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Rare Selection sounds


Ghreyfain

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Well, in BG1, the rare selection sounds only ever came up if you clicked on an NPC time and time again. When you did hear them, the clever joke was just that.

 

However, in BG2:ToB (not sure about SoA), there are two sound slots labelled "rare" by the IDS, that aren't quite so hidden. You can be clicking away merrily, playing the game as normal, when all of a sudden Mur'Neth will spout "I don't appreciate your constant tapping on my shoulder" or whatever it is. Sort of breaks the immersion. This is the same problem Chloe and a lot of other NPCs make, and it's why we have the option in Tutu to do away with the rare selection sounds on the NPCs.

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The line about tapping him on the shoulder didn't quite blow down the fourth wall, but there were some very definite holes that one could put one's arm through.

 

Edit: Oh yeah, and thanks for making the changes. Heh. :rolleyes:

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