9.01

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v9.01

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v9.01

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v9.01

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day: v9.01

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes: v9.01

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes: v9.01

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers: v9.01

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial: v9.01

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v9.01

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v9.01

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v9.01

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v9.01

~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v9.01

~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: 1.10 (28 August 10)

~SETUP-GUI.TP2~ #0 #2 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding staff)

~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate - including colored Baldur's Gate map icons: v8.01

~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #1 // Worldmap for Throne of Bhaal -> Use new Worldmap for Throne of Bhaal as well: v8.01

~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v18

~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v18

~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait: v18

~BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait: v18

~BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait: v18

~BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait: v18

~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait: v18

~BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait: v18

~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v18

~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v18

~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v18

~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v18

~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v18

~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v18

~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v18

~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v18

~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v18

~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v18

~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v18

~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v3

~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #10 // Deva and Planetar Animations: v3

~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v3

~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v3

~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #40 // Cure Sleep Fix: v3

~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #50 // Remove Disabled Spells from Spell Selection Screens: v3

~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v3

~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #3 // Angelo Notices Shar-teel: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses: v12

~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elven Charm and Sleep Racial Resistance: v12

~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements

~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements

~SETUP-D0QUESTPACK.TP2~ #0 #2 // Creature & Area Improvements -> All Creature Improvements

~SETUP-D0QUESTPACK.TP2~ #0 #3 // Creature & Area Improvements -> Boss Improvements Only

~SETUP-D0QUESTPACK.TP2~ #0 #4 // Alternative Harper/Xzar Plot

~SETUP-D0QUESTPACK.TP2~ #0 #5 // Extended Reynald Sequence

~SETUP-D0QUESTPACK.TP2~ #0 #6 // Intrigue In The Copper Coronet

~SETUP-D0QUESTPACK.TP2~ #0 #7 // Rahul Kanakia's Potion Quest

~SETUP-D0QUESTPACK.TP2~ #0 #8 // Revised Hell Trials

~SETUP-D0QUESTPACK.TP2~ #0 #9 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement

~SETUP-D0QUESTPACK.TP2~ #0 #11 // Saving Sanik In Brynnlaw

~SETUP-D0QUESTPACK.TP2~ #0 #12 // Burglary Of The Bookkeeper

~SETUP-D0QUESTPACK.TP2~ #0 #13 // New Fate For The Dryads' Acorns

~SETUP-D0QUESTPACK.TP2~ #0 #14 // The Tragedy Of Besamen

~SETUP-D0QUESTPACK.TP2~ #0 #15 // Further Slaver Involvement

~SETUP-D0QUESTPACK.TP2~ #0 #16 // Sending The Solamnic Knights Home

~SETUP-D0QUESTPACK.TP2~ #0 #17 // Nazariel The Lich

~SETUP-D0QUESTPACK.TP2~ #0 #18 // Reward Negotiation

~SETUP-D0QUESTPACK.TP2~ #0 #19 // Infernal Thievery

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Heya.

 

When trying to install Questpack's Revised Hell Trials after SCS (to be more precisely, after Initialise component of v.17-18, I think), it will generate fixpack-related warning on d6_a1.baf even with workaround (http://forums.gibberlings3.net/index.php?showtopic=8676) at work.

This can't have anything to do with SCSII, as a full SCSII install doesn't edit the relevant file. (But in any case installing Questpack after SCSII is a bad idea.)

 

And if you try to install SCS after the Questpack, you get this:

1.jpg

 

I'm unable to reproduce this on my install: SCSII's initialise component installs fine on top of a full install of Questpack. At a guess, some other mod is messing up spwi519.spl. If you know how, do a change-log on spwi519.spl and tell me what you get.

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It would appear as if SCS fails to detect SR's presence and replace the modified spwi519.spl with vanilla copy, as the error indicates that no 226 opcode was found (SR's doing). I'm at loss how it could happen, short of QP somehow removing SR's marker...

 

This can't have anything to do with SCSII, as a full SCSII install doesn't edit the relevant file. (But in any case installing Questpack after SCSII is a bad idea.)
It does in 4050 'No chunking' component (scsii/misc/nochunk.tph).

	COPY_EXISTING ~ar2904.bcs~ ~override~
	DECOMPILE_BCS_TO_BAF
	REPLACE_TEXTUALLY CASE_INSENSITIVE ~ReallyForceSpell(Player2,HELL_EXPLODE)~ ~ReallyForceSpell(Player2,HELL_EXPLODE) ActionOverride(Player2,LeaveParty()) Wait(1)~ 
	COMPILE_BAF_TO_BCS 
BUT_ONLY_IF_IT_CHANGES

 

PS Well, I've been asked to fully traify Questpack a couple of months ago. Guess I might as well fix and optimize it too.

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It would appear as if SCS fails to detect SR's presence and replace the modified spwi519.spl with vanilla copy, as the error indicates that no 226 opcode was found (SR's doing). I'm at loss how it could happen, short of QP somehow removing SR's marker...

 

This can't have anything to do with SCSII, as a full SCSII install doesn't edit the relevant file. (But in any case installing Questpack after SCSII is a bad idea.)
It does in 4050 'No chunking' component (scsii/misc/nochunk.tph).

	COPY_EXISTING ~ar2904.bcs~ ~override~
	DECOMPILE_BCS_TO_BAF
	REPLACE_TEXTUALLY CASE_INSENSITIVE ~ReallyForceSpell(Player2,HELL_EXPLODE)~ ~ReallyForceSpell(Player2,HELL_EXPLODE) ActionOverride(Player2,LeaveParty()) Wait(1)~ 
	COMPILE_BAF_TO_BCS 
BUT_ONLY_IF_IT_CHANGES

OK, looks as if I missed that. Sorry.

 

PS Well, I've been asked to fully traify Questpack a couple of months ago. Guess I might as well fix and optimize it too.

 

If you're seriously doing that, I have an alpha of Sim's v3. It's on my long-term list to sort it out and release it, but I'd be happy to hand it over if you're doing a thorough rework anyway.

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PS Well, I've been asked to fully traify Questpack a couple of months ago. Guess I might as well fix and optimize it too.

If you're seriously doing that, I have an alpha of Sim's v3. It's on my long-term list to sort it out and release it, but I'd be happy to hand it over if you're doing a thorough rework anyway.

Since you're at it, can you rework the Additional Shadow Thieves content? It overwrites several creatures.

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So what is the workaround for the issue? I believe all BWP users will get this error as SCS goes right after the Questpack in the guide.

There isn't one, as I can't reproduce the problem. If someone explains to me how to produce it, that's different.

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OK, here's the WeiDU.log. The number of mods is minimal.

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1000 // BG2 Fixpack - Game Text Update -> GTU Light (by Wisp): v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings,   Dwarves, and Gnomes: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers   and Stalkers: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in  Wrath Hell Trial: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v9.01 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun: v9.01 BWP Fix
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: 1.11 (January 2011)
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #10 // Deva and Planetar Animations: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #40 // Cure Sleep Fix: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #50 // Remove Disabled Spells from Spell Selection Screens: v3
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v3
~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements: v2.3 (Feb 14, 2010) BWP Fix
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v2.3 (Feb 14, 2010) BWP Fix

After this the "Initialise" component of SCS fails with the message stated on the screenshot above.

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EDIT

 

F2ck it. I was far too stupid to notice it's SCS forum, not SCS2.

// Ardanis's Spell Shield fix

ACTION_IF (!FILE_EXISTS_IN_GAME ~dw#spellshieldfix.mrk~ AND !FILE_EXISTS_IN_GAME ~dvsrv4here.mrk~) BEGIN
 COPY_EXISTING ~misc01.itm~ ~override/dw#spellshieldfix.mrk~
 LAUNCH_ACTION_MACRO ~ardanis_spell_shield~
END

// in case Fixpack hasn't already done it, disable the 0-byte items

ACTION_FOR_EACH ~dodgyitem~ IN iplot01k iplot04g iplot04h iplot04i BEGIN
  ACTION_IF !FILE_EXISTS ~override/%dodgyitem%.itm~ THEN BEGIN
  DISABLE_FROM_KEY ~%dodgyitem%.itm~
  END
END

// Ardanis's Spell Shield fix



ACTION_IF (!FILE_EXISTS_IN_GAME ~dw#spellshieldfix.mrk~ AND !FILE_EXISTS_IN_GAME ~dvsrv4here.mrk~) BEGIN
 COPY_EXISTING ~misc01.itm~ ~override/dw#spellshieldfix.mrk~
 ACTION_IF FILE_EXISTS_IN_GAME ~dvimhere.mrk~ BEGIN
	COPY ~scsii/spell/spwi519.spl~ ~override~
 END
 LAUNCH_ACTION_MACRO ~ardanis_spell_shield~
END

I assume it's the former block causing the trouble.

 

However, I still do not understand why it did install after SR but without QP. Or did that actually happen?

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Aha. No, I hadn't noticed this was SCS, not SCSII, either. I'm afraid that even though I support BGT, I still think of this as a TUTU mod, so when I see the BG2Fixpack, I automatically assume SCSII.

 

I can now reproduce this (with Spell Revisions and nothing else installed) and Ardanis is right, it's a copy-paste error (I copied over the working SCSII version of the code but failed to delete the earlier version).

 

The "workaround" is to re-download the mod and reinstall, i.e. this is now fixed silently in v18.

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