Guest Rusman Posted May 26, 2011 Share Posted May 26, 2011 This is a great project, and I'm really excited to play all of the great Infinity Engine games on my new tablet. I'm having a problem determining the game path within my GebRB.cfg file. I can't seem to determine the root directory for this tablet. As and example if it were on a desktop it might be: "C:\app-data\net.sourceforge.gemrb". What is "C:\" on the Acer A500? Also, if anyone could provide me with their GemRB.cfg file, or where a working one is posted, that would really help. Thanks guys. Link to comment
Beholder Posted May 27, 2011 Share Posted May 27, 2011 Typically the path is /sdcard/app-data/net.sourceforge.gemrb. Check this. Link to comment
Guest Hoest Posted June 6, 2011 Share Posted June 6, 2011 I'm also having trouble getting BGII to run on my a500. I have coppied all the files to /sdcard/app-data/net.sourceforge.gemrb but it is not working. Every time I open GemRB it closes and doesn't run the game. If it helps, I am using the GOG version of BGII. For the gamepath if I leave ./ does it default to /sdcard/app-data/net.sourceforge.gemrb? I read that in another forum. Here is my GemRB.cfg ##################################################### # # # This is the GemRB Configuration file. # # Here are defined some default parameters for # # basic configuration and paths definition. # # # # Parameters are defined as a Name=Value pair # # The Value can be of three types: # # - String # # - Integer # # - Boolean # # # # The String value is represented as follows # # i.e. H:\GemRB\plugins # # Integers are defined as follows # # i.e. 12723 # # Booleans are represented as 1 or 0 in this file # # # # Lines starting with # are ignored # # # ##################################################### ##################################################### # # # Game Type [string] Use one of the following # # values: # # # # auto Attempt to autodetect game type # # bg1 Baldur's Gate # # bg2 Baldur's Gate 2 : SoA or ToB # # tob Baldur's Gate 2 : ToB (obsolete) # # iwd IceWind Dale (no How or ToTL installed)# # how IceWind Dale : HoW or ToTL # # iwd2 IceWind Dale 2 # # pst Planescape Torment # # (More will come) # # # ##################################################### GameType=bg2 ##################################################### # Game Name [string] Title for GemRB window, use # # anything you wish, e.g. Baldur's Gate 3: RotFL # ##################################################### GameName=Baldur's Gate 2 ##################################################### # Video Parameters # ##################################################### #Screen width Width=640 #Screen height Height=480 #Bits per pixel [integer:16,32] Bpp=32 #Fullscreen [boolean] Fullscreen=0 # Delay before tooltips appear [milliseconds] TooltipDelay=500 ##################################################### # Audio Parameters # ##################################################### # # # All volume options are in percents, with 100 # # being the normal and default volume # # # ##################################################### # Choices: openal (default), sdlaudio (faster, but limited featureset), none #AudioDriver = openal # Volume of ambient sounds #VolumeAmbients = 100 # Volume during movie playback #VolumeMovie = 100 # Volume of background music #VolumeMusic = 100 # Volume of sound effects #VolumeSFX = 100 # Volume of PC or NPC voices #VolumeVoices = 100 ##################################################### # Case Sensitive Filesystem [boolean] # # # # If your installed game files are residing on a # # case sensitive filesystem (ext2 on Linux) then # # you need to set this value to 1, it has no # # effect on Windows # ##################################################### #CaseSensitive=1 #GameOnCD=0 ##################################################### # GUI Parameters # ##################################################### # # # GemRB may enhance the GUI of the Infinity Engine # # games (so far only in bg2) creating functionally # # new buttons or scrollbars where they weren't # # present in original games. It may improve its # # usability, but is not quite compatible with # # mods changing graphics and alignment in the *.chu # # files (e.g. the buttons will appear in old # # coordinates and may stop being clickable). # ##################################################### # Enable all gui enhancements ? [boolean] GUIEnhancements = 1 ##################################################### # Debug # ##################################################### # Do not play intro videos [boolean], useful for development #SkipIntroVideos=1 # Draw Frames per Second info [boolean] #DrawFPS=1 # Hide unexplored parts of a map FogOfWar=1 # Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt # full listing #EnableCheatKeys=1 ##################################################### # Paths # ##################################################### ##################################################### # Game Paths [string] # # # # These are the paths where the Game you want to # # play is installed. # # Enter the full path to the directory. # ##################################################### GamePath=./ CD1=./ CD2=./CD2/ CD3=./CD3/ CD4=./CD4/ CD5=./CD5/ ##################################################### # GemRB Cache Path [string] # # # # This is the path where GemRB will store the # # cached files, enter the full path to the GemRB # # Cache directory. # ##################################################### CachePath=./Cache/ ##################################################### # GemRB Save Path [string] # # # # This is the path where GemRB looks for saved # # games. # # Enter the full path to the directory containing # # e.g. the 'save' subdirectory. # # # # You do not have to specify this if you use save # # subdir in the GamePath directory. # ##################################################### #SavePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/ ###### HERE BE DRAGONS ############################# ###### HERE BE DRAGONS ############################# ###### HERE BE DRAGONS ############################# # You shouldn't need to change anything below this point. ##################################################### # GemRB Path [string] # # # # This is the path where GemRB is stored, just # # enter the full path to the GemRB executable # ##################################################### #GemRBPath=@DATA_DIR@ ##################################################### # GemRB GUI Scripts Path [string] # # # # This is the path where GemRB GUI scripts are # # stored, usually these are in the GemRB directory # # Enter the full path to the directory containing # # the 'GUIScript' subdirectory. # ##################################################### #GUIScriptsPath=@DATA_DIR@ ##################################################### # GemRB Plugins Path [string] # # # # This is the path containing GemRB plugins # # - shared libraries (.so) on Unixes, or # # DLLs (.dll) on windows. # # Enter the full path to the directory. # # # # You may need to specify this path if running # # GemRB from source directory on Linux. # ##################################################### #PluginsPath=@PLUGIN_DIR@ ##################################################### # Game Data Path [string] # # # # This is the subdirectory under GamePath where # # game data files are stored. # # # # You probably do NOT want to specify this! # ##################################################### #GameDataPath=data ##################################################### # Game Data Override Path [string] # # # # This is the subdirectory under GamePath where # # game data override files are stored. # # # # You probably do NOT want to specify this! # ##################################################### #GameOverridePath=override ##################################################### # GemRB Data Override Path [string] # # # # This is the path where GemRB looks for the GemRB # # data override directory. # # # # You probably do NOT want to specify this! # ##################################################### #GemRBOverridePath=@DATA_DIR@ ##################################################### # END # ##################################################### Any help is greatly appreciated. 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alx3apps Posted June 6, 2011 Share Posted June 6, 2011 Does BG2 demo work? Please install aLogcat (https://market.android.com/details?id=org.jtb.alogcat) and post here logs GemRB writes when fails to start. Link to comment
Guest Hoest Posted June 7, 2011 Share Posted June 7, 2011 Is this enough, or are there more parts I should copy? I/System.out( 1572): libSDL: accelerometer start required: false I/libSDL ( 1572): Changing curdir to "/mnt/sdcard/app-data/net.sourceforge.gemrb" I/libSDL ( 1572): Calling SDL_main("GemRB") I/libSDL ( 1572): param 0 = "GemRB" I/printf: ( 1572): [1m[37;40m I/printf: ( 1572): GemRB Core Version v0.6.4-git Loading... I/GemRB ( 1572): Core: Initializing the Event Manager... I/GemRB ( 1572): Core: Initializing Lists Dictionary... I/GemRB ( 1572): Core: Initializing Variables Dictionary... I/GemRB ( 1572): [OK] I/GemRB ( 1572): Config: Trying to open I/printf: ( 1572): [1m[37;40m I/printf: ( 1572): GemRB.cfg I/GemRB ( 1572): [OK] I/printf: ( 1572): I/printf: ( 1572): **contains another dir** I/GemRB ( 1572): Core: I/printf: ( 1572): Cache path ./Cache doesn't exist, not a folder or contains alien files! I/GemRB ( 1572): Config: Trying to open I/printf: ( 1572): [1m[37;40m I/printf: ( 1572): /mnt/sdcard/app-data/net.sourceforge.gemrb/.GemRB/GemRB.cfg I/GemRB ( 1572): [NOT FOUND] I/GemRB ( 1572): Core: Could not load config file I/GemRB ( 1572): [ERROR] I/printf: ( 1572): Press enter to continue... I/printf: ( 1572): [0m D/dalvikvm( 309): GC_EXPLICIT freed 17K, 22% free 6348K/8071K, paused 4ms+1ms Link to comment
alx3apps Posted June 7, 2011 Share Posted June 7, 2011 Cache path ./Cache doesn't exist, not a folder or contains alien files! I think that's it. Make sure /sdcard/app-data/net.sourceforge.gemrb/Cache exists, writeable and doesn't contain anything. Then it should run. But for comfortable gameplay you may patch game resources on desktop with bigg's widescreen mod (http://www.gibberlings3.net/widescreen/) to 1280x800 and set Bpp=16 for performance improvements. Have some envy to you, on 10.1 BG should look much greater then on my 7 gtab . edit: remove dot typo, thanks to Avenger Link to comment
Avenger Posted June 7, 2011 Share Posted June 7, 2011 Cache path ./Cache doesn't exist, not a folder or contains alien files! I think that's it. Make sure /sdcard/app-data/net.sourceforge.gemrb/.Cache exists, writeable and doesn't contain anything. Then it should run. But for comfortable gameplay you may patch game resources on desktop with bigg's widescreen mod (http://www.gibberlings3.net/widescreen/) to 1280x800 and set Bpp=16 for performance improvements. Have some envy to you, on 10.1 BG should look much greater then on my 7 gtab . If it still doesn't work, notice that ./Cache isn't the same as /sdcard/app-data/net.sourceforge.gemrb/.Cache (Leave the dot). Link to comment
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