aVENGER_(RR) Posted January 29, 2012 Posted January 29, 2012 Ascension64 solved this long standing mystery. Here's what the default (unkitted) bard song does in BG2:ToB: All effects are added to the entire party with timing 4096 (end at ticks) and duration (nGameTime + 100) Display Special Effect Icon (0x8E) param2 (Icon) = 40 Bard Song Morale Modifier (0x17) - Sets the Morale stat of the targetted creature(s) to 10. param1 (Ignored) = 10 param2 (Ignored) = 0 Note: this opcode is weird in BG2:ToB, because in all other games, the standard Modifier types apply, so this would be add 10 to morale, rather than set to 10 Cure Horror (0xA1) param1 (Irrelevant) = 1 param2 (Irrelevant) = 0 Protection from Opcode (0x65) param1 (Irrelevant) = 1 param2 (Opcode) = 24 (State: Horror) In summary, it's pretty much as we suspected.
Avenger Posted January 29, 2012 Posted January 29, 2012 Lol, if i knew this was a mystery, i would have published the content of bardsong.spl of GemRB. In other words, I can confirm this finding.
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