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piperb

[Pre-RC_Luridel] piperb's Playthrough

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http://gibberlings3.net/forums/index.php?showtopic=25193&p=210504

 

Forgot to mention this earlier, but Aran's XP does not adjust to the PC's if he is picked up later in the game. The other game I have going, did a few quests then went back to get Aran. Adjusted the XP in SK, but you may want to consider adding script that will automatically adjust his XP like other NPCs.


Got it. Added:

/* On initial join, leveling to get closer to PC's level - SoA only (ToB is too short to expect that most folks do the pickup/dropoff) */
/* rank 1 - no change */
IF
  Global("c-araninitiallevel","GLOBAL",0)
  XPLT(Player1,225001)
THEN
  RESPONSE #100
     SetGlobal("c-araninitiallevel","GLOBAL",1)
END
/* rank 2 - +150000 */
IF
  Global("c-araninitiallevel","GLOBAL",0)
  XPGT(Player1,225000)
  XPLT(Player1,450001)
THEN
  RESPONSE #100
     AddXPObject("c-aran",150000)
     SetGlobal("c-araninitiallevel","GLOBAL",2)
END
/* rank 3 - +400000 */
IF
  Global("c-araninitiallevel","GLOBAL",0)
  XPGT(Player1,450000)
  XPLT(Player1,675001)
THEN
  RESPONSE #100
     AddXPObject("c-aran",400000)
    SetGlobal("c-araninitiallevel","GLOBAL",3)
END
/* rank 4 - +625000 */
IF
  Global("c-araninitiallevel","GLOBAL",0)
  XPGT(Player1,675000)
  XPLT(Player1,900001)
THEN
  RESPONSE #100
     AddXPObject("c-aran",625000)
     SetGlobal("c-araninitiallevel","GLOBAL",4)
END
/* rank 5 - +850000 */
IF
  Global("c-araninitiallevel","GLOBAL",0)
  XPGT(Player1,900000)
  XPLT(Player1,1125001)
THEN
  RESPONSE #100
     AddXPObject("c-aran",850000)
     SetGlobal("c-araninitiallevel","GLOBAL",5)
END
/* rank 6 - +1050000 */
IF
  Global("c-araninitiallevel","GLOBAL",0)
  XPGT(Player1,1125000)
THEN
  RESPONSE #100
     AddXPObject("c-aran",1050000)
     SetGlobal("c-araninitiallevel,"GLOBAL",6)
END
Edited by cmorgan

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Closed so that I don't keep looking at the same "to fix" studff I have already solved :)

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