Seeker Posted August 5, 2011 Posted August 5, 2011 ...Stupid , but why are there Orcs in the Thiefs Guild house ? Were they always there ? or this mod added them ?
Seeker Posted August 5, 2011 Author Posted August 5, 2011 Hum , so your mod didn't add them ? maybe they were always there . Sorry , but I always play good so I always side with Maever (or watever is his name) . Hey if this is your mod , then how come we dont get to fight alot of those shadow red hat guys ? I wish you added those......I always though they looked dangerous and strong . And since I side with the thief , I never had the chance or opportunity to fight them .
berelinde Posted August 6, 2011 Posted August 6, 2011 "Shadow red hat guys"? Not sure I know what you mean. Do you mean Shadow Thieves that use Renal Bloodscalp's crouching thief animation? Alternatives was never really intended to offer tons of new, exciting quests with new enemies to fight, etc. It was always just a chance to give the PC some choices he didn't have in the unmodified game. So, when you go in to fight the STs, it's the same fight Bodhi would have made you do.
Seeker Posted August 6, 2011 Author Posted August 6, 2011 The red hat thief , well you find one of those right outside Linvail door . Here an animation : http://phrozenkeep.hugelaser.com/resources...ef-animated.gif I get that it wasn't supposed to add a quest or monster , but I still wanted to fight those red hat guys ! Instead , I end up hacking my way trough orcs....bleh
lynx Posted August 6, 2011 Posted August 6, 2011 clearly you have some other mod installed too. Orcs in the thief guild house?? And since you don't need them, you can probably fight most of the thieves without problems.
JosephJohnson Posted August 6, 2011 Posted August 6, 2011 It's standard game behavior. He's referring to the monsters that are spawned in the hallways when you assault Linvail's guild.
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