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Possible bug in Improved Irenicus


Galwail

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Hi

 

There might be a bug in Improved Irenicus in Hell (Tactics remix) -> Tactics-SCSII hybrid: v20 component

 

After the first phase of combat the DW#II2.bsc cutscene executes and dw#hellj.cre gets spawned. We do some talking, then DW#IICUT.bsc cutscene executes and minions of Irenicus get spawned and then ... the cutscene hangs.

 

 

This is how my DW#IICUT.bsc looks like:

 

IF
True()
THEN
RESPONSE #100
 CutSceneId("ii0")
 ForceSpell(Myself,DO_SOME_EFFECTS)
 CreateVisualEffectObject("SPFIREPI",Myself)
 Wait(4)
 CreateVisualEffectObject("SPCLOUD1",Player1)
 CreateVisualEffectObject("SPCLOUD1",Player2)
 CreateVisualEffectObject("SPCLOUD1",Player3)
 CreateVisualEffectObject("SPCLOUD1",Player4)
 CreateVisualEffectObject("SPCLOUD1",Player5)
 CreateVisualEffectObject("SPCLOUD1",Player6)
 Wait(1)
 CreateVisualEffectObject("SPFLESHS",Player1)
 CreateVisualEffectObject("SPFLESHS",Player2)
 CreateVisualEffectObject("SPFLESHS",Player3)
 CreateVisualEffectObject("SPFLESHS",Player4)
 CreateVisualEffectObject("SPFLESHS",Player5)
 CreateVisualEffectObject("SPFLESHS",Player6)
 FadeToColor([30.0],0)
 Wait(4)
 StartDialogueNoSet(Player1)
END
IF
True()
THEN
RESPONSE #100
 CutSceneId(Player1)
 SmallWait(7)
 CreateVisualEffect("SPPLANAR",[1916.507])
 Wait(1)
 SmallWait(10)
 CreateCreature("ii1",[1916.507],0) // Orb of Fear
 SmallWait(5)
 CreateVisualEffect("SPPLANAR",[1827.548])
 Wait(1)
 SmallWait(10)
 CreateCreature("ii4",[1827.548],0) // Wraith of Wrath
 SmallWait(5)
 CreateVisualEffect("SPPLANAR",[2136.529])
 Wait(1)
 SmallWait(10)
 CreateCreature("ii3",[2136.529],0) // Sword of Greed
 SmallWait(5)
 CreateVisualEffect("SPPLANAR",[2212.571])
 Wait(1)
 SmallWait(10)
 CreateCreature("ii2",[2212.571],0) // Dragon of Pride
END

 

I have attached picture of the dialog tree. Irenicus does not seem to have any dialog option left for this second conversation.

 

I can add end cutscene command to the DW#IICUT.bsc, but then Irenicus will just stand there unkillable.

 

Thanks for any help, it would sad to drop this playthrough this far into the game.

post-3664-0-88799900-1332293899_thumb.png

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So I have just tried clean install and only scsii-v20

 

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [subcomponent Name -> ] Component Name [ : Version]
~SCSII/SETUP-SCSII.TP2~ #0 #1000 // Initialise mod (all other components require this): v20
~SCSII/SETUP-SCSII.TP2~ #0 #7126 // Improved Irenicus in Hell (Tactics remix) -> Tactics-SCSII hybrid: v20

 

and game still hangs after first phase of combat

component 7126 is not working :(

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I'm unable to reproduce this, even with the minimal install listed above: the cutscene works fine on my install. I can only guess that the OP's install is somehow corrupted.

 

Regarding the thumbnail: it's not your first conversation with Irenicus, but it is your first conversation with this particular iteration of dw#hellj.cre. So that can't be the problem.

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