Galwail Posted March 21, 2012 Share Posted March 21, 2012 Hi There might be a bug in Improved Irenicus in Hell (Tactics remix) -> Tactics-SCSII hybrid: v20 component After the first phase of combat the DW#II2.bsc cutscene executes and dw#hellj.cre gets spawned. We do some talking, then DW#IICUT.bsc cutscene executes and minions of Irenicus get spawned and then ... the cutscene hangs. This is how my DW#IICUT.bsc looks like: IF True() THEN RESPONSE #100 CutSceneId("ii0") ForceSpell(Myself,DO_SOME_EFFECTS) CreateVisualEffectObject("SPFIREPI",Myself) Wait(4) CreateVisualEffectObject("SPCLOUD1",Player1) CreateVisualEffectObject("SPCLOUD1",Player2) CreateVisualEffectObject("SPCLOUD1",Player3) CreateVisualEffectObject("SPCLOUD1",Player4) CreateVisualEffectObject("SPCLOUD1",Player5) CreateVisualEffectObject("SPCLOUD1",Player6) Wait(1) CreateVisualEffectObject("SPFLESHS",Player1) CreateVisualEffectObject("SPFLESHS",Player2) CreateVisualEffectObject("SPFLESHS",Player3) CreateVisualEffectObject("SPFLESHS",Player4) CreateVisualEffectObject("SPFLESHS",Player5) CreateVisualEffectObject("SPFLESHS",Player6) FadeToColor([30.0],0) Wait(4) StartDialogueNoSet(Player1) END IF True() THEN RESPONSE #100 CutSceneId(Player1) SmallWait(7) CreateVisualEffect("SPPLANAR",[1916.507]) Wait(1) SmallWait(10) CreateCreature("ii1",[1916.507],0) // Orb of Fear SmallWait(5) CreateVisualEffect("SPPLANAR",[1827.548]) Wait(1) SmallWait(10) CreateCreature("ii4",[1827.548],0) // Wraith of Wrath SmallWait(5) CreateVisualEffect("SPPLANAR",[2136.529]) Wait(1) SmallWait(10) CreateCreature("ii3",[2136.529],0) // Sword of Greed SmallWait(5) CreateVisualEffect("SPPLANAR",[2212.571]) Wait(1) SmallWait(10) CreateCreature("ii2",[2212.571],0) // Dragon of Pride END I have attached picture of the dialog tree. Irenicus does not seem to have any dialog option left for this second conversation. I can add end cutscene command to the DW#IICUT.bsc, but then Irenicus will just stand there unkillable. Thanks for any help, it would sad to drop this playthrough this far into the game. Link to comment
Galwail Posted March 21, 2012 Author Share Posted March 21, 2012 So I have just tried clean install and only scsii-v20 // Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [subcomponent Name -> ] Component Name [ : Version] ~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Initialise mod (all other components require this): v20 ~SCSII/SETUP-SCSII.TP2~ #0 #7126 // Improved Irenicus in Hell (Tactics remix) -> Tactics-SCSII hybrid: v20 and game still hangs after first phase of combat component 7126 is not working Link to comment
DavidW Posted July 1, 2012 Share Posted July 1, 2012 I'm unable to reproduce this, even with the minimal install listed above: the cutscene works fine on my install. I can only guess that the OP's install is somehow corrupted. Regarding the thumbnail: it's not your first conversation with Irenicus, but it is your first conversation with this particular iteration of dw#hellj.cre. So that can't be the problem. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.