i30817 Posted December 11, 2011 Share Posted December 11, 2011 The Nothing object .... it's not really nothing right? IF Name("Imoen", Nothing) THEN RESPONSE #100 AttackReevaluate(Nothing, 30) END This script running on charname with a team with only charname and imoen makes charname attack imoen. If only IF True() THEN RESPONSE #100 AttackReevaluate(Nothing, 30) END Causes both to attack eachother. Link to comment
Avenger Posted December 11, 2011 Share Posted December 11, 2011 It seems more like "anything" then. Link to comment
i30817 Posted December 11, 2011 Author Share Posted December 11, 2011 I was hoping that Nothing would be something that was always there and always detectable... shows how much I hoped too much. Yes, it looks like anything - except Myself. Kill everyone except charname and it stops attacking, enter a neutral char view (like the golem in irenecus dungeon) and it attacks again. Link to comment
i30817 Posted December 11, 2011 Author Share Posted December 11, 2011 Or instead of Attack use DisplayStringHead or something to check that Myself does not count. I don't think chars can attack themselves. Link to comment
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