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Stopped in bridge district (cinematic)


rem5

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Hello,

 

In the bridge distric when I talk to Am-si who burried a man, he goes to a near house where a cinematic start but after his "friend" kill him, th game stay in the cinematic and noway to recover control and co.

 

I use gemrb 0.7.1, here is the log at this point :

 

[ResourceManager]: Found 'camitis.cre' in 'chitin.key'.

[ResourceManager]: Found 'camitis.bcs' in 'chitin.key'.

[ResourceManager]: Found 'shld15.itm' in 'chitin.key'.

[ResourceManager]: Found 'ax1h01.itm' in 'chitin.key'.

[ResourceManager]: Found 'reti.cre' in 'chitin.key'.

[ResourceManager]: Found 'reti.bcs' in 'chitin.key'.

[ResourceManager]: Found 'boot04.itm' in 'chitin.key'.

[unknown]: Loading animations

[unknown]: Loading entrances

[unknown]: Loading variables

[unknown]: Loading ambients

[unknown]: Loading automap notes

[unknown]: Loading traps

[unknown]: Loading tiles

[unknown]: Loading explored bitmap

[unknown]: Loading wallgroups

[GameScript]: MoveBetweenAreas: Korgan to ar0507 [559.307] face: 6

[ResourceManager]: Found 'defsound.2da' in 'GemRB Override'.

[GameScript]: MoveBetweenAreas: Nalia to ar0507 [559.307] face: 6

[ResourceManager]: Found 'defsound.2da' in 'GemRB Override'.

[GameScript]: MoveBetweenAreas: Aerie to ar0507 [559.307] face: 6

[ResourceManager]: Found 'defsound.2da' in 'GemRB Override'.

[GameScript]: MoveBetweenAreas: Jaheira to ar0507 [559.307] face: 6

[ResourceManager]: Found 'defsound.2da' in 'GemRB Override'.

[GameScript]: MoveBetweenAreas: Minsc to ar0507 [559.307] face: 6

[ResourceManager]: Found 'defsound.2da' in 'GemRB Override'.

[GameScript]: MoveBetweenAreas: Elvire to ar0507 [559.307] face: 6

[ResourceManager]: Found 'defsound.2da' in 'GemRB Override'.

[ResourceManager]: Found 'defsound.2da' in 'GemRB Override'.

[ResourceManager]: Searching for 'gahouse1'...

[ResourceManager]: Found 'wqLS1g1.bam' in 'chitin.key'.

[ResourceManager]: Found 'gahouse1.wav' in 'chitin.key'.

[ResourceManager]: Found 'wqSD4g1.bam' in 'chitin.key'.

[ResourceManager]: Found 'CGUI1060.chu' in 'Override'.

[GameScript]: MoveBetweenAreas: Am-Si to AR0507 [508.332] face: 0

[ResourceManager]: Found 'defsound.2da' in 'GemRB Override'.

[ResourceManager]: Found 'MINSC25J.dlg' in 'chitin.key'.

[ResourceManager]: Searching for 'nminscs'...

[ResourceManager]: Found 'nminscs.bmp' in 'chitin.key'.

[ResourceManager]: Found 'KORGA25J.dlg' in 'chitin.key'.

[ResourceManager]: Searching for 'nkorgans'...

[ResourceManager]: Found 'nkorgans.bmp' in 'chitin.key'.

[ResourceManager]: Found 'AMSI.dlg' in 'chitin.key'.

[ResourceManager]: Found 'CGUI1060.chu' in 'Override'.

[ResourceManager]: Found 'CGUI1060.chu' in 'Override'.

[ResourceManager]: Searching for 'guwbtp38'...

[ResourceManager]: Found 'guwbtp38.mos' in 'Override'.

[ResourceManager]: Found 'CGUI1060.chu' in 'Override'.

[ResourceManager]: Searching for 'guwbtp18'...

[ResourceManager]: Found 'guwbtp18.mos' in 'Override'.

[ResourceManager]: Found 'CGUI1060.chu' in 'Override'.

[ResourceManager]: Found 'camitis.dlg' in 'chitin.key'.

[ResourceManager]: Found 'amsi.dlg' in 'chitin.key'.

[ResourceManager]: Found 'camitis.dlg' in 'chitin.key'.

[ResourceManager]:

 

and here is the save just before talking to Am-si

000000004-Quick-Save-TOB.zip

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Interesting, the code that likely mess it up is ar0507.bcs:

 

 

IF

Global("AmsiHouse","GLOBAL",3)

!Dead("amsi") // ~Am-Si~

THEN

RESPONSE #100

ClearAllActions()

StartCutSceneMode()

ActionOverride("amsi",StartDialogNoSet(Player1))

END

 

Very odd scripting. But i thought we disable cutscenes in dialog.

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Well, it worked for me.

I followed am-si into the house.

There a dialog started.

At the end, one of the guys ran out.

The other killed am-si then ran out too.

So, I need more info.

Yes, Lynx, this is the red cloth quest.

You can speed it up by:

 

SetGlobal("TalkedToSethle","global",1)

MoveToArea("ar0500")

The place is on the bottom of the map.

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Archived

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