Ishad Nha Posted July 8, 2013 Author Share Posted July 8, 2013 If we can get IWD2 running on Gem we may be able to devise Third Edition translations of all the IE games. Currently we only have the Delta version of Icewind Gate 2, Nameless One's masterpiece. (This is a basically playable 3E version of BG2, played on the IWD2 engine.) Anyway, IWD2 is better than any mod that I could design. Link to comment
lynx Posted July 8, 2013 Share Posted July 8, 2013 it's linear and grindy, but at least it has a much saner ruleset and no highlevel bull. Link to comment
Ishad Nha Posted July 9, 2013 Author Share Posted July 9, 2013 High Level Abilities were part of the 2E rule set, there was an expansion for them. The abilities in ToB were written by Bioware though. HLAs enable you to fight very high level monsters, you are meant to be heading towards godhood after all. 3E ruleset is good, even in a clunky game like IWD2. Link to comment
Ishad Nha Posted July 15, 2013 Author Share Posted July 15, 2013 Amraith the Sorceror added two levels of Monk, now he seems to be neither Sorceror nor Monk when it comes to item usability! Frequent crashes when PCs are in inventory screen mode, passing items to each other for example. Error message seems to be: [ResourceManager/WARNING]: 'ANIMS.2da' not found... Area AR4102 is buggy. Especially, the Prism does not fire, when I try to use the Prism Gun the message I get is: "prismgun2 - Trap Deactivated". Save Game has been updated in the first post of this topic. I will need to check this with the original game and see what is supposed to happen. This message we get continually: [ResourceManager/ERROR]: Couldn't find 'splightb.bam'. Link to comment
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