gojirasan Posted April 13, 2011 Posted April 13, 2011 Wasn't this supposed to be fixed? I thought I read about it somewhere but now I can't remember where. I was just testing this and the werewolves do damage with AI turned off and without my attacking them. When I kill them sure enough it says "illusion dispelled" and no xp. They aren't that hard even straight out of chateau irenicus, but Aerie tells you not to attack until you take damage and with scsII installed that advice seems to be just plain wrong. I tested this without scsII (bg2tob+patch+bg2fixpack+bg2tweaks) and the illusory werewolves do no damage when they hit as long as you don't hit them first. So this seems to be a genuine scsII bug. I get the distinct impression I am not the first person to notice this, but I haven't been able to find any thread topics on it.
Guest Karmapowered Posted April 23, 2011 Posted April 23, 2011 This happened in my game as well. Ditto here. I always rush through the room anyway, straight up the stairs, to nuke that lil' fella down No real point in wasting more time inside, to be honest.
DavidW Posted April 25, 2011 Posted April 25, 2011 Sounds like a bug, yeah. One more for the to-do list (don't hold your breath).
phordicus Posted April 26, 2011 Posted April 26, 2011 for the record, i had this same problem but assumed it was due to my mucking about with things. when i tested, it was only the southeastern-most werewolf that was immediately "real" (weapon slot misassigned? can't remember). i just RP'd and thought how effective it would really be to have a few genuine creatures mixed in with illusory ones (something for illusion specialists).
RobinHood70 Posted July 10, 2011 Posted July 10, 2011 Okay, got it! In Near Infinity, find ILLUSION.ITM and in the Item Ability editor, change Damage Type from Slashing (3) to None (0).
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