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Install error with Banters, Quests and Interjections


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I'm getting the following error message, when installing the component "Banters, Quests, and Interjections"




[bG1NPG/Phase2/baf/P#FW2700.BAF] PARSE ERROR at line 34 column 1-35

Near Text: >

[DisplayStringNoNameHead] not found in ACTION.IDS


[bG1NPC/Phase2/baf/P#FW2700.BAF] ERROR at line 34 column 1-35

Near Text: >


ERROR: parsing [bG1NPC/Phase2/baf/P#FW2700.BAF]: Parsing.Parse_error

Stopping installation because of error.


ERROR Installing [The BG1 NPC Project: Banters, Quests, and Interjections], rolling back to previous state

Will uninstall 499 files for BG1NPC.TP2] component 1.

Uninstalled 499 files for BG1NPC.TP2] component 1.

ERROR: Parsing.Parse_error

PLEASE email the file SETUP-BG1NPC.DEBUG to The BG1 NPC Project Team: forums.gibberlings3.net/index.php?showforum=45

Using Language [English]


Since getting this error I've discovered the optimal install order, and plan on doing a clean uninstall and reinstall in that order, which may help. I have installed Tutu and this mod on previous computers and not had this issue, though I have never used the newest form of easyTutu, so I may have messed something up there.


Can anyone tell me what I've done wrong or what to do to fix this?


Also, I tried to attach the debug file but apparently that isn't allowed, if having that would help, let me know where to submit it ^_^

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[DisplayStringNoNameHead] not found in ACTION.IDS

This action, DisplayStringNoNameHead, is only available in Throne of Bhaal. BG2 Fixpack doesn't add it to ACTION.IDS either, so I believe this action really is ToB specific.


Do you have ToB installed on your computer? Did you have it on other computers?

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This should be easy to fix, and since it's not fixed yet, I'll insert the code that can fix it, hoping that it can be used by those who need it, aka SoA Tutu players:


APPEND ~Action.ids~ ~262 DisplayStringNoName(O:Object*,I:StrRef*)~ UNLESS ~262 DisplayStringNoName(O:Object*,I:StrRef*)~
APPEND ~Action.ids~ ~346 DisplayStringNoNameHead(O:Object*,I:StrRef*)~ UNLESS~ ~346 DisplayStringNoNameHead(O:Object*,I:StrRef*)~


The best way to apply the fix probably is to open the bg1npc.tp2 file, go to line ~1680, you should see this:

BEGIN @1007
  GROUP @1006
  REQUIRE_FILE ~override/X#BG1NPCCore.G3~ @1004 /* BG1 NPC Required Changes component is not installed. */
   COPY ~BG1NPC/Core/X#component.xx~ ~override/X#BG1NPCPhase1.G3~
   COPY ~BG1NPC/Core/X#component.xx~ ~override/X#BG1NPCPhase2.G3~

Add the above code after all that and save it.

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